mirror of https://github.com/axmolengine/axmol.git
99 lines
3.6 KiB
C++
99 lines
3.6 KiB
C++
/*
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* ControlSwitchTest.m
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*
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* Copyright (c) 2012 Yannick Loriot
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* http://yannickloriot.com
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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*/
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#include "CCControlSwitchTest.h"
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ControlSwitchTest::~ControlSwitchTest()
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{
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CC_SAFE_RELEASE(_displayValueLabel);
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}
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bool ControlSwitchTest::init()
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{
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if (ControlScene::init())
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{
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Size screenSize = Director::getInstance()->getWinSize();
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Node *layer = Node::create();
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layer->setPosition(Point(screenSize.width / 2, screenSize.height / 2));
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addChild(layer, 1);
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double layer_width = 0;
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// Add the black background for the text
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Scale9Sprite *background = Scale9Sprite::create("extensions/buttonBackground.png");
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background->setContentSize(Size(80, 50));
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background->setPosition(Point(layer_width + background->getContentSize().width / 2.0f, 0));
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layer->addChild(background);
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layer_width += background->getContentSize().width;
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_displayValueLabel = LabelTTF::create("#color" ,"Marker Felt" ,30);
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_displayValueLabel->retain();
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_displayValueLabel->setPosition(background->getPosition());
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layer->addChild(_displayValueLabel);
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// Create the switch
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ControlSwitch *switchControl = ControlSwitch::create
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(
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Sprite::create("extensions/switch-mask.png"),
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Sprite::create("extensions/switch-on.png"),
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Sprite::create("extensions/switch-off.png"),
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Sprite::create("extensions/switch-thumb.png"),
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LabelTTF::create("On", "Arial-BoldMT", 16),
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LabelTTF::create("Off", "Arial-BoldMT", 16)
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);
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switchControl->setPosition(Point(layer_width + 10 + switchControl->getContentSize().width / 2, 0));
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layer->addChild(switchControl);
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switchControl->addTargetWithActionForControlEvents(this, cccontrol_selector(ControlSwitchTest::valueChanged), ControlEventValueChanged);
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// Set the layer size
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layer->setContentSize(Size(layer_width, 0));
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layer->setAnchorPoint(Point(0.5f, 0.5f));
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// Update the value label
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valueChanged(switchControl, ControlEventValueChanged);
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return true;
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}
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return false;
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}
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void ControlSwitchTest::valueChanged(Object* sender, ControlEvent controlEvent)
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{
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ControlSwitch* pSwitch = (ControlSwitch*)sender;
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if (pSwitch->isOn())
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{
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_displayValueLabel->setString("On");
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}
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else
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{
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_displayValueLabel->setString("Off");
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}
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}
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