axmol/tools
Paul Gardiner 68ec773f39 lua: generate bindings for Sprite3DMaterial (#16609)
Add Sprite3DMaterial to the list of classes for autogeneration of
lua bindings.

Add a new test case to the end of Sprite3DTest.lua showing the
use of outline.material.
2016-09-30 09:34:16 +08:00
..
bindings-generator@32404751d5 Update bindings generator 2016-05-25 18:36:16 +08:00
cocos2d-console@e453ffab16 Luajit (#16620) 2016-09-28 16:19:20 +08:00
coding-style Upgrades to Spine v3.4 (#16242) 2016-07-28 07:25:50 -07:00
jenkins-scripts include include path check in Jenkins build script. 2016-03-21 11:41:17 +08:00
make-package Solve the error in git-archive-all tools. 2015-06-25 11:23:27 +08:00
particle fixed 'seperate' typo 2015-04-25 00:02:39 +03:00
performance-analyze Add tools for converting the performance tests data to excel files. 2015-09-14 09:52:21 +08:00
release fix doxygen document generate tool restore doxygen.config file unexpectly 2015-03-23 14:35:38 +08:00
simulator Fix memory leak when loading Cocos Studio file (#16487) 2016-09-02 10:33:00 +08:00
tojs Merge part of Cocos2d-x-lite (#16380) 2016-08-19 16:28:47 +08:00
tolua lua: generate bindings for Sprite3DMaterial (#16609) 2016-09-30 09:34:16 +08:00
travis-scripts generate binding codes and cocos_file.json (#16496) 2016-09-01 18:54:49 +08:00
missing-tools.txt rename file name 2014-08-06 15:01:18 +08:00