axmol/cocos
Wilson E. Alvarez c0e1e91373 Performance tweak: Use range-based for-loops and allocate std::vector size() and *end() on the stack where favorable. (#16716)
* Use range-based for-loops and allocate std::vector size(), end(), cend(), rend(), crend() on the stack where favorable.

Other minor trivial changes were applied.

* Fixed Android compilation error

* Fixed windows-universal compilation error
2016-10-27 15:10:24 +08:00
..
2d Performance tweak: Use range-based for-loops and allocate std::vector size() and *end() on the stack where favorable. (#16716) 2016-10-27 15:10:24 +08:00
3d Performance tweak: Use range-based for-loops and allocate std::vector size() and *end() on the stack where favorable. (#16716) 2016-10-27 15:10:24 +08:00
audio Performance tweak: Use range-based for-loops and allocate std::vector size() and *end() on the stack where favorable. (#16716) 2016-10-27 15:10:24 +08:00
base Performance tweak: Use range-based for-loops and allocate std::vector size() and *end() on the stack where favorable. (#16716) 2016-10-27 15:10:24 +08:00
deprecated Remove unnecessary inline keywords (#16562) 2016-09-12 09:44:21 +08:00
editor-support Fix typos in comments and strings (#16708) 2016-10-17 10:12:54 +08:00
math Remove unnecessary const return qualifiers (#16671) 2016-10-11 09:33:05 +08:00
navmesh Android pixel fixes (#16694) 2016-10-17 15:44:41 +08:00
network Performance tweak: Use range-based for-loops and allocate std::vector size() and *end() on the stack where favorable. (#16716) 2016-10-27 15:10:24 +08:00
physics Performance tweak: Use range-based for-loops and allocate std::vector size() and *end() on the stack where favorable. (#16716) 2016-10-27 15:10:24 +08:00
physics3d Fix typos and other mistakes in docs 2016-07-04 00:42:10 +09:00
platform Performance tweak: Use range-based for-loops and allocate std::vector size() and *end() on the stack where favorable. (#16716) 2016-10-27 15:10:24 +08:00
renderer Performance tweak: Use range-based for-loops and allocate std::vector size() and *end() on the stack where favorable. (#16716) 2016-10-27 15:10:24 +08:00
scripting [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16750) 2016-10-27 11:15:24 +08:00
storage Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
ui Performance tweak: Use range-based for-loops and allocate std::vector size() and *end() on the stack where favorable. (#16716) 2016-10-27 15:10:24 +08:00
vr Suppress unused function warning (#16657) 2016-10-08 10:14:58 +08:00
Android.mk Android import cpufeatures in cocos. (#16233) 2016-07-31 22:45:30 +08:00
CMakeLists.txt Fix LNK4098 and LNK2001 warnings (#16372) 2016-08-22 15:50:17 +08:00
cc_dummy.c Squashed commit of the following: 2016-03-02 16:51:54 -08:00
cocos2d.cpp merge v3.13.1 back to v3 2016-09-15 10:08:28 +08:00
cocos2d.h merge v3.13.1 back to v3 2016-09-15 10:08:28 +08:00