axmol/samples/TestJavascript/Resources/js/test-chipmunk.js

456 lines
12 KiB
JavaScript

//
// http://www.cocos2d-iphone.org
//
// Javascript + chipmunk tests
//
require("js/helper.js");
director = cc.Director.getInstance();
winSize = director.getWinSize();
centerPos = cc.p( winSize.width/2, winSize.height/2 );
var scenes = []
var currentScene = 0;
var nextSpriteTestAction = function () {
currentScene = currentScene + 1;
if( currentScene >= scenes.length )
currentScene = 0;
loadScene(currentScene);
};
var backSpriteTestAction = function () {
currentScene = currentScene -1;
if( currentScene < 0 )
currentScene = scenes.length -1;
loadScene(currentScene);
};
var restartSpriteTestAction = function () {
loadScene( currentScene );
};
var loadScene = function (sceneIdx)
{
winSize = director.getWinSize();
centerPos = cc.p( winSize.width/2, winSize.height/2 );
var scene = new cc.Scene();
scene.init();
var layer = new scenes[ sceneIdx ]();
scene.addChild( layer );
// scene.walkSceneGraph(0);
director.replaceScene( scene );
// __jsc__.garbageCollect();
}
//------------------------------------------------------------------
//
// BaseLayer
//
//------------------------------------------------------------------
var BaseLayer = function() {
//
// VERY IMPORTANT
//
// Only subclasses of a native classes MUST call __associateObjectWithNative
// Failure to do so, it will crash.
//
var parent = goog.base(this);
__associateObjWithNative( this, parent );
this.init();
this.title = function () {
return "No title";
}
this.subtitle = function () {
return "No Subtitle";
}
}
goog.inherits(BaseLayer, cc.Layer );
//
// Instance 'base' methods
// XXX: Should be defined after "goog.inherits"
//
BaseLayer.prototype.onEnter = function() {
var label = cc.LabelTTF.create(this.title(), "Arial", 28);
this.addChild(label, 1);
label.setPosition( cc.p(winSize.width / 2, winSize.height - 50));
var strSubtitle = this.subtitle();
if (strSubtitle != "") {
var l = cc.LabelTTF.create(strSubtitle, "Thonburi", 16);
this.addChild(l, 1);
l.setPosition( cc.p(winSize.width / 2, winSize.height - 80));
}
// Menu
var item1 = cc.MenuItemImage.create("Images/b1.png", "Images/b2.png", this, this.backCallback);
var item2 = cc.MenuItemImage.create("Images/r1.png", "Images/r2.png", this, this.restartCallback);
var item3 = cc.MenuItemImage.create("Images/f1.png", "Images/f2.png", this, this.nextCallback);
var item4 = cc.MenuItemFont.create("back", this, function() { require("js/main.js"); } );
item4.setFontSize( 22 );
var menu = cc.Menu.create(item1, item2, item3, item4 );
menu.setPosition( cc.p(0,0) );
item1.setPosition( cc.p(winSize.width / 2 - 100, 30));
item2.setPosition( cc.p(winSize.width / 2, 30));
item3.setPosition( cc.p(winSize.width / 2 + 100, 30));
item4.setPosition( cc.p(winSize.width - 60, winSize.height - 30 ) );
this.addChild(menu, 1);
}
BaseLayer.prototype.restartCallback = function (sender) {
cc.log("restart called");
restartSpriteTestAction();
}
BaseLayer.prototype.nextCallback = function (sender) {
cc.log("next called");
nextSpriteTestAction();
}
BaseLayer.prototype.backCallback = function (sender) {
cc.log("back called");
backSpriteTestAction();
}
//------------------------------------------------------------------
//
// Chipmunk + Sprite
//
//------------------------------------------------------------------
var ChipmunkSpriteTest = function() {
goog.base(this);
this.addSprite = function( pos ) {
var sprite = this.createPhysicsSprite( pos );
this.addChild( sprite );
}
this.title = function() {
return 'Chipmunk Sprite Test';
}
this.subtitle = function() {
return 'Chipmunk + cocos2d sprites tests. Tap screen.';
}
this.initPhysics();
}
goog.inherits( ChipmunkSpriteTest, BaseLayer );
//
// Instance 'base' methods
// XXX: Should be defined after "goog.inherits"
//
// init physics
ChipmunkSpriteTest.prototype.initPhysics = function() {
this.space = cp.spaceNew();
var staticBody = cp.spaceGetStaticBody( this.space );
// Walls
var walls = [cp.segmentShapeNew( staticBody, cp.v(0,0), cp.v(winSize.width,0), 0 ), // bottom
cp.segmentShapeNew( staticBody, cp.v(0,winSize.height), cp.v(winSize.width,winSize.height), 0), // top
cp.segmentShapeNew( staticBody, cp.v(0,0), cp.v(0,winSize.height), 0), // left
cp.segmentShapeNew( staticBody, cp.v(winSize.width,0), cp.v(winSize.width,winSize.height), 0) // right
];
for( var i=0; i < walls.length; i++ ) {
var wall = walls[i];
cp.shapeSetElasticity(wall, 1);
cp.shapeSetFriction(wall, 1);
cp.spaceAddStaticShape( this.space, wall );
}
// Gravity
cp.spaceSetGravity( this.space, cp.v(0, -100) );
}
ChipmunkSpriteTest.prototype.createPhysicsSprite = function( pos ) {
var body = cp.bodyNew(1, cp.momentForBox(1, 48, 108) );
cp.bodySetPos( body, pos );
cp.spaceAddBody( this.space, body );
var shape = cp.boxShapeNew( body, 48, 108);
cp.shapeSetElasticity( shape, 0.5 );
cp.shapeSetFriction( shape, 0.5 );
cp.spaceAddShape( this.space, shape );
var sprite = cc.PhysicsSprite.create("Images/grossini.png");
sprite.setBody( body );
return sprite;
}
ChipmunkSpriteTest.prototype.onEnter = function () {
goog.base(this, 'onEnter');
this.scheduleUpdate();
for(var i=0; i<10; i++) {
this.addSprite( cp.v(winSize.width/2, winSize.height/2) );
}
var platform = __getPlatform();
if( platform.substring(0,7) == 'desktop' ) {
this.setMouseEnabled( true );
} else if( platform.substring(0,6) == 'mobile' ) {
this.setTouchEnabled( true );
}
}
ChipmunkSpriteTest.prototype.update = function( delta ) {
cp.spaceStep( this.space, delta );
}
ChipmunkSpriteTest.prototype.onMouseDown = function( event ) {
this.addSprite( event.getLocation() );
}
ChipmunkSpriteTest.prototype.onTouchesEnded = function( touches, event ) {
var l = touches.length;
for( var i=0; i < l; i++) {
this.addSprite( touches[i].getLocation() );
}
}
//------------------------------------------------------------------
//
// Chipmunk + Sprite + Batch
//
//------------------------------------------------------------------
var ChipmunkSpriteBatchTest = function() {
goog.base(this);
// batch node
this.batch = cc.SpriteBatchNode.create('Images/grossini.png', 50 );
this.addChild( this.batch );
this.addSprite = function( pos ) {
var sprite = this.createPhysicsSprite( pos );
this.batch.addChild( sprite );
}
this.title = function() {
return 'Chipmunk SpriteBatch Test';
}
this.subtitle = function() {
return 'Chipmunk + cocos2d sprite batch tests. Tap screen.';
}
}
goog.inherits( ChipmunkSpriteBatchTest, ChipmunkSpriteTest );
//------------------------------------------------------------------
//
// Chipmunk Collision Test
//
//------------------------------------------------------------------
var ChipmunkCollisionTest = function() {
goog.base(this);
this.messageDisplayed = false;
this.title = function() {
return 'Chipmunk Collision Test';
}
this.subtitle = function() {
return 'Testing collision callback';
}
// init physics
this.initPhysics = function() {
this.space = cp.spaceNew();
var staticBody = cp.spaceGetStaticBody( this.space );
// Walls
var walls = [cp.segmentShapeNew( staticBody, cp.v(0,0), cp.v(winSize.width,0), 0 ), // bottom
cp.segmentShapeNew( staticBody, cp.v(0,winSize.height), cp.v(winSize.width,winSize.height), 0), // top
cp.segmentShapeNew( staticBody, cp.v(0,0), cp.v(0,winSize.height), 0), // left
cp.segmentShapeNew( staticBody, cp.v(winSize.width,0), cp.v(winSize.width,winSize.height), 0) // right
];
for( var i=0; i < walls.length; i++ ) {
var wall = walls[i];
cp.shapeSetElasticity(wall, 1);
cp.shapeSetFriction(wall, 1);
cp.spaceAddStaticShape( this.space, wall );
}
// Gravity
cp.spaceSetGravity( this.space, cp.v(0, -30) );
}
this.createPhysicsSprite = function( pos, file, collision_type ) {
var body = cp.bodyNew(1, cp.momentForBox(1, 48, 108) );
cp.bodySetPos( body, pos );
cp.spaceAddBody( this.space, body );
var shape = cp.boxShapeNew( body, 48, 108);
cp.shapeSetElasticity( shape, 0.5 );
cp.shapeSetFriction( shape, 0.5 );
cp.shapeSetCollisionType( shape, collision_type );
cp.spaceAddShape( this.space, shape );
var sprite = cc.PhysicsSprite.create(file);
sprite.setBody( body );
return sprite;
}
this.onEnter = function () {
goog.base(this, 'onEnter');
this.initPhysics();
this.scheduleUpdate();
var sprite1 = this.createPhysicsSprite( cc.p(winSize.width/2, winSize.height-20), "Images/grossini.png", 1);
var sprite2 = this.createPhysicsSprite( cc.p(winSize.width/2, 50), "Images/grossinis_sister1.png", 2);
this.addChild( sprite1 );
this.addChild( sprite2 );
cp.spaceAddCollisionHandler( this.space, 1, 2, this, this.collisionBegin, this.collisionPre, this.collisionPost, this.collisionSeparate );
}
this.onExit = function() {
cp.spaceRemoveCollisionHandler( this.space, 1, 2 );
cp.spaceFree( this.space );
}
this.update = function( delta ) {
cp.spaceStep( this.space, delta );
}
this.collisionBegin = function ( arbiter, space ) {
if( ! this.messageDisplayed ) {
var label = cc.LabelBMFont.create("Collision Detected", "Fonts/bitmapFontTest5.fnt");
this.addChild( label );
label.setPosition( centerPos );
this.messageDisplayed = true;
}
cc.log('collision begin');
var bodies = cp.arbiterGetBodies( arbiter );
var shapes = cp.arbiterGetShapes( arbiter );
var collTypeA = cp.shapeGetCollisionType( shapes[0] );
var collTypeB = cp.shapeGetCollisionType( shapes[1] );
cc.log( 'Collision Type A:' + collTypeA );
cc.log( 'Collision Type B:' + collTypeB );
return true
}
this.collisionPre = function ( arbiter, space ) {
cc.log('collision pre');
return true;
}
this.collisionPost = function ( arbiter, space ) {
cc.log('collision post');
}
this.collisionSeparate = function ( arbiter, space ) {
cc.log('collision separate');
}
}
goog.inherits( ChipmunkCollisionTest, BaseLayer );
//------------------------------------------------------------------
//
// Chipmunk Collision Memory Leak Test
//
//------------------------------------------------------------------
var ChipmunkCollisionMemoryLeakTest = function() {
goog.base(this);
this.title = function() {
return 'Chipmunk Memory Leak Test';
}
this.subtitle = function() {
return 'Testing possible memory leak on the collision handler. No visual feedback';
}
this.collisionBegin = function ( arbiter, space ) {
return true
}
this.collisionPre = function ( arbiter, space ) {
return true;
}
this.collisionPost = function ( arbiter, space ) {
cc.log('collision post');
}
this.collisionSeparate = function ( arbiter, space ) {
cc.log('collision separate');
}
this.onEnter = function() {
goog.base(this, 'onEnter');
this.space = cp.spaceNew();
for( var i=1 ; i < 100 ; i++ )
cp.spaceAddCollisionHandler( this.space, i, i+1, this, this.collisionBegin, this.collisionPre, this.collisionPost, this.collisionSeparate );
}
this.onExit = function() {
for( var i=1 ; i < 100 ; i++ )
cp.spaceRemoveCollisionHandler( this.space, i, i+1 );
cp.spaceFree( this.space );
}
}
goog.inherits( ChipmunkCollisionMemoryLeakTest, BaseLayer );
//
// Instance 'base' methods
// XXX: Should be defined after "goog.inherits"
//
//
// Order of tests
//
scenes.push( ChipmunkSpriteTest ); scenes.push( ChipmunkSpriteBatchTest );
scenes.push( ChipmunkCollisionTest );
scenes.push( ChipmunkCollisionMemoryLeakTest );
//------------------------------------------------------------------
//
// Main entry point
//
//------------------------------------------------------------------
function run()
{
var scene = cc.Scene.create();
var layer = new scenes[currentScene]();
scene.addChild( layer );
var runningScene = director.getRunningScene();
if( runningScene == null )
director.runWithScene( scene );
else
director.replaceScene( cc.TransitionFade.create(0.5, scene ) );
}
run();