mirror of https://github.com/axmolengine/axmol.git
241 lines
7.3 KiB
Bash
Executable File
241 lines
7.3 KiB
Bash
Executable File
#!/bin/bash
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# exit this script if any commmand fails
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set -e
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DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
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COCOS2DX_ROOT="$DIR"/../..
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function build_linux()
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{
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echo "Building tests ..."
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cd $COCOS2DX_ROOT/build
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mkdir -p linux-build
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cd linux-build
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cmake ../..
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make -j2
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}
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function build_mac()
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{
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NUM_OF_CORES=`getconf _NPROCESSORS_ONLN`
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if [ $BUILD_CPP == 'true' ]; then
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xctool -project $COCOS2DX_ROOT/build/cocos2d_tests.xcodeproj -scheme "cpp-empty-test Mac" -jobs $NUM_OF_CORES -arch x86_64 -sdk macosx10.11 build
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xctool -project $COCOS2DX_ROOT/build/cocos2d_tests.xcodeproj -scheme "cpp-tests Mac" -jobs $NUM_OF_CORES -arch x86_64 -sdk macosx10.11 build
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else
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xctool -project $COCOS2DX_ROOT/build/cocos2d_tests.xcodeproj -scheme "lua-tests Mac" -jobs $NUM_OF_CORES -arch x86_64 -sdk macosx10.11 build
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xctool -project $COCOS2DX_ROOT/build/cocos2d_tests.xcodeproj -scheme "js-tests Mac" -jobs $NUM_OF_CORES -arch x86_64 -sdk macosx10.11 build
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fi
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}
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function build_ios()
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{
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NUM_OF_CORES=`getconf _NPROCESSORS_ONLN`
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if [ $BUILD_CPP == 'true' ]; then
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xctool -project $COCOS2DX_ROOT/build/cocos2d_tests.xcodeproj -scheme "cpp-empty-test iOS" -jobs $NUM_OF_CORES -arch i386 -sdk iphonesimulator9.3 build
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xctool -project $COCOS2DX_ROOT/build/cocos2d_tests.xcodeproj -scheme "cpp-tests iOS" -jobs $NUM_OF_CORES -arch i386 -sdk iphonesimulator9.3 build
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else
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xctool -project $COCOS2DX_ROOT/build/cocos2d_tests.xcodeproj -scheme "lua-tests iOS" -jobs $NUM_OF_CORES -arch i386 -sdk iphonesimulator9.3 build
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xctool -project $COCOS2DX_ROOT/build/cocos2d_tests.xcodeproj -scheme "js-tests iOS" -jobs $NUM_OF_CORES -arch i386 -sdk iphonesimulator9.3 build
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fi
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}
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function build_android()
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{
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# Build all samples
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echo "Building Android samples ..."
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export COCOS_CONSOLE_ROOT=$COCOS2DX_ROOT/tools/cocos2d-console/bin
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export ANT_ROOT=/usr/bin
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export ANDROID_SDK_ROOT=/usr/local/android-sdk
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export COCOS_X_ROOT=$COCOS2DX_ROOT
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export PATH=$ANT_ROOT:$ANDROID_SDK_ROOT:$COCOS_CONSOLE_ROOT:$PATH
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cd $COCOS2DX_ROOT/build
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# share the obj folder to speed up building
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# build cpp-empty-test
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pushd $COCOS2DX_ROOT/tests/cpp-empty-test
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cocos compile -p android
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popd
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# build cpp-tests
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src_dir=$COCOS2DX_ROOT/tests/cpp-empty-test/proj.android/obj/
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dst_dir=$COCOS2DX_ROOT/tests/cpp-tests/proj.android/obj/
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mkdir $dst_dir
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cp -a $src_dir/* $dst_dir
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pushd $COCOS2DX_ROOT/tests/cpp-tests
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cocos compile -p android
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popd
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# build lua-tests
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src_dir=$dst_dir
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dst_dir=$COCOS2DX_ROOT/tests/lua-tests/project/proj.android/obj/
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mkdir $dst_dir
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cp -a $src_dir/* $dst_dir
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pushd $COCOS2DX_ROOT/tests/lua-tests
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cocos compile -p android
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popd
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# build js-tests
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src_dir=$dst_dir
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dst_dir=$COCOS2DX_ROOT/tests/js-tests/project/proj.android/obj/
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mkdir $dst_dir
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cp -a $src_dir/* $dst_dir
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pushd $COCOS2DX_ROOT/tests/js-tests
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cocos compile -p android
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popd
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}
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function genernate_binding_codes()
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{
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# set environment variables needed by binding codes
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export NDK_ROOT=$HOME/bin/android-ndk
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export PYTHON_BIN=/usr/bin/python
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# Generate binding glue codes
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echo "Create auto-generated luabinding glue codes."
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pushd "$COCOS2DX_ROOT/tools/tolua"
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./genbindings.py
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popd
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echo "Create auto-generated jsbinding glue codes."
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pushd "$COCOS2DX_ROOT/tools/tojs"
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./genbindings.py
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popd
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}
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function generate_pull_request_for_binding_codes_and_cocosfiles()
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{
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COCOS_ROBOT_REMOTE="https://${GH_USER}:${GH_PASSWORD}@github.com/${GH_USER}/cocos2d-x.git"
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LUA_AUTO_GENERATE_SCRIPT_PATH="$COCOS2DX_ROOT/cocos/scripting/lua-bindings/auto"
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JS_AUTO_GENERATE_SCRIPT_PATH="$COCOS2DX_ROOT/cocos/scripting/js-bindings/auto"
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COCOSFILE_PATH="$COCOS2DX_ROOT/templates/cocos2dx_files.json"
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ELAPSEDSECS=`date +%s`
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COCOS_BRANCH="update_lua_bindings_$ELAPSEDSECS"
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COMMITTAG="[ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically"
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PULL_REQUEST_REPO="https://api.github.com/repos/cocos2d/cocos2d-x/pulls"
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pushd "$COCOS2DX_ROOT"
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#Set git user for cocos2d-lua repo
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git config user.email ${GH_EMAIL}
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git config user.name ${GH_USER}#Set remotes
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git remote add upstream "$COCOS_ROBOT_REMOTE" 2> /dev/null > /dev/null
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# Run status to record the output in the log
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git status
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echo
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echo Comparing with origin HEAD ...
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echo
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git fetch origin "$TRAVIS_BRANCH"
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# Don't exit on non-zero return value
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set +e
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git diff FETCH_HEAD --stat --exit-code "$LUA_AUTO_GENERATE_SCRIPT_PATH"
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LUA_DIFF_RETVAL=$?
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git diff FETCH_HEAD --stat --exit-code "$JS_AUTO_GENERATE_SCRIPT_PATH"
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JS_DIFF_RETVAL=$?
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# generate cocos_files.json and check diff
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echo "Updates cocos_files.json"
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./generate-template-files.py
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git diff FETCH_HEAD --stat --exit-code "$COCOSFILE_PATH"
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COCOSFILE_DIFF_RETVAL=$?
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if [ $LUA_DIFF_RETVAL -eq 0 ] && [ $JS_DIFF_RETVAL -eq 0 ] && [ $COCOSFILE_DIFF_RETVAL -eq 0 ]; then
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echo
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echo "No differences in generated files"
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echo "Exiting with success."
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echo
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exit 0
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else
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echo
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echo "Generated files differ from HEAD. Continuing."
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echo
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fi
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# Exit on error
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set -e
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git add -f --all "$LUA_AUTO_GENERATE_SCRIPT_PATH"
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git add -f --all "$JS_AUTO_GENERATE_SCRIPT_PATH"
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git add -f --all "$COCOSFILE_PATH"
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git checkout -b "$COCOS_BRANCH"
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git commit -m "$COMMITTAG"
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echo "Pushing to Robot's repo ..."
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git push -fq upstream "$COCOS_BRANCH" 2> /dev/null
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echo "Sending Pull Request to base repo ..."
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curl --user "${GH_USER}:${GH_PASSWORD}" --request POST --data "{ \"title\": \"$COMMITTAG\", \"body\": \"\", \"head\": \"${GH_USER}:${COCOS_BRANCH}\", \"base\": \"${TRAVIS_BRANCH}\"}" "${PULL_REQUEST_REPO}" 2> /dev/null > /dev/null
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popd
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}
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function run_pull_request()
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{
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# need to generate binding codes for all targets
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genernate_binding_codes
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# linux
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if [ $BUILD_TARGET == 'linux' ]; then
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build_linux
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fi
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# android
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if [ $BUILD_TARGET == 'android' ]; then
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build_android
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fi
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if [ $BUILD_TARGET == 'mac' ]; then
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build_mac
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fi
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if [ $BUILD_TARGET == 'ios' ]; then
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build_ios
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fi
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}
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function run_after_merge()
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{
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# Re-generation of the javascript bindings can perform push of the new
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# version back to github. We don't do this for pull requests, or if
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# GH_USER/GH_EMAIL/GH_PASSWORD environment variables are not set correctly
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# by the encoded variables in the .travis.yml file. (e.g. if cloned repo's
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# want to use travis).
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if [ -z "${GH_EMAIL}" ]; then
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echo "GH_EMAIL not set"
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exit 1
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fi
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if [ -z "${GH_USER}" ]; then
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echo "GH_USER not set"
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exit 1
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fi
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if [ -z "${GH_PASSWORD}" ]; then
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echo "GH_USER not set"
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exit 1
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fi
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genernate_binding_codes
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generate_pull_request_for_binding_codes_and_cocosfiles
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}
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# build pull request
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if [ "$TRAVIS_PULL_REQUEST" != "false" ]; then
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run_pull_request
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fi
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# run after merging
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# - make cocos robot to send PR to cocos2d-x for new binding codes
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# - generate cocos_files.json for template
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if [ "$TRAVIS_PULL_REQUEST" == "false" ]; then
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run_after_merge
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fi
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