axmol/samples/Cpp/TestCpp/Classes/TextInputTest/TextInputTest.h

104 lines
3.0 KiB
C++

#ifndef __TEXT_INPUT_TEST_H__
#define __TEXT_INPUT_TEST_H__
#include "../testBasic.h"
#include "../BaseTest.h"
class KeyboardNotificationLayer;
/**
@brief TextInputTest for retain prev, reset, next, main menu buttons.
*/
class TextInputTest : public BaseTest
{
KeyboardNotificationLayer * _notificationLayer;
public:
TextInputTest();
void restartCallback(Object* pSender);
void nextCallback(Object* pSender);
void backCallback(Object* pSender);
std::string title();
void addKeyboardNotificationLayer(KeyboardNotificationLayer * layer);
virtual void onEnter();
};
//////////////////////////////////////////////////////////////////////////
// KeyboardNotificationLayer for test IME keyboard notification.
//////////////////////////////////////////////////////////////////////////
class KeyboardNotificationLayer : public Layer, public IMEDelegate
{
public:
KeyboardNotificationLayer();
virtual std::string subtitle() = 0;
virtual void onClickTrackNode(bool bClicked) = 0;
virtual void registerWithTouchDispatcher();
virtual void keyboardWillShow(IMEKeyboardNotificationInfo& info);
// Layer
virtual bool ccTouchBegan(Touch *pTouch, Event *pEvent);
virtual void ccTouchEnded(Touch *pTouch, Event *pEvent);
protected:
Node * _trackNode;
Point _beginPos;
};
//////////////////////////////////////////////////////////////////////////
// TextFieldTTFDefaultTest for test TextFieldTTF default behavior.
//////////////////////////////////////////////////////////////////////////
class TextFieldTTFDefaultTest : public KeyboardNotificationLayer
{
public:
// KeyboardNotificationLayer
virtual std::string subtitle();
virtual void onClickTrackNode(bool bClicked);
// Layer
virtual void onEnter();
};
//////////////////////////////////////////////////////////////////////////
// TextFieldTTFActionTest
//////////////////////////////////////////////////////////////////////////
class TextFieldTTFActionTest : public KeyboardNotificationLayer, public TextFieldDelegate
{
TextFieldTTF * _textField;
Action * _textFieldAction;
bool _action;
int _charLimit; // the textfield max char limit
public:
void callbackRemoveNodeWhenDidAction(Node * node);
// KeyboardNotificationLayer
virtual std::string subtitle();
virtual void onClickTrackNode(bool bClicked);
// Layer
virtual void onEnter();
virtual void onExit();
// TextFieldDelegate
virtual bool onTextFieldAttachWithIME(TextFieldTTF * pSender);
virtual bool onTextFieldDetachWithIME(TextFieldTTF * pSender);
virtual bool onTextFieldInsertText(TextFieldTTF * pSender, const char * text, int nLen);
virtual bool onTextFieldDeleteBackward(TextFieldTTF * pSender, const char * delText, int nLen);
virtual bool onDraw(TextFieldTTF * pSender);
};
class TextInputTestScene : public TestScene
{
public:
virtual void runThisTest();
};
#endif // __TEXT_INPUT_TEST_H__