axmol/template/airplay/___PROJECTNAME___.mkb

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options
{
# path to data of current game
s3e-data-dir="Data"
# paths to modules of cocos2d-x - uncomment and customize if you need additional modules
module_path="../../cocos2dx/proj.airplay/"
# module_path="../../Box2D/proj.airplay/"
# module_path="../../chipmunk/proj.airplay/"
# module_path="../../CocosDenshion/proj.airplay/"
}
includepaths
{
..
}
subprojects
{
# required module of Airplay SDK
IwGL
# required module of cocos2d-x
cocos2dx
# additional modules of cocos2d-x - uncomment if necessary
# Box2D
# chipmunk
# CocosDenshion
}
files
{
[Source]
("Source")
"*.h"
"*.cpp"
}