mirror of https://github.com/axmolengine/axmol.git
19 lines
502 B
C++
19 lines
502 B
C++
#include "CCBFileLoader.h"
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using namespace cocos2d;
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namespace cocosbuilder {
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#define PROPERTY_CCBFILE "ccbFile"
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void CCBFileLoader::onHandlePropTypeCCBFile(Node * pNode, Node * pParent, const char * pPropertyName, Node * pCCBFileNode, CCBReader * ccbReader) {
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if(strcmp(pPropertyName, PROPERTY_CCBFILE) == 0) {
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((CCBFile*)pNode)->setCCBFileNode(pCCBFileNode);
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} else {
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NodeLoader::onHandlePropTypeCCBFile(pNode, pParent, pPropertyName, pCCBFileNode, ccbReader);
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}
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}
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}
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