mirror of https://github.com/axmolengine/axmol.git
d51ad36613
* develop: (67 commits) Adds const in ShaderTest2.h Skew works again! [AUTO] : updating submodule reference to latest autogenerated bindings [AUTO] : updating submodule reference to latest autogenerated bindings Reverts submodule. Updates submodule of bindings-generator. Adds `std::for_each` test in invocation Reverts bindings-generator. fixed not render iterator in Sprite fixes update vs project for removes unneeded files getNodeToParentTransform fixes Node cleanup [AUTO] : updating submodule reference to latest autogenerated bindings Improves SpriteTest [AUTO] : updating submodule reference to latest autogenerated bindings Android and Linux fixes removes `using namespace std` from header file Removes unneeded files change play arguments ... Conflicts: cocos/2d/CCNode.cpp samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp |
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cocos2d_libs.xcodeproj | ||
cocos2d_samples.xcodeproj | ||
BuildHelpers.CMakeLists.txt | ||
android-build.py | ||
build-mingw32-gcc-make.sh | ||
cocos2d-win32.vc2012.sln | ||
install-deps-linux.sh | ||
win32-msvc-2010-x86.cmd | ||
win32-msvc-2012-x86.cmd | ||
win32-msvc-2013-x86.cmd |