mirror of https://github.com/axmolengine/axmol.git
b87684c022
Sprite::setTexture(std::string&) works as expected. It sets the texture rect of the sprite |
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.. | ||
2d | ||
audio | ||
base | ||
editor-support | ||
gui | ||
math/kazmath | ||
network | ||
physics | ||
scripting | ||
storage/local-storage |