mirror of https://github.com/axmolengine/axmol.git
82 lines
2.1 KiB
Makefile
82 lines
2.1 KiB
Makefile
CC = gcc
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CXX = g++
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AR = ar
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TARGET = libbox2d.a
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CCFLAGS = -Wall
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CXXFLAGS = -Wall
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ARFLAGS = cr
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INCLUDES = -I../../
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DEFINES = -DLINUX
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OBJECTS = ../Collision/Shapes/b2ChainShape.o \
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../Collision/Shapes/b2CircleShape.o \
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../Collision/Shapes/b2EdgeShape.o \
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../Collision/Shapes/b2PolygonShape.o \
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../Collision/b2BroadPhase.o \
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../Collision/b2CollideCircle.o \
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../Collision/b2CollideEdge.o \
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../Collision/b2CollidePolygon.o \
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../Collision/b2Collision.o \
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../Collision/b2Distance.o \
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../Collision/b2DynamicTree.o \
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../Collision/b2TimeOfImpact.o \
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../Common/b2BlockAllocator.o \
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../Common/b2Draw.o \
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../Common/b2Math.o \
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../Common/b2Settings.o \
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../Common/b2StackAllocator.o \
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../Common/b2Timer.o \
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../Dynamics/Contacts/b2ChainAndCircleContact.o \
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../Dynamics/Contacts/b2ChainAndPolygonContact.o \
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../Dynamics/Contacts/b2CircleContact.o \
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../Dynamics/Contacts/b2Contact.o \
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../Dynamics/Contacts/b2ContactSolver.o \
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../Dynamics/Contacts/b2EdgeAndCircleContact.o \
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../Dynamics/Contacts/b2EdgeAndPolygonContact.o \
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../Dynamics/Contacts/b2PolygonAndCircleContact.o \
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../Dynamics/Contacts/b2PolygonContact.o \
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../Dynamics/Joints/b2DistanceJoint.o \
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../Dynamics/Joints/b2FrictionJoint.o \
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../Dynamics/Joints/b2GearJoint.o \
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../Dynamics/Joints/b2Joint.o \
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../Dynamics/Joints/b2MouseJoint.o \
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../Dynamics/Joints/b2PrismaticJoint.o \
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../Dynamics/Joints/b2PulleyJoint.o \
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../Dynamics/Joints/b2RevoluteJoint.o \
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../Dynamics/Joints/b2RopeJoint.o \
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../Dynamics/Joints/b2WeldJoint.o \
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../Dynamics/Joints/b2WheelJoint.o \
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../Dynamics/b2Body.o \
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../Dynamics/b2ContactManager.o \
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../Dynamics/b2Fixture.o \
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../Dynamics/b2Island.o \
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../Dynamics/b2World.o \
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../Dynamics/b2WorldCallbacks.o \
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../Rope/b2Rope.o
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debug: CCFLAGS += -g3 -O0
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debug: CXXFLAGS += -g3 -O0
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debug: DEFINES += -DDEBUG
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debug: $(TARGET)
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release: CCFLAGS += -O3
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release: CXXFLAGS += -O3
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release: DEFINES += -DNDEBUG
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release: $(TARGET)
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####### Build rules
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$(TARGET): $(OBJECTS)
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$(AR) $(ARFLAGS) $(TARGET) $(OBJECTS)
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####### Compile
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%.o: %.cpp
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$(CXX) $(CXXFLAGS) $(INCLUDES) $(DEFINES) -c $< -o $@
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%.o: %.c
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$(CC) $(CCFLAGS) $(INCLUDES) $(DEFINES) -c $< -o $@
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clean:
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rm -f $(OBJECTS) $(TARGET) core
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