mirror of https://github.com/axmolengine/axmol.git
a888f42d7f
cc.Ray:intersects now returns two results, an indication of hit or not, plus the distance along the ray. The function can still be called expecting a single argument and hence is backward compatible. Also correct the debug error message |
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lua_cocos2dx_3d_manual.cpp | ||
lua_cocos2dx_3d_manual.h |