mirror of https://github.com/axmolengine/axmol.git
628 lines
17 KiB
C++
628 lines
17 KiB
C++
/****************************************************************************
|
|
Copyright (c) 2013 cocos2d-x.org
|
|
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
|
|
|
|
https://axmolengine.github.io/
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
#pragma once
|
|
|
|
#include "BaseTest.h"
|
|
#include "renderer/backend/ProgramState.h"
|
|
#include <string>
|
|
|
|
NS_AX_BEGIN
|
|
class Animate3D;
|
|
class MeshRenderer;
|
|
class Delay;
|
|
class Ray;
|
|
class DrawNode3D;
|
|
class GLProgramState;
|
|
class MotionStreak3D;
|
|
NS_AX_END // namespace ax
|
|
|
|
DEFINE_TEST_SUITE(MeshRendererTests);
|
|
|
|
class MeshRendererTestDemo : public TestCase
|
|
{
|
|
public:
|
|
// overrides
|
|
virtual std::string title() const override;
|
|
|
|
virtual ~MeshRendererTestDemo();
|
|
};
|
|
|
|
class MeshRendererForceDepthTest : public MeshRendererTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(MeshRendererForceDepthTest);
|
|
MeshRendererForceDepthTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
};
|
|
|
|
class MeshRendererEmptyTest : public MeshRendererTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(MeshRendererEmptyTest);
|
|
MeshRendererEmptyTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
};
|
|
|
|
class MeshRendererBasicTest : public MeshRendererTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(MeshRendererBasicTest);
|
|
MeshRendererBasicTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
|
|
void addNewMeshWithCoords(axis::Vec2 p);
|
|
void onTouchesEnded(const std::vector<axis::Touch*>& touches, axis::Event* event);
|
|
};
|
|
|
|
class MeshRendererUVAnimationTest : public MeshRendererTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(MeshRendererUVAnimationTest);
|
|
MeshRendererUVAnimationTest();
|
|
virtual ~MeshRendererUVAnimationTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
|
|
protected:
|
|
void cylinderUpdate(float dt);
|
|
|
|
float _cylinder_texture_offset;
|
|
float _shining_duration;
|
|
axis::backend::ProgramState* _state = nullptr;
|
|
|
|
#if (AX_TARGET_PLATFORM == AX_PLATFORM_ANDROID)
|
|
axis::EventListenerCustom* _backToForegroundListener;
|
|
#endif
|
|
};
|
|
|
|
class MeshRendererFakeShadowTest : public MeshRendererTestDemo
|
|
{
|
|
public:
|
|
enum State
|
|
{
|
|
State_None = 0,
|
|
State_Idle = 0x01,
|
|
State_Move = 0x02,
|
|
State_Rotate = 0x04
|
|
};
|
|
CREATE_FUNC(MeshRendererFakeShadowTest);
|
|
MeshRendererFakeShadowTest();
|
|
virtual ~MeshRendererFakeShadowTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
void Move(axis::Ref* sender, int value);
|
|
void updateCamera(float fDelta);
|
|
void move3D(float elapsedTime);
|
|
void updateState(float elapsedTime);
|
|
bool isState(unsigned int state, unsigned int bit) const;
|
|
void onTouchesBegan(const std::vector<axis::Touch*>& touches, axis::Event* event);
|
|
void onTouchesMoved(const std::vector<axis::Touch*>& touches, axis::Event* event);
|
|
void onTouchesEnded(const std::vector<axis::Touch*>& touches, axis::Event* event);
|
|
|
|
private:
|
|
axis::Camera* _camera;
|
|
axis::Vec3 _targetPos;
|
|
unsigned int _curState;
|
|
axis::MeshRenderer* _plane;
|
|
axis::MeshRenderer* _orc;
|
|
axis::backend::ProgramState* _state = nullptr;
|
|
|
|
#if (AX_TARGET_PLATFORM == AX_PLATFORM_ANDROID)
|
|
axis::EventListenerCustom* _backToForegroundListener;
|
|
#endif
|
|
};
|
|
|
|
class MeshRendererLightMapTest : public MeshRendererTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(MeshRendererLightMapTest);
|
|
MeshRendererLightMapTest();
|
|
virtual ~MeshRendererLightMapTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
void onTouchesMoved(const std::vector<axis::Touch*>& touches, axis::Event* event);
|
|
|
|
private:
|
|
axis::Camera* _camera;
|
|
};
|
|
|
|
class MeshRendererBasicToonShaderTest : public MeshRendererTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(MeshRendererBasicToonShaderTest);
|
|
MeshRendererBasicToonShaderTest();
|
|
virtual ~MeshRendererBasicToonShaderTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
|
|
protected:
|
|
axis::backend::ProgramState* _state;
|
|
|
|
#if (AX_TARGET_PLATFORM == AX_PLATFORM_ANDROID)
|
|
axis::EventListenerCustom* _backToForegroundListener;
|
|
#endif
|
|
};
|
|
|
|
class MeshRendererHitTest : public MeshRendererTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(MeshRendererHitTest);
|
|
MeshRendererHitTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
};
|
|
|
|
class MeshRendererEffectTest : public MeshRendererTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(MeshRendererEffectTest);
|
|
MeshRendererEffectTest();
|
|
virtual ~MeshRendererEffectTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
|
|
void addNewMeshWithCoords(axis::Vec2 p);
|
|
|
|
void onTouchesEnded(const std::vector<axis::Touch*>& touches, axis::Event* event);
|
|
|
|
protected:
|
|
std::vector<axis::MeshRenderer*> _meshes;
|
|
|
|
#if (AX_TARGET_PLATFORM == AX_PLATFORM_ANDROID)
|
|
axis::EventListenerCustom* _backToForegroundListener;
|
|
#endif
|
|
};
|
|
|
|
class AsyncLoadMeshRendererTest : public MeshRendererTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(AsyncLoadMeshRendererTest);
|
|
AsyncLoadMeshRendererTest();
|
|
virtual ~AsyncLoadMeshRendererTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
|
|
void menuCallback_asyncLoadMesh(axis::Ref* sender);
|
|
|
|
void asyncLoad_Callback(axis::MeshRenderer* mesh, void* param);
|
|
|
|
protected:
|
|
std::vector<std::string> _paths; // model paths to be loaded
|
|
};
|
|
|
|
class MeshRendererWithSkinTest : public MeshRendererTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(MeshRendererWithSkinTest);
|
|
MeshRendererWithSkinTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
|
|
void addNewMeshWithCoords(axis::Vec2 p);
|
|
|
|
void switchAnimationQualityCallback(axis::Ref* sender);
|
|
void onTouchesEnded(const std::vector<axis::Touch*>& touches, axis::Event* event);
|
|
|
|
std::string getAnimationQualityMessage() const;
|
|
|
|
private:
|
|
std::vector<axis::MeshRenderer*> _meshes;
|
|
int _animateQuality;
|
|
axis::MenuItemFont* _menuItem;
|
|
};
|
|
|
|
class MeshRendererWithSkinOutlineTest : public MeshRendererTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(MeshRendererWithSkinOutlineTest);
|
|
MeshRendererWithSkinOutlineTest();
|
|
virtual ~MeshRendererWithSkinOutlineTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
|
|
void addNewMeshWithCoords(axis::Vec2 p);
|
|
|
|
void onTouchesEnded(const std::vector<axis::Touch*>& touches, axis::Event* event);
|
|
|
|
protected:
|
|
std::vector<axis::MeshRenderer*> _meshes;
|
|
|
|
#if (AX_TARGET_PLATFORM == AX_PLATFORM_ANDROID)
|
|
axis::EventListenerCustom* _backToForegroundListener;
|
|
#endif
|
|
};
|
|
|
|
class Animate3DTest : public MeshRendererTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(Animate3DTest);
|
|
Animate3DTest();
|
|
~Animate3DTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
|
|
void onTouchesEnded(const std::vector<axis::Touch*>& touches, axis::Event* event);
|
|
|
|
virtual void update(float dt) override;
|
|
|
|
protected:
|
|
void addMeshRenderer();
|
|
|
|
enum class State
|
|
{
|
|
SWIMMING,
|
|
SWIMMING_TO_HURT,
|
|
HURT,
|
|
HURT_TO_SWIMMING,
|
|
};
|
|
|
|
void reachEndCallBack();
|
|
|
|
void renewCallBack();
|
|
|
|
axis::MeshRenderer* _mesh;
|
|
|
|
axis::Action* _swim;
|
|
axis::Animate3D* _hurt;
|
|
|
|
float _elapseTransTime;
|
|
|
|
State _state;
|
|
|
|
axis::MoveTo* _moveAction;
|
|
};
|
|
|
|
class AttachmentTest : public MeshRendererTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(AttachmentTest);
|
|
AttachmentTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
|
|
void onTouchesEnded(const std::vector<axis::Touch*>& touches, axis::Event* event);
|
|
|
|
void addNewMeshWithCoords(axis::Vec2 p);
|
|
|
|
protected:
|
|
bool _hasWeapon;
|
|
axis::MeshRenderer* _mesh;
|
|
};
|
|
|
|
class MeshRendererReskinTest : public MeshRendererTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(MeshRendererReskinTest);
|
|
MeshRendererReskinTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
void onTouchesEnded(const std::vector<axis::Touch*>& touches, axis::Event* event);
|
|
void addNewMeshWithCoords(axis::Vec2 p);
|
|
|
|
void menuCallback_reSkin(axis::Ref* sender);
|
|
|
|
protected:
|
|
void applyCurSkin();
|
|
|
|
enum class SkinType
|
|
{
|
|
UPPER_BODY = 0,
|
|
PANTS,
|
|
SHOES,
|
|
HAIR,
|
|
FACE,
|
|
HAND,
|
|
GLASSES,
|
|
MAX_TYPE,
|
|
};
|
|
|
|
std::vector<std::string> _skins[(int)SkinType::MAX_TYPE]; // all skins
|
|
int _curSkin[(int)SkinType::MAX_TYPE]; // current skin index
|
|
axis::MeshRenderer* _mesh;
|
|
};
|
|
|
|
class MeshRendererWithOBBPerformanceTest : public MeshRendererTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(MeshRendererWithOBBPerformanceTest);
|
|
MeshRendererWithOBBPerformanceTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
virtual void update(float dt) override;
|
|
void addNewOBBWithCoords(axis::Vec2 p);
|
|
void addNewMeshWithCoords(axis::Vec2 p);
|
|
void onTouchesBegan(const std::vector<axis::Touch*>& touches, axis::Event* event);
|
|
void onTouchesEnded(const std::vector<axis::Touch*>& touches, axis::Event* event);
|
|
void onTouchesMoved(const std::vector<axis::Touch*>& touches, axis::Event* event);
|
|
void addOBBCallback(axis::Ref* sender);
|
|
void delOBBCallback(axis::Ref* sender);
|
|
void addOBBWithCount(float value);
|
|
void delOBBWithCount(float value);
|
|
|
|
protected:
|
|
axis::MeshRenderer* _mesh;
|
|
std::vector<axis::OBB> _obb;
|
|
axis::DrawNode3D* _drawOBB;
|
|
axis::Label* _labelCubeCount;
|
|
axis::MoveTo* _moveAction;
|
|
axis::OBB _obbt;
|
|
axis::OBB _obbtOri; // tortoise origin obb
|
|
axis::DrawNode3D* _drawDebug;
|
|
bool _hasCollider;
|
|
std::set<int> _intersetList;
|
|
void initDrawBox();
|
|
void reachEndCallBack();
|
|
|
|
void unproject(const axis::Mat4& viewProjection,
|
|
const axis::Size* viewport,
|
|
axis::Vec3* src,
|
|
axis::Vec3* dst);
|
|
void calculateRayByLocationInView(axis::Ray* ray, const axis::Vec2& location);
|
|
};
|
|
|
|
class MeshRendererMirrorTest : public MeshRendererTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(MeshRendererMirrorTest);
|
|
MeshRendererMirrorTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
|
|
void addNewMeshWithCoords(axis::Vec2 p);
|
|
|
|
protected:
|
|
bool _hasWeapon;
|
|
axis::MeshRenderer* _mesh;
|
|
axis::MeshRenderer* _mirrorMesh;
|
|
};
|
|
|
|
class QuaternionTest : public MeshRendererTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(QuaternionTest);
|
|
QuaternionTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
|
|
void addNewMeshWithCoords(axis::Vec2 p);
|
|
virtual void update(float delta) override;
|
|
|
|
protected:
|
|
axis::MeshRenderer* _mesh;
|
|
float _arcSpeed;
|
|
float _radius;
|
|
float _accAngle;
|
|
};
|
|
|
|
// 3d + 2d use case
|
|
class UseCaseMeshRenderer : public MeshRendererTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(UseCaseMeshRenderer);
|
|
UseCaseMeshRenderer();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
|
|
virtual void update(float delta) override;
|
|
|
|
void menuCallback_Message(axis::Ref* sender);
|
|
|
|
protected:
|
|
void switchCase();
|
|
|
|
enum class USECASE
|
|
{
|
|
_3D_WITH_2D,
|
|
_UI_3D_UI,
|
|
MAX_CASE_NUM,
|
|
};
|
|
axis::Label* _label;
|
|
int _caseIdx; // use case index
|
|
std::string _useCaseTitles[(int)USECASE::MAX_CASE_NUM];
|
|
};
|
|
|
|
// node animation test, cocos2d-x supports both skeletal animation and node animation
|
|
class NodeAnimationTest : public MeshRendererTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(NodeAnimationTest);
|
|
NodeAnimationTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
|
|
void addNewMeshWithCoords(axis::Vec2 p);
|
|
|
|
protected:
|
|
std::vector<axis::MeshRenderer*> _meshes;
|
|
int _vectorIndex;
|
|
};
|
|
|
|
NS_AX_BEGIN
|
|
class TextureCube;
|
|
class Skybox;
|
|
NS_AX_END // namespace ax
|
|
|
|
class MeshRendererCubeMapTest : public MeshRendererTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(MeshRendererCubeMapTest);
|
|
MeshRendererCubeMapTest();
|
|
~MeshRendererCubeMapTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
|
|
void addNewMeshWithCoords(axis::Vec2);
|
|
|
|
void onTouchesMoved(const std::vector<axis::Touch*>& touches, axis::Event* event);
|
|
|
|
protected:
|
|
axis::TextureCube* _textureCube;
|
|
axis::Skybox* _skyBox;
|
|
axis::MeshRenderer* _teapot;
|
|
axis::Camera* _camera;
|
|
|
|
#if (AX_TARGET_PLATFORM == AX_PLATFORM_ANDROID)
|
|
axis::EventListenerCustom* _backToForegroundListener;
|
|
#endif
|
|
};
|
|
|
|
/// issue 9767 setGLProgram
|
|
class Issue9767 : public MeshRendererTestDemo
|
|
{
|
|
enum class ShaderType
|
|
{
|
|
SHADER_TEX,
|
|
SHADER_COLOR,
|
|
};
|
|
|
|
public:
|
|
CREATE_FUNC(Issue9767);
|
|
Issue9767();
|
|
~Issue9767();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
|
|
void menuCallback_SwitchShader(axis::Ref* sender);
|
|
|
|
protected:
|
|
ShaderType _shaderType;
|
|
axis::MeshRenderer* _mesh;
|
|
};
|
|
|
|
/// Clipping MeshRenderer
|
|
class MeshRendererClippingTest : public MeshRendererTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(MeshRendererClippingTest);
|
|
MeshRendererClippingTest();
|
|
~MeshRendererClippingTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
};
|
|
|
|
class Animate3DCallbackTest : public MeshRendererTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(Animate3DCallbackTest);
|
|
Animate3DCallbackTest();
|
|
~Animate3DCallbackTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
|
|
protected:
|
|
axis::MeshRenderer* _meshRenderer;
|
|
};
|
|
|
|
class CameraBackgroundClearTest : public MeshRendererTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(CameraBackgroundClearTest);
|
|
CameraBackgroundClearTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
|
|
void switch_CameraClearMode(axis::Ref* sender);
|
|
|
|
protected:
|
|
axis::Camera* _camera;
|
|
axis::Label* _label;
|
|
};
|
|
|
|
class MeshRendererVertexColorTest : public MeshRendererTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(MeshRendererVertexColorTest);
|
|
MeshRendererVertexColorTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
|
|
virtual ~MeshRendererVertexColorTest();
|
|
|
|
protected:
|
|
axis::MeshRenderer* _mesh;
|
|
#if (AX_TARGET_PLATFORM == AX_PLATFORM_ANDROID)
|
|
axis::EventListenerCustom* _backToForegroundListener;
|
|
#endif
|
|
};
|
|
|
|
class MotionStreak3DTest : public MeshRendererTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(MotionStreak3DTest);
|
|
MotionStreak3DTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
virtual void update(float delta) override;
|
|
|
|
protected:
|
|
axis::MeshRenderer* _mesh;
|
|
axis::MotionStreak3D* _streak;
|
|
};
|
|
|
|
class MeshRendererNormalMappingTest : public MeshRendererTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(MeshRendererNormalMappingTest);
|
|
MeshRendererNormalMappingTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
virtual void update(float dt) override;
|
|
|
|
virtual ~MeshRendererNormalMappingTest();
|
|
};
|
|
|
|
class MeshRendererPropertyTest : public MeshRendererTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(MeshRendererPropertyTest);
|
|
MeshRendererPropertyTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
virtual void update(float delta) override;
|
|
|
|
void printMeshName(axis::Ref* sender);
|
|
void removeUsedTexture(axis::Ref* sender);
|
|
void resetTexture(axis::Ref* sender);
|
|
|
|
void refreshMeshRender();
|
|
|
|
protected:
|
|
axis::MeshRenderer* _mesh;
|
|
axis::Texture2D* _meshTex;
|
|
std::string _texFile;
|
|
};
|
|
|
|
class Issue16155Test : public MeshRendererTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(Issue16155Test);
|
|
Issue16155Test();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
};
|