mirror of https://github.com/axmolengine/axmol.git
89 lines
2.4 KiB
CMake
89 lines
2.4 KiB
CMake
#.rst:
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# FindGLFW3
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# ------------
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#
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# Locate glfw3 library
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#
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# This module defines
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#
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# ::
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#
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# GLFW3_LIBRARIES, the library to link against
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# GLFW3_FOUND, if false, do not try to link to FREETYPE
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# GLFW3_INCLUDE_DIRS, where to find headers.
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# This is the concatenation of the paths:
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# GLFW3_INCLUDE_DIR
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#
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#=============================================================================
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# Copyright 2014-2014 Martell Malone
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#
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# Distributed under the OSI-approved BSD License (the "License");
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# see accompanying file Copyright.txt for details.
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#
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# This software is distributed WITHOUT ANY WARRANTY; without even the
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# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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# See the License for more information.
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#=============================================================================
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# (To distribute this file outside of CMake, substitute the full
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# License text for the above reference.)
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# Try find glfw for our arch in external folder
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if(USE_PREBUILT_LIBS)
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find_path(GLFW3_INCLUDE_DIR glfw3.h
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PATHS ${COCOS_EXTERNAL_DIR}/glfw3/include/${PLATFORM_FOLDER}
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NO_DEFAULT_PATH
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)
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find_library(GLFW3_LIBRARY NAMES glfw3 libglfw3 lgfw
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PATHS
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${COCOS_EXTERNAL_DIR}/glfw3/prebuilt/${PLATFORM_FOLDER}/${ARCH_DIR}
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${COCOS_EXTERNAL_DIR}/glfw3/prebuilt/${PLATFORM_FOLDER}
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NO_DEFAULT_PATH
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)
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# cleanup if not found (prevent from mix prebuilt include paths and system installed libraries)
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if(NOT GLFW3_INCLUDE_DIR OR NOT GLFW3_LIBRARY)
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unset(GLFW3_INCLUDE_DIR CACHE)
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unset(GLFW3_LIBRARY CACHE)
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endif()
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endif(USE_PREBUILT_LIBS)
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FIND_PATH(GLFW3_INCLUDE_DIR glfw3.h
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HINTS
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ENV GLFW3_DIR
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PATH_SUFFIXES include/GLFW include
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PATHS
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~/Library/Frameworks
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/Library/Frameworks
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/usr/local
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/usr
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/sw # Fink
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/opt/local # DarwinPorts
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/opt/csw # Blastwave
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/opt
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)
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FIND_LIBRARY(GLFW3_LIBRARY
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NAMES glfw3 libglfw3 glfw
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HINTS
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ENV GLFW3_DIR
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PATH_SUFFIXES lib
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PATHS
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~/Library/Frameworks
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/Library/Frameworks
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/usr/local
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/usr
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/sw
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/opt/local
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/opt/csw
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/opt
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)
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set(GLFW3_INCLUDE_DIRS "${GLFW3_INCLUDE_DIR}")
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set(GLFW3_LIBRARIES "${GLFW3_LIBRARY}")
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INCLUDE(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
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# handle the QUIETLY and REQUIRED arguments and set GLFW3_FOUND to TRUE if
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# all listed variables are TRUE
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(GLFW3 DEFAULT_MSG GLFW3_LIBRARIES GLFW3_INCLUDE_DIR)
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MARK_AS_ADVANCED(GLFW3_INCLUDE_DIR GLFW3_LIBRARIES GLFW3_LIBRARY)
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