axmol/cmake/Modules/FindGLFW3.cmake

89 lines
2.4 KiB
CMake

#.rst:
# FindGLFW3
# ------------
#
# Locate glfw3 library
#
# This module defines
#
# ::
#
# GLFW3_LIBRARIES, the library to link against
# GLFW3_FOUND, if false, do not try to link to FREETYPE
# GLFW3_INCLUDE_DIRS, where to find headers.
# This is the concatenation of the paths:
# GLFW3_INCLUDE_DIR
#
#=============================================================================
# Copyright 2014-2014 Martell Malone
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distribute this file outside of CMake, substitute the full
# License text for the above reference.)
# Try find glfw for our arch in external folder
if(USE_PREBUILT_LIBS)
find_path(GLFW3_INCLUDE_DIR glfw3.h
PATHS ${COCOS_EXTERNAL_DIR}/glfw3/include/${PLATFORM_FOLDER}
NO_DEFAULT_PATH
)
find_library(GLFW3_LIBRARY NAMES glfw3 libglfw3 lgfw
PATHS
${COCOS_EXTERNAL_DIR}/glfw3/prebuilt/${PLATFORM_FOLDER}/${ARCH_DIR}
${COCOS_EXTERNAL_DIR}/glfw3/prebuilt/${PLATFORM_FOLDER}
NO_DEFAULT_PATH
)
# cleanup if not found (prevent from mix prebuilt include paths and system installed libraries)
if(NOT GLFW3_INCLUDE_DIR OR NOT GLFW3_LIBRARY)
unset(GLFW3_INCLUDE_DIR CACHE)
unset(GLFW3_LIBRARY CACHE)
endif()
endif(USE_PREBUILT_LIBS)
FIND_PATH(GLFW3_INCLUDE_DIR glfw3.h
HINTS
ENV GLFW3_DIR
PATH_SUFFIXES include/GLFW include
PATHS
~/Library/Frameworks
/Library/Frameworks
/usr/local
/usr
/sw # Fink
/opt/local # DarwinPorts
/opt/csw # Blastwave
/opt
)
FIND_LIBRARY(GLFW3_LIBRARY
NAMES glfw3 libglfw3 glfw
HINTS
ENV GLFW3_DIR
PATH_SUFFIXES lib
PATHS
~/Library/Frameworks
/Library/Frameworks
/usr/local
/usr
/sw
/opt/local
/opt/csw
/opt
)
set(GLFW3_INCLUDE_DIRS "${GLFW3_INCLUDE_DIR}")
set(GLFW3_LIBRARIES "${GLFW3_LIBRARY}")
INCLUDE(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
# handle the QUIETLY and REQUIRED arguments and set GLFW3_FOUND to TRUE if
# all listed variables are TRUE
FIND_PACKAGE_HANDLE_STANDARD_ARGS(GLFW3 DEFAULT_MSG GLFW3_LIBRARIES GLFW3_INCLUDE_DIR)
MARK_AS_ADVANCED(GLFW3_INCLUDE_DIR GLFW3_LIBRARIES GLFW3_LIBRARY)