mirror of https://github.com/axmolengine/axmol.git
152 lines
6.6 KiB
C++
152 lines
6.6 KiB
C++
/******************************************************************************
|
|
* Spine Runtimes Software License v2.5
|
|
*
|
|
* Copyright (c) 2013-2016, Esoteric Software
|
|
* All rights reserved.
|
|
*
|
|
* You are granted a perpetual, non-exclusive, non-sublicensable, and
|
|
* non-transferable license to use, install, execute, and perform the Spine
|
|
* Runtimes software and derivative works solely for personal or internal
|
|
* use. Without the written permission of Esoteric Software (see Section 2 of
|
|
* the Spine Software License Agreement), you may not (a) modify, translate,
|
|
* adapt, or develop new applications using the Spine Runtimes or otherwise
|
|
* create derivative works or improvements of the Spine Runtimes or (b) remove,
|
|
* delete, alter, or obscure any trademarks or any copyright, trademark, patent,
|
|
* or other intellectual property or proprietary rights notices on or in the
|
|
* Software, including any copy thereof. Redistributions in binary or source
|
|
* form must include this license and terms.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
|
|
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
|
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
|
|
* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
|
|
* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
|
|
* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
|
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
* POSSIBILITY OF SUCH DAMAGE.
|
|
*****************************************************************************/
|
|
|
|
#ifndef SPINE_SKELETONRENDERER_H_
|
|
#define SPINE_SKELETONRENDERER_H_
|
|
|
|
#include <spine/spine.h>
|
|
#include "cocos2d.h"
|
|
|
|
namespace spine {
|
|
|
|
class AttachmentVertices;
|
|
|
|
/* Draws a skeleton. */
|
|
class SkeletonRenderer: public cocos2d::Node, public cocos2d::BlendProtocol {
|
|
public:
|
|
CREATE_FUNC(SkeletonRenderer);
|
|
static SkeletonRenderer* createWithData (spSkeletonData* skeletonData, bool ownsSkeletonData = false);
|
|
static SkeletonRenderer* createWithFile (const std::string& skeletonDataFile, spAtlas* atlas, float scale = 1);
|
|
static SkeletonRenderer* createWithFile (const std::string& skeletonDataFile, const std::string& atlasFile, float scale = 1);
|
|
|
|
virtual void update (float deltaTime) override;
|
|
virtual void draw (cocos2d::Renderer* renderer, const cocos2d::Mat4& transform, uint32_t transformFlags) override;
|
|
virtual void drawDebug (cocos2d::Renderer* renderer, const cocos2d::Mat4& transform, uint32_t transformFlags);
|
|
virtual cocos2d::Rect getBoundingBox () const override;
|
|
virtual void onEnter () override;
|
|
virtual void onExit () override;
|
|
|
|
spSkeleton* getSkeleton();
|
|
|
|
void setTimeScale(float scale);
|
|
float getTimeScale() const;
|
|
|
|
/* */
|
|
void setDebugSlotsEnabled(bool enabled);
|
|
bool getDebugSlotsEnabled() const;
|
|
|
|
void setDebugBonesEnabled(bool enabled);
|
|
bool getDebugBonesEnabled() const;
|
|
|
|
void setDebugMeshesEnabled(bool enabled);
|
|
bool getDebugMeshesEnabled() const;
|
|
|
|
// --- Convenience methods for common Skeleton_* functions.
|
|
void updateWorldTransform ();
|
|
|
|
void setToSetupPose ();
|
|
void setBonesToSetupPose ();
|
|
void setSlotsToSetupPose ();
|
|
|
|
/* Returns 0 if the bone was not found. */
|
|
spBone* findBone (const std::string& boneName) const;
|
|
/* Returns 0 if the slot was not found. */
|
|
spSlot* findSlot (const std::string& slotName) const;
|
|
|
|
/* Sets the skin used to look up attachments not found in the SkeletonData defaultSkin. Attachments from the new skin are
|
|
* attached if the corresponding attachment from the old skin was attached. Returns false if the skin was not found.
|
|
* @param skin May be empty string ("") for no skin.*/
|
|
bool setSkin (const std::string& skinName);
|
|
/** @param skin May be 0 for no skin.*/
|
|
bool setSkin (const char* skinName);
|
|
|
|
/* Returns 0 if the slot or attachment was not found. */
|
|
spAttachment* getAttachment (const std::string& slotName, const std::string& attachmentName) const;
|
|
/* Returns false if the slot or attachment was not found.
|
|
* @param attachmentName May be empty string ("") for no attachment. */
|
|
bool setAttachment (const std::string& slotName, const std::string& attachmentName);
|
|
/* @param attachmentName May be 0 for no attachment. */
|
|
bool setAttachment (const std::string& slotName, const char* attachmentName);
|
|
|
|
/* Enables/disables two color tinting for this instance. May break batching */
|
|
void setTwoColorTint(bool enabled);
|
|
/* Whether two color tinting is enabled */
|
|
bool isTwoColorTint();
|
|
|
|
/* Sets the vertex effect to be used, set to 0 to disable vertex effects */
|
|
void setVertexEffect(spVertexEffect* effect);
|
|
|
|
// --- BlendProtocol
|
|
virtual void setBlendFunc (const cocos2d::BlendFunc& blendFunc)override;
|
|
virtual const cocos2d::BlendFunc& getBlendFunc () const override;
|
|
virtual void setOpacityModifyRGB (bool value) override;
|
|
virtual bool isOpacityModifyRGB () const override;
|
|
|
|
CC_CONSTRUCTOR_ACCESS:
|
|
SkeletonRenderer ();
|
|
SkeletonRenderer (spSkeletonData* skeletonData, bool ownsSkeletonData = false);
|
|
SkeletonRenderer (const std::string& skeletonDataFile, spAtlas* atlas, float scale = 1);
|
|
SkeletonRenderer (const std::string& skeletonDataFile, const std::string& atlasFile, float scale = 1);
|
|
|
|
virtual ~SkeletonRenderer ();
|
|
|
|
void initWithData (spSkeletonData* skeletonData, bool ownsSkeletonData = false);
|
|
void initWithJsonFile (const std::string& skeletonDataFile, spAtlas* atlas, float scale = 1);
|
|
void initWithJsonFile (const std::string& skeletonDataFile, const std::string& atlasFile, float scale = 1);
|
|
void initWithBinaryFile (const std::string& skeletonDataFile, spAtlas* atlas, float scale = 1);
|
|
void initWithBinaryFile (const std::string& skeletonDataFile, const std::string& atlasFile, float scale = 1);
|
|
|
|
virtual void initialize ();
|
|
|
|
protected:
|
|
void setSkeletonData (spSkeletonData* skeletonData, bool ownsSkeletonData);
|
|
virtual AttachmentVertices* getAttachmentVertices (spRegionAttachment* attachment) const;
|
|
virtual AttachmentVertices* getAttachmentVertices (spMeshAttachment* attachment) const;
|
|
|
|
bool _ownsSkeletonData;
|
|
spAtlas* _atlas;
|
|
spAttachmentLoader* _attachmentLoader;
|
|
cocos2d::CustomCommand _debugCommand;
|
|
cocos2d::BlendFunc _blendFunc;
|
|
float* _worldVertices;
|
|
bool _premultipliedAlpha;
|
|
spSkeleton* _skeleton;
|
|
float _timeScale;
|
|
bool _debugSlots;
|
|
bool _debugBones;
|
|
bool _debugMeshes;
|
|
spSkeletonClipping* _clipper;
|
|
spVertexEffect* _effect;
|
|
};
|
|
|
|
}
|
|
|
|
#endif /* SPINE_SKELETONRENDERER_H_ */
|