axmol/cocos/CMakeLists.txt

208 lines
5.9 KiB
CMake

#/****************************************************************************
# Copyright (c) 2013 cocos2d-x.org
# Copyright (c) 2014 martell malone
#
# http://www.cocos2d-x.org
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
# THE SOFTWARE.
# ****************************************************************************/
# this CMakeLists is to generate libcocos2d.a
cmake_minimum_required(VERSION 2.8)
if(WINDOWS)
ADD_DEFINITIONS(-DUNICODE -D_UNICODE)
endif()
if(WINDOWS AND NOT BUILD_STATIC)
ADD_DEFINITIONS (-D_USRDLL)
endif()
include(2d/CMakeLists.txt)
include(3d/CMakeLists.txt)
include(platform/CMakeLists.txt)
include(physics/CMakeLists.txt)
include(math/CMakeLists.txt)
include(renderer/CMakeLists.txt)
include(base/CMakeLists.txt)
include(deprecated/CMakeLists.txt)
include(ui/CMakeLists.txt)
include(network/CMakeLists.txt)
include(audio/CMakeLists.txt)
include(storage/CMakeLists.txt)
if(BUILD_EDITOR_COCOSBUILDER)
include(editor-support/cocosbuilder/CMakeLists.txt)
set(COCOS_EDITOR_SUPPORT_SRC ${COCOS_EDITOR_SUPPORT_SRC} ${COCOS_CCB_SRC})
endif(BUILD_EDITOR_COCOSBUILDER)
if(BUILD_EDITOR_COCOSTUDIO)
include(editor-support/cocostudio/CMakeLists.txt)
set(COCOS_EDITOR_SUPPORT_SRC ${COCOS_EDITOR_SUPPORT_SRC} ${COCOS_CS_SRC})
endif(BUILD_EDITOR_COCOSTUDIO)
if(BUILD_EDITOR_SPINE)
include(editor-support/spine/CMakeLists.txt)
set(COCOS_EDITOR_SUPPORT_SRC ${COCOS_EDITOR_SUPPORT_SRC} ${COCOS_SPINE_SRC})
endif(BUILD_EDITOR_SPINE)
include(../extensions/CMakeLists.txt)
set(COCOS_SRC cocos2d.cpp
${COCOS_2D_SRC}
${COCOS_3D_SRC}
${COCOS_PLATFORM_SRC}
${COCOS_PHYSICS_SRC}
${COCOS_MATH_SRC}
${COCOS_RENDERER_SRC}
${COCOS_BASE_SRC}
${COCOS_AUDIO_SRC}
${COCOS_UI_SRC}
${COCOS_DEPRECATED_SRC}
${COCOS_NETWORK_SRC}
${COCOS_EDITOR_SUPPORT_SRC}
${COCOS_EXTENSIONS_SRC}
)
if(MINGW)
find_package(Protobuf REQUIRED)
#find_package(MiniZip REQUIRED)
#${MINIZIP_INCLUDE_DIR}
find_package(ZLIB REQUIRED)
message( STATUS "ZLIB dirs: ${ZLIB_INCLUDE_DIRS}")
message( STATUS "Protobuf dirs: ${PROTOBUF_INCLUDE_DIRS}")
include_directories(${ZLIB_INCLUDE_DIRS} ${PROTOBUF_INCLUDE_DIRS})
else()
#todo: provide prebuild versions of minizip for android ios mac and msvc
#done: prebuilt version for mingw-w64 (linux distros should have them also)
# check for opensuse the buildbot system arch and ubuntu
include_directories(
../external/unzip)
endif()
#todo: provide prebuild versions of the xx libs for all platforms
include_directories(
../external/xxhash
../external/xxtea)
add_library(cocos2d ${BUILD_TYPE} ${COCOS_SRC})
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(FMOD_LIB "fmodex64")
elseif(CMAKE_SIZEOF_VOID_P EQUAL 4)
set(FMOD_LIB "fmodex")
endif()
if(MINGW)
set(PLATFORM_SPECIFIC_LIBS curl glew32 opengl32 iconv bz2)
elseif(WINDOWS)
set(PLATFORM_SPECIFIC_LIBS libcurl_imp glew32 opengl32 libiconv)
elseif(LINUX)
set(PLATFORM_SPECIFIC_LIBS curl ssl crypto fontconfig pthread GLEW GL X11 rt ${FMOD_LIB})
elseif(MACOSX OR APPLE)
INCLUDE_DIRECTORIES ( /System/Library/Frameworks )
FIND_LIBRARY(COCOA_LIBRARY Cocoa)
FIND_LIBRARY(OPENGL_LIBRARY OpenGL )
FIND_LIBRARY(AUDIOTOOLBOX_LIBRARY AudioToolbox)
FIND_LIBRARY(OPENAL_LIBRARY OpenAL )
FIND_LIBRARY(QUARTZCORE_LIBRARY QuartzCore )
FIND_LIBRARY(APPLICATIONSERVICES_LIBRARY ApplicationServices)
FIND_LIBRARY(IOKIT_LIBRARY IOKit)
FIND_LIBRARY(FOUNDATION_LIBRARY Foundation)
set(PLATFORM_SPECIFIC_LIBS
curl
${COCOA_LIBRARY}
${OPENGL_LIBRARY}
${OPENAL_LIBRARY}
${AUDIOTOOLBOX_LIBRARY}
${QUARTZCORE_LIBRARY}
${APPLICATIONSERVICES_LIBRARY}
${IOKIT_LIBRARY}
${FOUNDATION_LIBRARY}
)
elseif(ANDROID)
set(PLATFORM_SPECIFIC_LIBS GLESv2 log android)
else()
message( FATAL_ERROR "Unsupported platform, CMake will exit" )
endif()
# Add GLFW3 for desktop platforms
if(LINUX OR MACOSX OR WINDOWS)
list(APPEND PLATFORM_SPECIFIC_LIBS ${GLFW3_LIBRARIES})
endif()
add_definitions(${PNG_DEFINITIONS})
include_directories(
${ZLIB_INCLUDE_DIRS}
${JPEG_INCLUDE_DIRS}
${PNG_INCLUDE_DIRS}
${TIFF_INCLUDE_DIRS}
${TinyXML2_INCLUDE_DIRS}
${WEBSOCKETS_INCLUDE_DIRS}
)
target_link_libraries(cocos2d
protobuf unzip xxhash
${ZLIB_LIBRARIES}
${JPEG_LIBRARIES}
${PNG_LIBRARIES}
${TIFF_LIBRARIES}
${TinyXML2_LIBRARIES}
${WEBSOCKETS_LIBRARIES}
${FREETYPE_LIBRARIES}
${PLATFORM_SPECIFIC_LIBS}
)
if(USE_WEBP)
add_definitions(-DCC_USE_WEBP=1)
include_directories(${WEBP_INCLUDE_DIRS})
target_link_libraries(cocos2d ${WEBP_LIBRARIES})
else()
add_definitions(-DCC_USE_WEBP=0)
endif()
if(USE_CHIPMUNK)
include_directories(${CHIPMUNK_INCLUDE_DIRS})
target_link_libraries(cocos2d ${CHIPMUNK_LIBRARIES})
endif()
if(USE_BOX2D)
include_directories(${Box2D_INCLUDE_DIRS})
target_link_libraries(cocos2d ${Box2D_LIBRARIES})
endif()
set_target_properties(cocos2d
PROPERTIES
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
VERSION "${COCOS2D_X_VERSION}"
)