..
metal
Fix #313
2021-01-16 00:01:21 +08:00
opengl
Sync yasio to 3.35.0 [ci build]
2020-12-21 18:12:13 +08:00
Backend.h
Refactor pixel format manipulate ( #217 )
2020-09-25 11:07:56 +08:00
Buffer.h
Init Commit
2019-11-23 20:27:39 +08:00
CommandBuffer.cpp
Init Commit
2019-11-23 20:27:39 +08:00
CommandBuffer.h
Sync yasio to 3.35.0 [ci build]
2020-12-21 18:12:13 +08:00
DepthStencilState.cpp
Merge: 5da2894e1b
f80a6ef25c
2020-11-08 13:12:06 +08:00
DepthStencilState.h
Merge: 5da2894e1b
f80a6ef25c
2020-11-08 13:12:06 +08:00
Device.cpp
Init Commit
2019-11-23 20:27:39 +08:00
Device.h
Improve win dll support
2020-10-06 16:46:38 +08:00
DeviceInfo.h
Improve images decoder
2020-08-31 21:04:47 +08:00
Macros.h
Refactor pixel format manipulate ( #217 )
2020-09-25 11:07:56 +08:00
PixelBufferDescriptor.h
fix ci
2020-09-11 14:45:45 +08:00
Program.cpp
Refactor programState management ( #236 )
2020-10-16 16:23:14 +08:00
Program.h
Allow user to set custom program type value
2020-11-27 17:26:02 +11:00
ProgramCache.cpp
Delete unused buitin shaders
2020-11-16 11:20:12 +08:00
ProgramCache.h
Refactor programState management ( #236 )
2020-10-16 16:23:14 +08:00
ProgramState.cpp
plain include xxhash.h
2020-11-14 12:22:51 +08:00
ProgramState.h
Optimize includes
2020-10-23 16:40:51 +08:00
ProgramStateRegistry.cpp
Refactor programState management ( #236 )
2020-10-16 16:23:14 +08:00
ProgramStateRegistry.h
Refactor programState management ( #236 )
2020-10-16 16:23:14 +08:00
RenderPassParams.cpp
RenderTarget abstract, in-progress ( #210 )
2020-09-21 22:10:50 +08:00
RenderPassParams.h
RenderTarget abstract, in-progress ( #210 )
2020-09-21 22:10:50 +08:00
RenderPipeline.h
Refactor render pipeline state ( #211 )
2020-09-22 16:32:17 +08:00
RenderTarget.h
Use DeviceGL to store defaultFBO
2020-10-27 16:58:37 +08:00
ShaderCache.cpp
fix incorrect hash structure for RenderPipeline ( #20373 )
2019-11-30 16:54:50 +08:00
ShaderCache.h
Improve win dll support
2020-10-06 16:46:38 +08:00
ShaderModule.cpp
Init Commit
2019-11-23 20:27:39 +08:00
ShaderModule.h
Improve win dll support
2020-10-06 16:46:38 +08:00
Texture.cpp
Refactor pixel format manipulate ( #217 )
2020-09-25 11:07:56 +08:00
Texture.h
Refactor pixel format manipulate ( #217 )
2020-09-25 11:07:56 +08:00
TextureUtils.cpp
Remove unused converter functions
2020-10-21 00:35:39 +08:00
TextureUtils.h
Refine pixel format
2020-10-20 23:27:20 +08:00
Types.cpp
Init Commit
2019-11-23 20:27:39 +08:00
Types.h
Lock name
2020-10-24 21:57:36 +08:00
VertexLayout.cpp
Init Commit
2019-11-23 20:27:39 +08:00
VertexLayout.h
Improve win dll support
2020-10-06 16:46:38 +08:00