2d
|
fix #260 [ci build]
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2020-11-16 12:21:27 +08:00 |
3d
|
Refactor programState management (#236)
|
2020-10-16 16:23:14 +08:00 |
audio
|
Improve win dll support
|
2020-10-06 16:46:38 +08:00 |
base
|
Update lua bindings source [ci build]
|
2020-12-16 17:52:17 +08:00 |
math
|
fix ci warnings
|
2020-09-04 18:34:15 +08:00 |
navmesh
|
Update config.json [ci build]
|
2020-11-14 13:32:51 +08:00 |
network
|
Add setDispatchOnWorkThread support
|
2020-10-08 00:00:14 +08:00 |
physics
|
fix warning (#20146)
|
2019-09-24 11:31:35 +08:00 |
platform
|
Refactor android runOnGLThread
|
2020-12-09 15:13:57 +08:00 |
renderer
|
Unify CC_COMPAT_GL to control renderer backend
|
2020-12-02 03:03:05 -08:00 |
cocos2d.cpp
|
[ci skip]Release note (#20234)
|
2019-10-24 14:34:48 +08:00 |
cocos2d.h
|
Lock name
|
2020-10-24 21:57:36 +08:00 |
precheader.cpp
|
Speed up windows build (#18662)
|
2018-01-29 16:36:38 +08:00 |
precheader.h
|
Speed up windows build (#18662)
|
2018-01-29 16:36:38 +08:00 |