mirror of https://github.com/axmolengine/axmol.git
69 lines
2.4 KiB
C++
69 lines
2.4 KiB
C++
/****************************************************************************
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Copyright (c) 2011 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "Cocos2dxLuaLoader.h"
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#include <string>
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#include <algorithm>
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using namespace cocos2d;
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extern "C"
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{
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int cocos2dx_lua_loader(lua_State *L)
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{
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std::string filename(luaL_checkstring(L, 1));
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size_t pos = filename.rfind(".lua");
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if (pos != std::string::npos)
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{
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filename = filename.substr(0, pos);
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}
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pos = filename.find_first_of(".");
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while (pos != std::string::npos)
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{
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filename.replace(pos, 1, "/");
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pos = filename.find_first_of(".");
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}
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filename.append(".lua");
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long codeBufferSize = 0;
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unsigned char* codeBuffer = FileUtils::getInstance()->getFileData(filename.c_str(), "rb", &codeBufferSize);
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if (codeBuffer)
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{
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if (luaL_loadbuffer(L, (char*)codeBuffer, codeBufferSize, filename.c_str()) != 0)
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{
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luaL_error(L, "error loading module %s from file %s :\n\t%s",
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lua_tostring(L, 1), filename.c_str(), lua_tostring(L, -1));
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}
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delete []codeBuffer;
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}
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else
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{
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log("can not get file data of %s", filename.c_str());
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}
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return 1;
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}
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}
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