.. |
2d
|
implement setProgramState for SpriteBatchNode (#20344)
|
2019-11-18 15:04:47 +08:00 |
3d
|
delete useless files and clean codes (#20279)
|
2019-11-06 14:24:06 +08:00 |
audio
|
Remove experimental namespace (#20229)
|
2019-10-23 14:58:31 +08:00 |
base
|
delete useless files and clean codes (#20279)
|
2019-11-06 14:24:06 +08:00 |
editor-support
|
delete useless files and clean codes (#20279)
|
2019-11-06 14:24:06 +08:00 |
math
|
delete useless files and clean codes (#20279)
|
2019-11-06 14:24:06 +08:00 |
navmesh
|
delete useless files and clean codes (#20279)
|
2019-11-06 14:24:06 +08:00 |
network
|
fix asan reported errors (#20332)
|
2019-11-15 13:39:23 +08:00 |
physics
|
fix warning (#20146)
|
2019-09-24 11:31:35 +08:00 |
physics3d
|
delete useless files and clean codes (#20279)
|
2019-11-06 14:24:06 +08:00 |
platform
|
fix issue that can not close keyboard if using EditBox on iOS (#20336) (#20340)
|
2019-11-15 13:45:39 +08:00 |
renderer
|
add opengl header since Texture2D and Image will use opengl define (#20322)
|
2019-11-13 17:46:40 +08:00 |
scripting
|
delete useless files and clean codes (#20279)
|
2019-11-06 14:24:06 +08:00 |
ui
|
fix issue that videoplayer may crash on iOS (#20345)
|
2019-11-18 16:53:36 +08:00 |
CMakeLists.txt
|
fix iOS build issue (#20292)
|
2019-11-05 15:23:54 +08:00 |
cocos2d.cpp
|
[ci skip]Release note (#20234)
|
2019-10-24 14:34:48 +08:00 |
cocos2d.h
|
delete useless files and clean codes (#20279)
|
2019-11-06 14:24:06 +08:00 |
precheader.cpp
|
Speed up windows build (#18662)
|
2018-01-29 16:36:38 +08:00 |
precheader.h
|
Speed up windows build (#18662)
|
2018-01-29 16:36:38 +08:00 |