mirror of https://github.com/axmolengine/axmol.git
72 lines
2.5 KiB
C++
72 lines
2.5 KiB
C++
/****************************************************************************
|
|
Copyright (c) 2015 Chukong Technologies Inc.
|
|
|
|
http://www.cocos2d-x.org
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
|
|
#ifndef __CCTEXTURECUBE_H__
|
|
#define __CCTEXTURECUBE_H__
|
|
|
|
#include "renderer/CCTexture2D.h"
|
|
|
|
#include <string>
|
|
#include <unordered_map>
|
|
#include "base/ccTypes.h"
|
|
|
|
NS_CC_BEGIN
|
|
|
|
/**
|
|
texture cube map.
|
|
It wraps the cocos2d::Texture2D
|
|
*/
|
|
class CC_DLL TextureCube: public Texture2D
|
|
{
|
|
public:
|
|
/**
|
|
create cube texture from 6 textures.
|
|
|
|
@param path The image resource path.
|
|
@create cube texture from 6 textures.
|
|
*/
|
|
static TextureCube* create(const std::string& positive_x, const std::string& negative_x,
|
|
const std::string& positive_y, const std::string& negative_y,
|
|
const std::string& positive_z, const std::string& negative_z);
|
|
|
|
void setTexParameters(const TexParams&);
|
|
|
|
bool reloadTexture();
|
|
CC_CONSTRUCTOR_ACCESS:
|
|
TextureCube();
|
|
TextureCube(const TextureCube&);
|
|
virtual ~TextureCube();
|
|
protected:
|
|
|
|
bool init(const std::string& positive_x, const std::string& negative_x,
|
|
const std::string& positive_y, const std::string& negative_y,
|
|
const std::string& positive_z, const std::string& negative_z);
|
|
private:
|
|
std::vector<std::string> _imgPath;
|
|
};
|
|
|
|
NS_CC_END
|
|
|
|
#endif // __CCTEXTURECUBE_H__
|