mirror of https://github.com/axmolengine/axmol.git
86 lines
3.1 KiB
C
86 lines
3.1 KiB
C
/******************************************************************************
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* Spine Runtimes Software License v2.5
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*
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* Copyright (c) 2013-2016, Esoteric Software
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* All rights reserved.
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*
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* You are granted a perpetual, non-exclusive, non-sublicensable, and
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* non-transferable license to use, install, execute, and perform the Spine
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* Runtimes software and derivative works solely for personal or internal
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* use. Without the written permission of Esoteric Software (see Section 2 of
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* the Spine Software License Agreement), you may not (a) modify, translate,
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* adapt, or develop new applications using the Spine Runtimes or otherwise
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* create derivative works or improvements of the Spine Runtimes or (b) remove,
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* delete, alter, or obscure any trademarks or any copyright, trademark, patent,
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* or other intellectual property or proprietary rights notices on or in the
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* Software, including any copy thereof. Redistributions in binary or source
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* form must include this license and terms.
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*
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* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
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* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
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* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#ifndef SPINE_VERTEXEFFECT_H_
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#define SPINE_VERTEXEFFECT_H_
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#include <spine/dll.h>
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#include <spine/Skeleton.h>
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#include <spine/Color.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct spVertexEffect;
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typedef void (*spVertexEffectBegin)(struct spVertexEffect *self, spSkeleton *skeleton);
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typedef void (*spVertexEffectTransform)(struct spVertexEffect *self, float *x, float *y, float *u, float *v,
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spColor *light, spColor *dark);
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typedef void (*spVertexEffectEnd)(struct spVertexEffect *self);
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typedef struct spVertexEffect {
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spVertexEffectBegin begin;
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spVertexEffectTransform transform;
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spVertexEffectEnd end;
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} spVertexEffect;
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typedef struct spJitterVertexEffect {
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spVertexEffect super;
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float jitterX;
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float jitterY;
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} spJitterVertexEffect;
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typedef struct spSwirlVertexEffect {
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spVertexEffect super;
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float centerX;
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float centerY;
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float radius;
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float angle;
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float worldX;
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float worldY;
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} spSwirlVertexEffect;
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SP_API spJitterVertexEffect *spJitterVertexEffect_create(float jitterX, float jitterY);
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SP_API void spJitterVertexEffect_dispose(spJitterVertexEffect *effect);
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SP_API spSwirlVertexEffect *spSwirlVertexEffect_create(float radius);
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SP_API void spSwirlVertexEffect_dispose(spSwirlVertexEffect *effect);
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#ifdef __cplusplus
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}
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#endif
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#endif /* SPINE_VERTEX_EFFECT_H_ */
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