mirror of https://github.com/axmolengine/axmol.git
216 lines
6.3 KiB
C++
216 lines
6.3 KiB
C++
/****************************************************************************
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Copyright (c) 2011 cocos2d-x.org http://cocos2d-x.org
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Copyright (c) 2011 Максим Аксенов
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Copyright (c) 2011 Giovanni Zito, Francis Styck
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#define __CC_PLATFORM_FILEUTILS_CPP__
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#include "CCFileUtils.h"
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#include "CCFileUtilsCommon_cpp.h"
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#include "string.h"
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#include "stack"
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#include "CCString.h"
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#include "CCApplication.h"
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#include "IwDebug.h" // for CCLog
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NS_CC_BEGIN;
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static CCFileUtils* s_pFileUtils = NULL;
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static std::map<std::string, std::string> s_fullPathCache;
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CCFileUtils* CCFileUtils::sharedFileUtils()
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{
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if (s_pFileUtils == NULL)
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{
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s_pFileUtils = new CCFileUtils();
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s_pFileUtils->init();
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}
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return s_pFileUtils;
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}
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bool CCFileUtils::init()
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{
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m_searchPathArray.push_back("");
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m_searchResolutionsOrderArray.push_back("");
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return true;
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}
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void CCFileUtils::purgeFileUtils()
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{
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if (s_pFileUtils != NULL)
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{
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s_pFileUtils->purgeCachedEntries();
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CC_SAFE_RELEASE(s_pFileUtils->m_pFilenameLookupDict);
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}
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CC_SAFE_DELETE(s_pFileUtils);
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}
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void CCFileUtils::purgeCachedEntries()
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{
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s_fullPathCache.clear();
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}
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std::string CCFileUtils::getPathForFilename(const std::string& filename, const std::string& resourceDirectory, const std::string& searchPath)
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{
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std::string ret = "";
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if (ret[ret.length()-1] != '\\' && ret[ret.length()-1] != '/')
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{
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ret += "/";
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}
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std::string file = filename;
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std::string file_path = "";
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size_t pos = filename.find_last_of("/");
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if (pos != std::string::npos)
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{
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file_path = filename.substr(0, pos+1);
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file = filename.substr(pos+1);
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}
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// searchPath + file_path + resourceDirectory
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std::string path = searchPath;
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if (path.size() > 0 && path[path.length()-1] != '/')
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{
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path += "/";
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}
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path += file_path;
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path += resourceDirectory;
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if (path.size() > 0 && path[path.length()-1] != '/')
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{
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path += "/";
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}
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path += file;
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ret += path;
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return ret;
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}
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std::string CCFileUtils::fullPathForFilename(const char* pszFileName)
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{
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// TODO HOW ARE WE SUPPOSED TO WRITE BACK TO THE "ignore" REFERENCE?
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IwAssert(GAME, pszFileName);
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// Return directly if it's an absolute path.
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if (pszFileName[0] == '/')
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{
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return pszFileName;
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}
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// Already Cached ?
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std::map<std::string, std::string>::iterator cacheIter = s_fullPathCache.find(pszFileName);
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if (cacheIter != s_fullPathCache.end()) {
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CCLOG("Return full path from cache: %s", cacheIter->second.c_str());
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return cacheIter->second;
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}
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std::string newFileName = getNewFilename(pszFileName);
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std::string fullpath;
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for (std::vector<std::string>::iterator searchPathsIter = m_searchPathArray.begin();
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searchPathsIter != m_searchPathArray.end(); ++searchPathsIter) {
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for (std::vector<std::string>::iterator resOrderIter = m_searchResolutionsOrderArray.begin();
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resOrderIter != m_searchResolutionsOrderArray.end(); ++resOrderIter) {
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fullpath = this->getPathForFilename(newFileName, *resOrderIter, *searchPathsIter);
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// check if file or path exist
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if (s3eFileCheckExists(fullpath.c_str()) == S3E_TRUE)
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{
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// Adding the full path to cache if the file was found.
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s_fullPathCache.insert(std::pair<std::string, std::string>(pszFileName, fullpath));
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return fullpath;
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}
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}
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}
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// The file wasn't found, return the file name passed in.
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return pszFileName;
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}
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const char* CCFileUtils::fullPathFromRelativePath(const char *pszRelativePath)
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{
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return CCString::create(fullPathForFilename(pszRelativePath))->getCString();
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}
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const char *CCFileUtils::fullPathFromRelativeFile(const char *pszFilename, const char *pszRelativeFile)
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{
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std::string relativeFile = pszRelativeFile;
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CCString *pRet = CCString::create("");
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pRet->m_sString = relativeFile.substr(0, relativeFile.rfind('/')+1);
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pRet->m_sString += getNewFilename(pszFilename);
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return pRet->m_sString.c_str();
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}
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unsigned char* CCFileUtils::getFileData(const char* pszFileName, const char* pszMode, unsigned long * pSize)
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{
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IW_CALLSTACK("CCFileUtils::getFileData");
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s3eFile* pFile = s3eFileOpen(pszFileName, pszMode);
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if (! pFile && isPopupNotify())
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{
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IwAssertMsg(GAME, pFile, ("Open file %s Failed. s3eFileError Code : %i", pszFileName, s3eFileGetError()));
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}
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if (! pFile)
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{
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*pSize = 0;
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return 0;
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}
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int32 fileSize = s3eFileGetSize(pFile);
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*pSize=fileSize;
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static int32* pDataToBeReadBinary;
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pDataToBeReadBinary = (int32*)s3eMallocBase(fileSize);
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memset(pDataToBeReadBinary, 0, fileSize);
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s3eFileRead(pDataToBeReadBinary, fileSize, 1, pFile);
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s3eFileClose(pFile);
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return (unsigned char*)pDataToBeReadBinary;
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}
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void CCFileUtils::setResourceDirectory(const char* pszResourceDirectory)
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{
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m_obDirectory = pszResourceDirectory;
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if (m_obDirectory.size() > 0 && m_obDirectory[m_obDirectory.size() - 1] != '/')
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{
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m_obDirectory.append("/");
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}
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m_pSearchPathArray->insertObject(CCString::create(m_obDirectory.c_str()), 0);
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}
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std::string CCFileUtils::getWriteablePath()
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{
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return std::string("ram://");
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}
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NS_CC_END;
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