axmol/cocos/editor-support/spine/SlotData.c

57 lines
2.5 KiB
C

/******************************************************************************
* Spine Runtimes Software License v2.5
*
* Copyright (c) 2013-2016, Esoteric Software
* All rights reserved.
*
* You are granted a perpetual, non-exclusive, non-sublicensable, and
* non-transferable license to use, install, execute, and perform the Spine
* Runtimes software and derivative works solely for personal or internal
* use. Without the written permission of Esoteric Software (see Section 2 of
* the Spine Software License Agreement), you may not (a) modify, translate,
* adapt, or develop new applications using the Spine Runtimes or otherwise
* create derivative works or improvements of the Spine Runtimes or (b) remove,
* delete, alter, or obscure any trademarks or any copyright, trademark, patent,
* or other intellectual property or proprietary rights notices on or in the
* Software, including any copy thereof. Redistributions in binary or source
* form must include this license and terms.
*
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
#include <spine/SlotData.h>
#include <spine/extension.h>
spSlotData* spSlotData_create (const int index, const char* name, spBoneData* boneData) {
spSlotData* self = NEW(spSlotData);
CONST_CAST(int, self->index) = index;
MALLOC_STR(self->name, name);
CONST_CAST(spBoneData*, self->boneData) = boneData;
spColor_setFromFloats(&self->color, 1, 1, 1, 1);
return self;
}
void spSlotData_dispose (spSlotData* self) {
FREE(self->name);
FREE(self->attachmentName);
FREE(self->darkColor);
FREE(self);
}
void spSlotData_setAttachmentName (spSlotData* self, const char* attachmentName) {
FREE(self->attachmentName);
if (attachmentName)
MALLOC_STR(self->attachmentName, attachmentName);
else
CONST_CAST(char*, self->attachmentName) = 0;
}