mirror of https://github.com/axmolengine/axmol.git
132 lines
3.3 KiB
C++
132 lines
3.3 KiB
C++
#include "IntervalTest.h"
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#include "../testResource.h"
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#define SID_STEP1 100
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#define SID_STEP2 101
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#define SID_STEP3 102
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#define IDC_PAUSE 200
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IntervalLayer::IntervalLayer()
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{
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_time0 = _time1 = _time2 = _time3 = _time4 = 0.0f;
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auto s = Director::getInstance()->getWinSize();
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// sun
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auto sun = ParticleSun::create();
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sun->setTexture(Director::getInstance()->getTextureCache()->addImage("Images/fire.png"));
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sun->setPosition( Point(VisibleRect::rightTop().x-32,VisibleRect::rightTop().y-32) );
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sun->setTotalParticles(130);
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sun->setLife(0.6f);
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this->addChild(sun);
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// timers
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_label0 = LabelBMFont::create("0", "fonts/bitmapFontTest4.fnt");
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_label1 = LabelBMFont::create("0", "fonts/bitmapFontTest4.fnt");
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_label2 = LabelBMFont::create("0", "fonts/bitmapFontTest4.fnt");
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_label3 = LabelBMFont::create("0", "fonts/bitmapFontTest4.fnt");
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_label4 = LabelBMFont::create("0", "fonts/bitmapFontTest4.fnt");
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scheduleUpdate();
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schedule(schedule_selector(IntervalLayer::step1));
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schedule(schedule_selector(IntervalLayer::step2), 0);
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schedule(schedule_selector(IntervalLayer::step3), 1.0f);
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schedule(schedule_selector(IntervalLayer::step4), 2.0f);
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_label0->setPosition(Point(s.width*1/6, s.height/2));
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_label1->setPosition(Point(s.width*2/6, s.height/2));
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_label2->setPosition(Point(s.width*3/6, s.height/2));
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_label3->setPosition(Point(s.width*4/6, s.height/2));
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_label4->setPosition(Point(s.width*5/6, s.height/2));
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addChild(_label0);
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addChild(_label1);
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addChild(_label2);
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addChild(_label3);
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addChild(_label4);
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// Sprite
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auto sprite = Sprite::create(s_pathGrossini);
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sprite->setPosition( Point(VisibleRect::left().x + 40, VisibleRect::bottom().y + 50) );
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auto jump = JumpBy::create(3, Point(s.width-80,0), 50, 4);
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addChild(sprite);
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sprite->runAction( RepeatForever::create(Sequence::create(jump, jump->reverse(), NULL) ));
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// pause button
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auto item1 = MenuItemFont::create("Pause", [&](Object* sender) {
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if(Director::getInstance()->isPaused())
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Director::getInstance()->resume();
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else
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Director::getInstance()->pause();
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});
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auto menu = Menu::create(item1, NULL);
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menu->setPosition( Point(s.width/2, s.height-50) );
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addChild( menu );
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}
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IntervalLayer::~IntervalLayer()
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{
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if(Director::getInstance()->isPaused())
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{
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Director::getInstance()->resume();
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}
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}
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void IntervalLayer::update(float dt)
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{
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_time0 +=dt;
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char time[10] = {0};
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sprintf(time, "%2.1f", _time0);
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_label0->setString(time);
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}
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void IntervalLayer::step1(float dt)
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{
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_time1 +=dt;
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char str[10] = {0};
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sprintf(str, "%2.1f", _time1);
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_label1->setString( str );
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}
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void IntervalLayer::step2(float dt)
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{
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_time2 +=dt;
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char str[10] = {0};
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sprintf(str, "%2.1f", _time2);
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_label2->setString( str );
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}
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void IntervalLayer::step3(float dt)
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{
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_time3 +=dt;
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char str[10] = {0};
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sprintf(str, "%2.1f", _time3);
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_label3->setString( str );
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}
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void IntervalLayer::step4(float dt)
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{
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_time4 +=dt;
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char str[10] = {0};
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sprintf(str, "%2.1f", _time4);
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_label4->setString( str );
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}
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void IntervalTestScene::runThisTest()
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{
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auto layer = new IntervalLayer();
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addChild(layer);
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layer->release();
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Director::getInstance()->replaceScene(this);
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}
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