axmol/cocos
codetypes c81b7a0f09 support load asset in internal storage or sdcard (#20359)
* support load asset in internal storage or sdcard

* fix crash when fullPath.size() == 0
2019-11-22 16:08:00 +08:00
..
2d format spelling (#20360) 2019-11-22 16:07:43 +08:00
3d remove duplicated PrgramState instance in the derived class of Node (#20350) 2019-11-20 11:04:42 +08:00
audio Remove experimental namespace (#20229) 2019-10-23 14:58:31 +08:00
base delete useless files and clean codes (#20279) 2019-11-06 14:24:06 +08:00
editor-support remove duplicated PrgramState instance in the derived class of Node (#20350) 2019-11-20 11:04:42 +08:00
math delete useless files and clean codes (#20279) 2019-11-06 14:24:06 +08:00
navmesh delete useless files and clean codes (#20279) 2019-11-06 14:24:06 +08:00
network fix asan reported errors (#20332) 2019-11-15 13:39:23 +08:00
physics fix warning (#20146) 2019-09-24 11:31:35 +08:00
physics3d delete useless files and clean codes (#20279) 2019-11-06 14:24:06 +08:00
platform fix issue that can not close keyboard if using EditBox on iOS (#20336) (#20340) 2019-11-15 13:45:39 +08:00
renderer fix setScissorRect crash (#20348) 2019-11-20 11:03:59 +08:00
scripting delete useless files and clean codes (#20279) 2019-11-06 14:24:06 +08:00
ui support load asset in internal storage or sdcard (#20359) 2019-11-22 16:08:00 +08:00
CMakeLists.txt fix iOS build issue (#20292) 2019-11-05 15:23:54 +08:00
cocos2d.cpp [ci skip]Release note (#20234) 2019-10-24 14:34:48 +08:00
cocos2d.h delete useless files and clean codes (#20279) 2019-11-06 14:24:06 +08:00
precheader.cpp Speed up windows build (#18662) 2018-01-29 16:36:38 +08:00
precheader.h Speed up windows build (#18662) 2018-01-29 16:36:38 +08:00