mirror of https://github.com/axmolengine/axmol.git
31 lines
560 B
C++
31 lines
560 B
C++
#ifndef __PLAYTRNASITIONACTION_H__
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#define __PLAYTRNASITIONACTION_H__
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#include "ControllerAction.h"
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NS_FGUI_BEGIN
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class Transition;
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class PlayTransitionAction : public ControllerAction
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{
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public:
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PlayTransitionAction();
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virtual void setup(ByteBuffer * buffer) override;
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std::string transitionName;
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int playTimes;
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float delay;
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bool stopOnExit;
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protected:
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virtual void enter(GController* controller) override;
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virtual void leave(GController* controller) override;
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Transition* _currentTransition;
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};
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NS_FGUI_END
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#endif
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