mirror of https://github.com/axmolengine/axmol.git
25 lines
678 B
C++
25 lines
678 B
C++
/*
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* LuaSkeletonAnimation.h
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*
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* Created on: 2013?11?21?
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* Author: edwardzhou
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*/
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#ifndef LUASKELETONANIMATION_H_
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#define LUASKELETONANIMATION_H_
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#include "spine-cocos2dx.h"
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class LuaSkeletonAnimation: public spine::SkeletonAnimation {
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private:
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void animationStateEvent (spine::SkeletonAnimation* node, int trackIndex, spEventType type, spEvent* event, int loopCount);
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public:
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static LuaSkeletonAnimation* createWithFile (const char* skeletonDataFile, const char* atlasFile, float scale = 1);
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LuaSkeletonAnimation (const char* skeletonDataFile, const char* atlasFile, float scale = 1);
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virtual ~LuaSkeletonAnimation();
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};
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#endif /* LUASKELETONANIMATION_H_ */
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