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cocos2d-x authors & contributors
(ordered by join time)
Core Developers:
Ricardo Quesada
XiaoMing Zhang (Minggo)
JianHua Chen (James)
Zhe Wang (Walzer)
Hao Wu (Wu-Hao)
Qingkui Hu (samuele3hu)
Huabing Xu (dabingnn)
Wenhai Lin (WenhaiLin)
Guanghui Qu (zilongshanren
Wensheng Yang (yangws)
Yulei Liao (dualface)
Huabin Ling (pandamicro)
Long Jiang (jianglong0156)
Sijie Fu (fusijie)
Framework & Tools Developers:
Bin Zhang (natural-law)
LunHao Guo
Web Developers:
Sijie Wang (VisualSJ)
Menghe Zhang (ZhangMenghe)
3D Developers:
Xiao Yang (super626)
Yintao Hou (masterhou)
Editor Support Developers:
Cheng Zhang (chengstory)
Feng Xiao (xiaofeng11)
Windows Platforms Developers (Collaborators from Microsoft):
Dale Stammen (stammen)
Anniruddh (anniruddh)
Community Evangelism / Programmers Guide Author:
Jason Slack-Moehrle (slackmoehrle)
Developers:
halx99(Guo Xiaodong)
Add ETC1 builtin alpha support.
Add findChild for cocos2d::utils.
Add script with utf-8 bom support for luabindings.
Add captureNode for cocos2d::utils.
fix AudioEngine bug for iOS, UTF8 filePath.
Rolando Abarca
Javascript Binding and testjs
Squallium
Added ccFPSImages entity as linked resource on linux eclipse project setting.
Added CocosDenshion dependency to libextension project for eclipse project of linux.
longlene
Improve android project creation script
reneklacan
Hardware keyboard support
liuyq
CCTextureAtlas::updateQuad modify for the memcpy hot spot.
frranck
adding norwegian language
Added "a unsupport image format!" log when creating a sprite in CCImage.cpp.
varlucian
fix the bug that OnEnterTransitionDidFinish was called twice when a node is added in onEnter.
carlomorgantinizynga
CCLabelTTF supports for shadow and stroke
Adding CCLabelTTF::createWithFontDefinition.
New label support.
James Gregory (j4m3z0r, Zynga)
Maintainer of Emscripten port.
Initial Emscripten port.
Use browser font rendering instead of FreeType.
Add destructor to CCGLBufferedNode.
Asynchronous Image loading for Emscripten
DarraghCoy
Fixed a potential crash SimpleAudioEngineOpenSL::playEffect
Fixed some bugs with Set class
Added ccDrawSolidCircle
Added Rect::unionWithRect
Fixed a memory leak in Set::removeAllObjects
Fixed for unaligned memory access crash in CCBReader::readFloat()
Fixed for loading custom fonts on iOS when referenced from a CCB file
Fixed CCUserDefault.cpp compiling on Android.
Fixed CCFileUtils 'createXXXXWithContentsOfFile' path lookup issue
Added CCDirector::popToSceneStackLevel(int level)
Fixed a bug that custom font can't be loaded correctly if using full path of filename on android
Fixed potential crashes in EventDispatch while using SceneGraphPriroity listeners and added helper function to check it
Fixed a protential crash in EventDispatch while unregistering listener right after it was registered
Adding an extra verification in Node's destructor
Added RefPtr<T> smart pointer support
silverscania
Pass correct parameter to glPixelStorei when creating a texture
stari4ek
Fix VideoPlayer on Android ignore search paths
Label: Improve rendering of letter's inner shapes when outline is used
platform: Fixed issue that depth/stencil buffers attributes are ignored on iOS
FlagellumDei
Center the window correctly on windows
ggggamer
fixed memory leak of preloadEffect on windows
Some small performance improvements
CodeSnooker
Added Method to create a CCMenuItemToggle from a CCArray with a target selector
wagaf-d
Move ccpX functions to CCPoint methods and operators
sergey-shambir
Added CC_DISABLE_COPY macro
Added __attribute__(__format__()) for CCLog and CCString
Refactoring network extension and fixing unlikely memory leaks.
Adding PUT/DELETE methods for CCHttpRequest.
Adding project part for QtCreator.
Implemented pitch, pan and gain.
Using SDL backend instead of glfw for Linux.
savdalion
Added example for russian language in TestCpp
Added const modifier for classes CCArray, CCObject
Deprecated method fixes
rodrigogolive
Fix broke linux build
kdejongh
Fix for spaces at the beginning of wrapped lines on Android
martell
use tinyxml2 to replace libxml2
Added Mingw-crt Support without breaking VS SDK
CMake support for windows.
Added support for x64 target of windows.
Added Dutch Language support.
Added clang support for Windows.
Cmake update and remove old scripts from build folder
Fixed building with system prebuilt libs on Linux
mchinen
fix emulator issue for OpenGL ES 2.0 on Android
Fix missing protocol method warning for iOS 6.0 addition
DenizPiri
use CCLOG to implement print() function in LUA
nickveri
nickkwalee
added some missing function for setting integer shader uniforms in CCGLProgram
biteforest
fix cc scale9 sprite bug
Jimmy Sambuo
fix the bug that SimpleAudioEngine::playEffect() and playBackgroundMusic() play twice on linux
Waiter
fix an error that OpenSLEngine can't load resources from SD card
add CCRemoveSelf action
Fixing a bug that CCLabelTTF setString crash on android.
Fixed a bug in Scheduler which may case Force Close.
billy1380
make CCLens3d support concave effect.
Adding 64bit target for Mac project.
benjamesward
add Portuguese and Arabic language support
Fixed linebreaks on Mac OSX
Victor K(fnz)
fix memory leak of CCTextureCache::addImageAsync() on iOS
tks2shimizu
add CCFloat, CCDouble and CCBool
Add append function for String class
Adding String::componentsSeparatedByString function for splitting string.
chenium
fix a bug that CCRenderTexture can not work when coming to foreground on Android
9re(Taro Kobayashi)
add Japanese language support
mingulov
improve the speed of accessing to files from apk
sburavtsov
fix for correct unscheduling and instance destruction of extensions/network/HttpClient.cpp
wenbin wang
add error handler when read image data using libjpeg
add korean language support
fix getDeviceModel bug in android CocosDenshion
Horcruxes
fix the bug that CCArray::createWithContentsOfFile() may not read file data on iOS
Hu Kaiou
contribute the new version of libcurl to support both armv7 & armv7s on iOS
fix some memory leak
ByungChoi
modify linux makefiles to fix compiling errors
edbartley
update MSVS and MAC projects to use project-relative path
CCControl* should not respond to touches if the control is not visible
Some improvements for CCScrollView and CCTableView.
Touch priority can't be set to the value specified by a call to CCMenu::setTouchPriority(int).
CCTableView crashes if a CCTableViewDelegate is not provided.
Fixing a bug that _realOpacity isn't assigned in CCLayerColor::initWithColor.
CCScrollView TouchPriority Fix
Add encrypted PVR.CCZ support to ZipUtils + Tests
Fix for broken of ccArrayGetIndexOfObject after merging this commit(076f38c).
Weeds (Andre Rudlaff)
Used fontconfig to enhance font rendering on linux.
Fixed a bug about missing horizontal alignment for Custom TTF fonts on linux.
Fixed a bug that the truetype fonts from resource directory can't be found on linux.
Fixed the size calculations for true type fonts (especially for italic fonts).
Added a very simple greedy line break algorithmfor true type labels.
Fixed font rendering crash for certain fonts on linux.
Fixed potential crash in CCScheduler::removeHashElement.
Fixed potential crash in CCSaxParser.
Added kResolutionFixedHeight and kResolutionFixedWidth resolution policy.
Use pthread mutex and condition variable instead of pthred semaphore to load image asynchronizely.
Fixed crash in HttpClient request on 64Bit.
Nat Weiss (iphonegamekit.com)
author of Mac port
add TMX polygon parsing
Properly resets the tile's Y flipping
XiaoLong Zhang (Chukong Inc)
Mike McGary (Zynga)
Di Wu (Zynga China)
CCBReader and cpp reflection mechanic
Angus Comrie
contributes cocos2d-x port of CCControlExtension.
Yannick Loriot
author of CCControlExtension in cocos2d-iphone.
Surith Thekkiam (folecr, Zynga)
contribute for Android module building
Simpler, correct handling of spritesheet sources for CCScale9Sprite.
Clean up linked libraries for android.
JavaScript debugger improved and bugfixed.
Fix flags for debugger server socket.
Fix flags for debugger server socket.
When user has built with JS Debugger support ScriptingCore will handle necessary runtime changes.
Nicolas Gramlich (nicolasgramlich, Zynga)
fixed CCDirector to use CCLabelBMFont instead of CCLabelTTF
added CCBReader (CCBI format)
Added cleanup and reset methods to ScriptingCore.
Fixed a bug in ScriptingCore::evalString not setting the outval.
Updated .classpath of Android project to latest ADT 22 build tool compatibility.
Rohan Kuruvilla (rohankuruvilla, Zynga)
Improvements to JS Bindings.
Synchronizing CCBReader to version 5.
Adding OpenGL Bindings to Javascript.
Fixing a bug that nested ccb-files are not positioned correctly.
Fixing a bug that crash when loading valid project.
Jianfeng Zou (NetDragon Inc)
contributes CCListView and CCTextureWatcher.
dducharme
author of blackberry port
ImperialPenguin
Added TTF support for blackberry port.
HuaXu Cai (Kongzhong Corporation)
author of linux port
ciaranj
add a build file that correctly generates LuaCocos2d.cpp
add a lua template
add particle systems to lua bindings
use ant to generate LuaCocos2d.cpp and lua projects
Marat Yakupov (moadib)
Adds ability of simulating android enter/resume background on win32
Adds ability of simulating android back/menu key on win32
Adds support for multiple background music sources to CocosDenshion for Blackberry
Eli Yukelzon (reflog)
add a helper method to draw filled polygons
improvements to CCUserDefaults
ZhuoShi Shun
contribute the lua binding of CocosDenshion
Jirka Fajfr
Chris Calm
authors of CCTexturePVR
RuiXiang Zhou (NetDragon)
XiDi Peng (NetDragon)
AiYu Ye (NetDragon)
authors of lua binding
Max Aksenov
author and maintainer of Airplay port
Giovanni Zito
Francis Styck
authors of Marmalade port
Mat Hopwood( Marmalade official engineer )
Marmalade support for gles20 branch
Carlos Sessa
implement the accelerometer module for Android port
James Chen(dumganhar)
author of Bada port
Fixed wrong callback setting for webview:setOnDidFailLoading in Lua.
Fixed life control for XMLHttpRequest.
Remove weak reference in ActionNode.
Bug fix for shouldStartLoading method, should return value from JS
Erawppa
implement CCNotificationCenter
YuLei Liao(dualface)
contribute the factor of lua binding
jreitman
fix the bug of asynchronous loading resources for iOS
Nat Weiss
minor enhancements to the Cocos2D-X codebase and Android build scripts
Qingyun Huang (greathqy)
implement CCHttpRequest
donaldalanmorrison
fix some warnings and memory leaks
Yinghui Peng(mustime)
use OpenSL ES to play effects
add TestLua sample
Dongyang Cai(John-cdy)
add automatically test tools
Sergey Vikhirev(BorMor)
Remove retina specific methods and logic.
johnangel
OpenGL framebuffer access violation fix.
Enable Windows XP support in Visual Studio 2012 Update 1.
Peter Farkas (fape)
contributes Marmalade port for gles20 branch
add Hungarian language support
fixed compilation errors after adding support of webp image format.
Tomoaki Shimizu (tks2shimizu)
Adding randomObject to CCDictionary.
Igor Zavorotkin (ivzave)
Adding lua support for linux platform.
Jozef Prídavok (jpridavok)
Adding CCEditBox implementation for Mac OSX.
tiantian20007
Fixing a crash for call runAnimation() in CCBAnimationManagerDelegate::completedAnimationSequenceNamed.
Fixing a bug that CCControl's touch priority is not set correctly; m_nDefaultTouchPriority is never used.
Fixing a syntax error for RENDER_IN_SUBPIXEL macro.
Implement CCDictionary::writeToFile().
Fixing a bug that unused spriteframes also need to be removed when purgeCachedData.
Adding a method to get duration of timeline for CCBAnimationManager class, it's easy for getting duration of animation in JSB.
xyhl515
Fixed a bug that CCControlSwitch::setOn(isOn,false) doesn't work.
Adds VS2012 Express template installing support.
Fixing a logical error in CCDrawNode::drawPolygon.
Fixing a bug that Jsb function getCPBody return type is not right.
Sergej Tatarincev (SevInf)
Making ScriptingCore.cpp compiled fine with C++11 on iOS.
Using shared NodeLoaderLibrary in CCBReader bindings.
CCEditBox iOS enchantments/bugfixes.
Support variable cell sizes in CCTableView.
ThePickleMan
Adding 'rotationIsDir' property to ParticleSystem.
DrawNode supports to draw triangle, quad bezier, cubic bezier.
Jianghua (jxhgzs)
Adding an additional transform for CCNode.
giginet
Fix CCRepeat#create is recieved bad argument on Lua binding.
Added a feature that CCSSceneReader can load name properties as node names.
Added Rect::intersectsCircle().
neokim
Adds 'setFont' and 'setAnchorPoint' to CCEditBox.
Workaround for some problems due to UITextField of CCEditBoxImplIOS is attached as a view above OpenGL view.
Enhance ScrollView with easing out scrolling.
Add scroll bar feature into ui::ScrollView.
Add RadioButton and RaidoButtonGroup widgets.
Add a setter for line width in DrawNode.
UI: Added a setter for line width in DrawNode
UI: Added ScrollViewBar for displaying a scroll bar at the side of ScrollView
UI: Added RadioButton widget
UI: Refined scroll event dispatching for ScrollView
platform: Fixed Android app occasionally freeze issue caused by Cocos2dxRenderer.nativeOnResume() is not called when the activity is resumed
Fixed an issue that list view's Magnetic::CENTER is not working well when non-bounceable.
Added APIs to scroll to specific item in list.
Added APIs to get an item in specific position like center, leftmost, rightmost, topmost and bottommost.
Added a feature for magnetic scrolling.
Merge logics of Scroll View for scroll by inertia and auto scroll into one.
Change PageView to derive from ListView.
Sam Clegg (sbc100)
Author of Native Client port.
Refactor linux build system and fix many warnings.
Fixing a bug where missing packages would cause the script to exit on linux.
Adding 'make run' target for linux projects.
Stripping newlines from log message and fixing linux library location.
Fixing a bug that CCPhysicsSprite was overriding only some of the getPosition methods.
Adding a macro USE_BOX2D to check whether to enable Box2D for linux and nacl port.
Adding Travis build support for linux and NaCl.
Logging assert messages to the console.
Renaming CCScriptSupport::executeAssert to CCScriptSupport::handleAssert.
Adding Native Client support for develop branch (cocos2d-x 3.0) and some warnings fixes.
Cleanup travis build scripts.
Refactoring emscripten building script.
Peter Young (young40)
Implements setVisible() for CCEditBox.
Fixing a bug that event will not be sent to server when paramMap parameter of logEvent function is nil in plugin-x.
csy1988525
Fixing a bug about display result is wrong when invoking CCControlButton:: setHighlighted.
fixed a bug when button's parent is hided, the button still can responce to clicked event.
Asad ur Rehman (AsadR)
Adding CCNotificationCenter::removeAllObservers(CCObject *target).
jedy
Fix of CCNode.h's document with doxygen 1.8.3 can't be generated.
whitegfx
Implementation of kEditBoxInputFlagSensitive setting for CCEditBoxImplIOS.
Zecken (gelldur)
Fixing a profiling compilation error in CCParticleBatchNode.
Fixing linking errors for TestCPP with libcurl on linux.
Fixing a bug that crash was triggered if there is not `textureFileName`section in particle plist file.
flamingo (flaming0)
Null pointer check in order to prevent crashes.
Updating spine-runtime to EsotericSoftware/spine-runtimes@5f90386.
rtissera (Romain TISSERAND)
Adding missing JNIEXPORT / JNICALL declarations.
Fix iOS 4.3 JPEG loading issue.
Yodesoft
Improving font rendering performance for linux platform.
Reducing function call in nativeInitBitmapDC to improve performance.
Refactoring writable path to "<user's home>/.config/<app name>" for linux platform.
sjchao
Fixing a display bug when a scrollView nested in another scrollView.
Éloi Rivard (azmeuk)
Linux OpenAL support.
Added some guards to prevent Eclipse to compile twice the same class.
Linux Eclipse projects updates
Refactored emscripten-build.sh, it's no longer need to be edited to make emscripten work.
Creation of CCDeprecated-ext.h
Use of a single emscripten HTML template file.
Added some guards in fileutils. Fixed a bug in emscripten file utils.
Added emscripten keyboard support
Clang support for Linux.
Multiple emscripten template support. Emscripten multiple resolutions support.
Toplevel Makefile refactoring.
Ignored files generated by cmake.
Added GLFW include path for Fedora.
Linux javascript bindings support.
elmiro
Correction of passed buffer size to readlink and verification of result return by readlink.
harikrishnar (Hari Krishna)
Wrong logic in CCArray::initWithObjects.
Fixing a bug that button should not get respond if its parent is invisable.
rogerzanoni
Fixing a linking error that libpthread and libGL libraries need to be linked on linux.
Fixing a compiling error of [-Werror=array-bounds] when compiling Box2dTestBed.
zhanghaojie
Fixing a bug that anchorPoint property of CCScale9Sprite doesn't work in CCBReader.
MarkEHenderson (Mark Henderson)
Fixing of variable initialization in SpriteBatchNode.
akira-cn
Adding response for back and menu keypad event for Android.
lgb (Oleg)
Fixing a compilation error for BlackBerry PlayBook.
Comparing float number by using epsilon and absolute difference.
jotel (Jaroslaw Lewandowski)
Fixing a bug that wrong type of argument signature is used in setAccelerometerIntervalJNI function.
Fix for broken of ccArrayGetIndexOfObject after merging this commit(076f38c).
Explicitly initialising CCAcceleration structure.
Add support to save/retrieve CCData into/from CCUserDefault.
Text Shadows fix
Solving 'black screen' on android.
MarcelBloemendaal
Adding secureTextEntry property to CCTextFieldTTF.
brawsome
Adding new macro CCB_MEMBERVARIABLEASSIGNER_GLUE_WEAK to CCBMemberVariableAssigner.h.
Adding CCLOG before original path is returned in CCFileUtils::fullPathForFileName to aid in debugging.
Optmization to ccArrayGetIndexOfObject.
sunzhuoshi
Adding support for javascript bytecode.
Fixing bad js constant names.
ptekchand (Pranav Tekchand)
Supporting negative node scales for CCScrollView.
coolengineer (Hojin Choi)
Refactoring callback selector for HttpResponse.
djh-
Fixing a bug that displayed color of CCDrawNode is incorrect when VAO is disabled.
acai (beingstudio)
Fix of null pointer access in CCBAnimationManager::getRunningSequenceName.
metalgit92
Adding const qualification to some CCNode's getters
Clarinexus
Fixing a bug that setColor and setOpacity of CCControlButton and CCScale9Sprite are broken.
Xander84
Fixing a bug in CCBValue::getByteValue.
smshuja
Fixing a bug that pointQueryFirst returns invalid Shape when a shape is not found in JSB.
Fixing a bug that New PivotJoint can't access 4 parameters like in html5 version.
Fixing a bug that Pivotjoint constructor and pointQueryFirst in Space class will return false instead of invalid shape object.
Carsten Sandtner (casarock)
Adding XMLHttpRequest support for JSB.
Lee, Jae-Hong (pyrasis)
Maintainer of tizen port.
localStorageGetItem crashes when column text is NULL.
fix image bug on Android
lumendes
Updating spine-runtime to EsotericSoftware/spine-runtimes@5f90386.
sunxiaoyu
Refactoring CCEditBox to add UITextField only when keyboard was opened, remove it when keyboard was closed.
edwardzhou (Edward Zhou)
Correcting the type detecting order for Lua CCBProxy::getNodeTypeName.
Casting variables to their own type, and print warning info if no corresponding lua callback function instead of crash.
fix of WebSocket url parse error for 'ws://domain.com/websocket' pattern.
Fixed a bug that Websocket doesn't support send/receive data which larger than 4096 bytes.
Show detail class & function name in error message of lua-binding
musikov
Fixing a bug that missing precision when getting strokeColor and fontFillColor
added Turkish and Ukrainian language support
hawkwood (Justin Hawkwood)
Fixing a bug that EditBox doesn't show any text if it's initialized with text.
Fixed a memory leak in new Audio.
wtyqm (zhang peng)
Fixing a bug that ccbRootPath wasn't passed to sub ccb nodes.
smilingpoplar (YangLe)
Fixing a bug that CCScale9Sprite doesn't support rotated spriteframe in atlas.
xxuejie
Add namespace prefix to selector macros
hannon235 (Chris)
Fixing a bug that the submenu of ExtensionTest in TestCpp can't scroll.
Implements a socket.io client extension and adds a test case.
Implements 'SIODelegate::fireEventToScript' method to integrate JSB event handling with the original native code.
Update socket.io network extension to correctly detect and manage connection to socket.io server versions 0.9.x-1.x
pktangyue
Fixing a bug that CCScale9Sprite::setInsetLeft/XXX can't work for rotated sprite frame.
Fixing a bug that Color and Opacity of Scale9Sprite will not be changed when it's added to NodeRGBA and run with FadeIn/Out actions.
Adding *.xccheckout to gitignore.
jllust
Fixing a bug that CCLabelBMFont crashes in glDrawElements of CCTextureAtlas::drawNumberOfQuads sometimes.
Sam Gross (colesbury)
Ignoring formatting specifiers in JavaScript log messages.
Make bindings-generator supports to bind std::function argument.
James Munro (jdmunro)
Added JSB support for ccpDistanceSQ.
Rafael (rafaelx)
A warning fix of AL_INVALID_NAME and AL_INVALID_OPERATION in SimpleAudioEngineOpenAL.cpp.
metalbass
Fixing an issue that sigslot::_connection_base# (from 0 to 8) don't have virtual destructors.
thp
Port Cocos2D-X to Qt 5
Nako Sung (nakosung)
Fixing a bug that wrong logic when pass an empty std::vector to WebSocket::init.
Exposing cc.RemoveSelf to JS.
exposed AssetsManager to javascript and added multiple-assetsManager support
dotsquid
Fixed the crash caused by improper deletion of VBOs and VAO in ParticleSystemQuad.
maciekczwa
Fixing a bug that stroke color with channel color values other than 255 doesn't take effect on android.
zcgit
a potential bug fix in Layer::init.
gkosciolek
Fixing a bug that observers with the same target and name but different sender are the same observer in NotificationCenter.
xbruce
Fixing a bug that crash appears when extending cc.ScrollView in JS.
Fixing a bug that cc.registerTargettedDelegate doesn't support pure js object as its target.
elwinarens (Elwin Arens)
Minor spelling changes in description of CCScene.h
signmotion (Andrey Syrokomsky)
Fixed some compiling-warnings (MSVC2012).
michaelcontento
[Android] use onWindowFocusChanged(bool) instead of onResume()/onPause()
Prevent nullptr access in AssetsManager
[Android] re-introduce Cocos2dxHelper.runOnGLThread(Runnable)
[Android] added EGL_RENDERABLE_TYPE to OpenGL attributes
Android: add xlargeScreens="true" to supports-screens
Trigger onKeyReleased only after the key has been released.
Makes Colors are now comparable and explicit convertible
bmanGH
Used gl caching functions in TexturePVR::createGLTexture()
Configuration of VAO in runtime
Added setUniformLocationWithMatrix2fv, setUniformLocationWithMatrix3fv mothed into GLProgram class
Fixed a bug that object which isn't in Vector would also be released when invoking Vector::eraseObject.
Fixed a bug that Timer::cancel always call Director::getInstance()->getScheduler() even in another Scheduler.
Fix crash if label's type is STRING_TEXTURE and label->sortAllChildren is called
metadao
make create_project.py more pythonic and fix some typoes
timothyqiu
Project creator: use absolute path for json config files
Documentation fixes
A better way to locate project creator
rablwupei
Fixed a memory leak in ScriptingCore::runScript()
Fixed a memory leak in Spine.
Added support of passing array to cc.Sequence.create and cc.Spawn.create.
Fixed a bug that sys.localStorage.getItem() does not support non-ascii string.
Fixed a memory leak in XMLHttpRequest.
Fixed a bug that wrong convention to jsval in cccolor4f_to_jsval and cccolor3b_to_jsval.
Keita Obo (ktaobo)
Avoid unnecessary object duplication for Scale9Sprite.
jimmystar
Fixed a bug that cc.Scheduler.schedule(target, func) without repeat argument couldn't repeat schedule forever on device.
XiaoLongHan (kpkhxlgy0)
Fixed a bug that outside of keyboard can't be responded to close keyboard when using EditBox.
lettas
A fix for multi-platform template.
HoGarfield (garfield_ho)
Fixed a bug that CCBReader can't play sequence automatically in JSB.
Could not set next animation in CCBAnimationCompleted callback.
Fixed missing to add JSAutoCompartment when invoking JS functions from C++.
CCBReader: To set anchor point to 0,0 when created by loader.
Potential crash when websocket connection closes.
lite3
Fixed a bug that Node's anchor point was changed after being added to ScrollView.
Added HttpClient::sendImmediate()
Added operator == != for Value
Replace dynamic_cast to std::is_base_of in object_to_luaval
Added support normalize path on android
FileUtils: Remove old path while adding existing search path
superrad
Clear NoSuchMethodError Exception when JniHelper fails to find methodID
Nite Luo (darkdukey)
Added Mouse Support For Desktop Platforms.
ledyba
Fixed a bug that EventListeners can't be removed sometimes.
Fixed a bug that the data size has to be specified when parsing XML using TinyXML.
Closed X display after getting DPI on Linux.
Luis Parravicini (luisparravicini)
Fixed typos in create_project.py.
xhcnb
Device::setAccelerometerEnabled needs to be invoked before adding ACC listener.
Fixed a bug that it will get wrong custom properties when use different count custom properties in CocosBuilder.
Correct TotalTime of ActionObject
bopohaa
Fixed a bug that Webp test crashes.
lajos
FontTest isn't rendered correctly with custom TTF font on Mac platform.
hulefei
Added gui namespace before SEL_TouchEvent.
zhiqiangxu
Fixed a logic error in ControlUtils::RectUnion.
Fixed an issue that there is an useless conversion in ScrollView::onTouchBegan.
Deleted several lines of useless code in ScrollView::deaccelerateScrolling.
Fixed that ScrollView should implement ActionTweenDelegate.
Fixed LabelBMFont::getBoundingBox() position error
yinkaile (2youyouo2)
Maintainer of Armature Bone Animation.
dmurtagh
Fixed a bug that UserDefault::getDoubleForKey() doesn't pass default value to Java.
Fixed a compile error when CC_SPRITE_DEBUG_DRAW is on
seobyeongky
Updates spine runtime.
Fixed a potential bug in Data's copy constructor.
Fixed the bug that MotionStreak can not work with MoveTo and MoveBy
Fixed a bug that HttpAsynConnection can not get error content if response code less than 200 or response code greater or equal than 300
luocker
Fix a bug that string itself is also modified in `String::componentsSeparatedByString`.
omersaeed
Fix a bug that game will crash if connection breaks during download using AssetManager.
SBKarr
AngelCode binary file format support for LabelBMFont.
zarelaky
OpenAL context isn't destroyed correctly on mac and ios.
kicktheken (Kenneth Chan)
Fixed a bug that the setBlendFunc method of some classes wasn't exposed to LUA.
Fix lua project template crash on iOS5.1 device
Fix layout constant syntax error in lua-binding
zilongshanren
Fixed a bug that missing to check self assignment of Vector<T>, Map<K,V>, Value and String.
Fixed a bug that move assignment operator doesn't clear previous content bug.
Fixed the compile error of Map's getRandomObject.
daltomi
Fixed a typo in Director class.
Removed an unnecessary boolean flag in CCFontAtlasCache.cpp.
Used 'cbegin/cend', 'const std::string' where it's reasonable.
v1ctor
ControlSlider supports to set selected thumb sprite.
ControlButton supports to set scale ratio of touchdown state
akof1314
TestCpp works by using CMake and mingw on Windows.
Pisces000221
Corrected a few mistakes in the README file of project-creator.
Corrected a mistake in README.
Fixed a bug that a string which only contains CJK characters can't make a line-break when it's needed.
Fixed a bug that if the UISlider is faded, the slide ball won't fade together
hbbalfred
Fixed a bug that crash if file doesn't exist when using FileUtils::getStringFromFile.
Fixed a bug that cc.BuilderReader.load( path, null, parentSize ); was not allowed.
liang8305
Use multiple processes according the number of cores to build android project
pandamicro
Exposed SAXParser to JS, it is used for parsing XML in JS.
hanjukim
Fixed a bug that color and opacity settings were not applied when invoking Label::alignText.
Fixed the bug that FileUtils:getStringFromFile() may return a unterminated string
Skip BOM in DataReaderHelper::addDataFromJsonCache()
bagobor
Fixed a memory leak in AssetsManager::uncompress.
Code format fix and small optimizations in cocostudio/CCActionNode.cpp.
ucchen
Exposed the missing data structures of Spine to JS.
justmao945
Corrected the definition of CMake variables.
maksqwe
Fixed string size check in BitmapDC::utf8ToUtf16 on win32 and assert condition in TriggerMng.
wefiends
s3tc compressed textures with no mipmaps fail to be loaded.
Added createWithFullscreen overloaded method that sets video mode
floatinghotpot
Fixed a bug that no callback is invoked when websocket connection fails
Linghui
Updated README of template: fix wrong platform java path.
seemk
Fixed crash if invoking Director::end() on WINDOWS.
odedsh
Fixed a bug that loading custom fonts from ttf file fails on windows.
Wilhansen
Fixed a bug that spine::Skeleton would not be updated after re-adding to scene.
huangml
Fixed a bug that Node::removeAllChildrenWithCleanup() does not remove PhysicsBody.
newnon
Adds getCurrentLanguageCode() which returns iso 639-1 language code.
Adds support for get response when Activity's onActivityResult is triggered.
Improve Android projects.
Android jni error clear & more readable log.
Add support of software PVRTC v1 decompression.
Fixed a bug that ttf font have not effect on Mac OS X.
Fixed a bug that before touchMove Touch::_prevPoint contains junk.
Added Device::setKeepScreenOn().
Fixed Label performance problem.
Added Node::stopAllActionsByTag && ActionManager::removeAllActionsByTag.
Added getAllTouches() in GLViewProtocol.
Precompiled headers improvements.
Added Application::openUrl for all supported platforms ecept WP8 and WinRT.
Scale9Sprite capInsets set fix.
Clang static analyzer crash fix.
Fix include in cocos network module.
Slider misprint fix.
Fix web socket crash.
Scale9Sprite cropped sprite frames support.
youknowone
Adds iOS-like elastic bounceback support for cocos2d::extension::ScrollView
aeonmine
Fixed ActionObject memory leak in ActionManagerEx::initWithDictionary
Fixed memory leak in cocos studiov2.0 reader
LoungeKatt
Corrected a mistake of building android project in README.md
flashjay
Remove deprecated code in lua tests & template
luaLoadChunksFromZip should just remove .lua or .luac extension
zukkun
Fixed incorrect function invocation in PhysicsBody::setAngularVelocityLimit
dbaack
Fixed a bug that removing and re-adding an event listener will trigger assert
zakmandhro
A typo fix in RELEASE_NOTES.md
mgcL
A potential memory leak fix in value's default constructor
Added ScriptHandlerMgr::destroyInstance to avoid memory leak
Mazyod
Fixed a bug that HTTPClient reports 2xx status codes as errors
Added missing Text Font and Placeholder feature of EditBox for Mac platform
HttpRequest uses std::function as callback
EditBox: mac secure input
Fix a bug that can not get/set text in password mode on Mac OS X
Make sure TableView parents are visible before handling touch
Fixed memory leak in HttpRequest
iSevenDays
Fixed a bug that the result of 'malloc' is incompatible with type 'unsigned char *' in Image::saveImageToPNG
Fixed a potential memory leak in CCEditBoxImplIOS.mm
Fixed incompatible pointer conversion in external/chipmunk/src/cpArray.c
Fixed memory leak in 'Image'
Fixed loosing precision when using 'recv' in 'Console'
Fixed link error with Xcode 6 when building with 32-bit architecture
Fixed CMake for Mac OS X
ololomax
Fixed a potential crash in SceneReader::createNodeWithSceneFile
gaoxiaosong
Fixed a warning in cpCollision.c
sachingarg05
Re-added orientation change callback in java activity
GLProgram should not abort() if shader compilation fails, returning false is better.
dplusic
Fixed that cc.pGetAngle may return wrong value
zifter
Fixed a bug that the effect of particle loaded from CocosBuilder is incorrectly
Fix twice calling onExit
Fixed bug with cascade opacity and color for control button
Fix Progress Action. Not working with charging from 100 to 0.
twhittock
Fixed a bug that Application::run returns wrong value on Mac platform
asmodehn
Added SDK / NDK detection based on PATH in Setup.py
myourys
Make cpp template support Eclipse c++ project
NatWeiss
Fix compilation error using arch i386
Fixed debug-config crash if a FrameBuffer has no RenderTargetDepthStencil.
favorcode
Correct some doxygen comment
asuuma
Fix Repeat will run one more over in rare situations.
uqtimes
Fix NSNotificationCenter and NSTimer leaks
ntotani
fix building error in lua-binding in release mode
Fixed WebView lua-bind method name.
kezhuw
AutoReleasePool manager improvement
Fixed a bug that condition variable sleep on unrelated mutex in HttpClient
zhouxiaoxiaoxujian
Added TextField::getStringLength()
Add shadow, outline, glow filter support for UIText
Fix UITextField IME can't auto detach
Add getChildByName method for get a node that can be cast to Type T
Improvement ImageViewReader don't necessary loadTexture when imageFilePath is empty
QiuleiWang
Fix the bug that calculated height of multi-line string was incorrect on iOS
Rumist
Fix the bug that the result of Director->convertToUI() is error.
kyokomi
Fix the bug that UIButton doesn't support TTF font
Fix a bug of TextReader
Fix a bug that UITextField doesn't support TTF font
Setted contentSize in CSLoader
gin0606
Add a new line at the end of a file
Fix a bug that crash happened when try to remove videoView(STATE_PLAYBACK_COMPLETED) in android
Fix video scale issue in iOS
Fix iOS VideoPlayer memory leak
Added c++11 random library support
Added WebView widget which supports iOS and Android
billtt
Fixed a bug that Node::setScale(float) may not work properly
network: Fixed a problem where WebSocket messages may pile up
Teivaz
Custom uniform search optimization
Fixed compiling error on WP8.
Added method for custom precompiled shader program loading on WP8
Enable screen orientation change handling on WP8
Enabled GLProgramState restoring on render recreated on WP8
chareice
Make `setup.py` work on zsh
taug
Could add seach path and resolution order path in front.
CaiCQ
Fix a but that LabelTTF may lost chinese characters on linux
chenguangqi
Fixed a compiling error on Android
Fixed an error when importing project using Eclipse on Android
uorbe001
Allow setting bundle to use in file utils on iOS and Mac OS X
yongkangchen
Fixed a bug that font size of EditBox is not scaled when glView is scaled on Mac OS X
Fixed a bug that Label::setTextColor does not have any effect on Mac OS X
wagulu
Fixed a bug that particle effect is wrong when scaled
reckhou
Optimize FPS control on Android
dzl-ian
Added getter and setter for TextColor for UIText
zii
Added utils::gettime()
takaken1994
Added function for setting min/max scale for ScrollView
studio: Removed "using namespace cocos2d" from CCFrame.h
maltium
Added 3D rotation support to RotateTo action
Hamken100per
Added a function getAssetManager() on CCFileUtilsAndroid
rny
Fixed LabelTTF::getBoundingBox() position error
SpriteFrameCache load from plist file content data
AppleJDay
Add Feature:EventMouse should support getDelta, getDeltaX, getDeltaY functions
GavinThornton
Fixed a bug that when a sprite added into SpriteBatchNod it will turn black if setting opacity
DavidPartouche
Fixed the bug that video player not showing on iOS if it's not in FullScreen mode
zaWasp
Added support for applicationDidEnterBackground / applicationWillEnterForeground on win32
xiangxw
Fixed the bug that Console::sendPrompt() will send extra `\0`
kaishiqi
Fixed a but that cursor postion is wrong on desktop.
jagd
Added setSubsteps() and getSubsteps() in PhysicsWorld
denpen
Fixed a bug that scroll view hidden picks up the touch events.
joewan
Fixed memory leak when use menu_selector
zhongfq
Optimize decompress jpg data
Fixed memory leak of TextureCache::reloadTexture()
wohaaitinciu
WebView support on windows.
Fix a fatal bug in EditBox implement for platform win32.
guykogus
Implemented Application::openUrl for WP8 and WinRT
tttreal
Fixed Label::getStringNumLines()
hongliang-goudou
Fixed the bug that UI animation playing crash if GUI JSON file is loaded again
yestein
Add Cocostudio Armature getOffsetPoints API for Lua
coldfog
Fix bug that ActionManagerEx::initWithBinary can only load one UI animation
timur-losev
Fix a bug that GLProgramCache::addGLProgram() can not replace existing program
TimothyZhang
Fixed a potential memory leak in GLProgram::setGLProgram()
Add jsb.fileUtils.writeDataToFile().
ahlwong
Fix Label Kerning on Single Characters
Svenito
Add greater than operator to Vec2
liamcindy
Update ui button size changed logic.
Added support for Cocos Studio Light3D.
Fix scrollview render errorl.
Update for text effect clone.
Update controlButton size calculate with new Scale9Sprite logic.
Update pageview to support adjust child size.
vovkasm
Fix warnings for Xcode6.1
nilium
Unignore libs dir in plugin and fix Travis script to descend into included directories
shrimpz
Fix two typos in luaval_to_quaternion
Fix label crashed on android
ton1517
Fix the issue that JumpTo can not be applied more than once
takaokato
Fix wrong result in Node:getParenttoNodeTransform() if node is transformed
AknEp
Fix FileUtils::fullPathForFilename return empty string if file not found
kompjoefriek
Fix compiling warnings
Device: Added vibrate support to enable vibration for a duration.
tmr111116
fix random int overflow
flamefox
fix the bug that Sprite3D::getAttachNode() should failed when there is no bone with name
ryule
Fixed HttpClient-ios request to work when the data is started by 0x00
loadrunner
Added romanian languange support
Added sensor property for PhysicsShape
Added line spacing/leading feature to Label.
Changed label font size type to float.
Removed scale factor for label shadow.
Fixed a TMXLayer bug: When using float values (for example the actual position of the character) to get the current tile, the wrong tile is sometimes/usually returned.
Almax27
RenderQueue command buffer optimize.
Removed ScrollView::_innerContainer pointer copy.
IgorMats
Added MotionStreak::getStroke/setStroke
matsuokah
Fixed the bug that JNI illegal start byte error causes crashing error on Android 5.0
babcca
Fixed crashing when playing streamed MP4 file on iOS
milos1290
Added Lerp for Vec3
Added ActionFloat
perminovVS
Optimize Vec3 and Vec2
Added `UserDefault::setDelegate()`
FileUtils: Added FileUtils::getSuitableFOpen() for convert utf8 to locale, for specific platform
platform: Correct all usage of unicode version winapi in FileUtils for win32
FileUtils: Added FileUtils::getFileExtension for getting file's extension name
utils: Made utils::captureScreen saving file in another thread to improve the performance
Added check for glfwCreateWindow.
Refined AssetsManagerEx unzipping by using async.
Fixed a bug in FileUtilsWin32::removeDirectory when the file begins with ".".
Corrected the keyboard codes for Desktop and WinRT.
Added some support for mouse on WinRT.
Correct the convertion between unicode and utf8 on WinRT.
qiutaoleo
Added a feature to check case characters for filename on windows
HueyPark
Fixed memory leak in HttpClient on iOS
Dimon4eg
Fixed crash on AssetsManager
Fixed memory leak of WebView on iOS
Fixed crahed that if url contains illegal characters on Android
log: Fixed crash on Windows if passing string more than 16kb to cocos2d::log
Fixed a crash bug when csb file is broken.
Fixed a crash bug in LoadingBar.
Fixed a crash bug in destructor of FontFreeType.
UI: Set focus to Widget when touched.
tankorsmash
Fixed the bug that ProgressTimer::setSprite() doesn't take effect
namezero111111
ui: TextField add `getTextColor`, `getTextHorizontalAlignment` and `getTextVerticalAlignment` API
Physics: Fixed circle shape debug draw incorrect issue
shinhirota
JS: Fixed issue of iOS/JS reflection `callStaticMethod` with bool arg
oscr
Fix two issues with download-deps.py
Capitalize default option in download-deps.py
platform: Added debug flag -Wextra to linux CMakeFile
iris-wy
platform: Fixed warning "Service Intent must be explicit" on Android
alexpeak
Label: Fixed rendering LabelTTF characters as black boxes on Android by ensuring atlases are purged before resetting
ywxzm
Lua: Fixed onTouch begin don't return value
xpol
Sprite: Fixed some warnings and a related bug in CCSprite.
Fixes boring deprecated warning.
marzapower
UI: Fixed inertial scrolling for CCScrollView
MAUSMAUSgames
Action: Permitted setting bitwise flags to action
RUKD
ParticleSystem: performance improvement
m-yukio
UI: RichText support new line element.
Fraggle
Fix PMA Handling issue.
nhuanvd
Fix cannot add view to mFrameLayout when extends Cocos2dxActivity.
1scaR1
Add Scale9Sprite fade actions with cascade opacity enabled in js-test.
FrancoisDupayrat
Fix edit box setPlaceholderFontName and scale font size issue.
cesarpachon
AudioEngine on Linux replace the original SimpleAudioEngine with a new version of FMOD, now AudioEngine support all platforms!
cezheng
Fix Downloader bug for iOS & Android.
pandemosth
Fix crash when removing a remotely downloaded image from texture cache in js-binding.
GuoLunHao
Add quiet option for Cocos Toolkit.
Retired Core Developers:
WenSheng Yang
Author of windows port, CCTextField,
Designer of CCApplication/CCEGLView/platform structure.
He's working together with 2dx core team but leading FishingJoy game
RongHong Huang (flyingpaper)
Author of cocos2d-xna and spent all his time on wp7.
Bo Yu (boyu0)
anxi
Added UIEditBox support on linux platform.
avail
Fixed minor typo in README.
cpascal
Fixed a crash bug of AudioPlayer in Win32.
geron-cn
Removed redundant interface in CCSkeletonNode.
Fixed a bug that a same frame index is inserted after animation speed is scaled.
Fixed crash when recall a cached timeline after scene exited.
Added ActionTimeline::setAnimationEndCallBack and ActionTimeline::addFrameEndCallFunc.
igorzel
Fixed a crash bug caused by integer overflow in Device::getTextureDataForText on iOS.
KAIO2
Fixed typos and syntax errors.
kammy
Moved initialization of image to an appropriate location, because it always called twice in SpriteFrameCache::addSpriteFramesWithFile()
lijinlong
Fixed a bug of luabinding enumerateChildren.
linguofeng
Added UPDATE_FAILED and ERROR_DECOMPRESS in Lua.
lsybblll
Fixed a bug in CCPhysics3DComponent.cpp that oldBool is set with a wrong value.
mogemimi
Fixed various compiler warnings on Xcode 7.
Fixed some minor typos in lua bindings.
Fixed a minor typo and renamed INTIAL_CAPS_ALL_CHARACTERS to INITIAL_CAPS_ALL_CHARACTERS in UIEditBox.
Fixed some minor typos.
Fixed Wformat-security warning on Xcode.
Added missing override keyword.
Fix memory leak when initWithImage() failed.
Fix deprecation warning in SkeletonRenderer.
Fix typos in documentation and comments.
njh0602
Clean up the code of setRect() function.
Fixed syntax error in comment.
Add virtual keyword for some render related function.
noshbar
Changed the size of startFlag to 13.
Added checks to see if temp1 and temp2 are non-null before dereferencing them.
"Changed some delete operations to be deletions of arrays where applicable.
Changed some "free" operations to "delete" where memory was allocated with "new".
pabitrapadhy
Fixed spelling and grammar mistakes.
seivan
Fixed a bug that cocos2d::Map may cause Dangling Pointers when inserting Ref Object which already exist in the Map.
EventListenerMouse will dispatch EventMouse events.
songchengjiang
Fixed a bug of nomalize_point which caused particle rendering error.
Fixed a bug that lua Scene3DTest "back" button did not work.
TheCodez
Added missing getChildByTag<>() API.
Fixed a bug that RefPtr test wasn't executed even in debug build.
Added Application::getVersion() to get the app version.
thuydx55
Fixed a bug of loading pluginx lib when compile Android with --compile-script flag.
Cocos2d-x can not grow so fast without the active community.
Thanks to all developers who report & trace bugs, discuss the engine usage in forum & QQ groups!
Special thanks to Ricardo Quesada for giving us lots of guidances & suggestions.