axmol/template/multi-platform-lua/proj.linux/main.cpp

18 lines
346 B
C++

#include "../Classes/AppDelegate.h"
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <string>
USING_NS_CC;
int main(int argc, char **argv)
{
// create the application instance
AppDelegate app;
EGLView eglView;
eglView.init("Cocos2d-x Game Using LUA",900,640);
return Application::getInstance()->run();
}