axmol/tests/cpp-tests/Classes/Box2DTestBed/tests/continuous_test.cpp

163 lines
5.4 KiB
C++

// MIT License
// Copyright (c) 2019 Erin Catto
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
#include "test.h"
class ContinuousTest : public Test
{
public:
ContinuousTest()
{
{
b2BodyDef bd;
bd.position.Set(0.0f, 0.0f);
b2Body* body = m_world->CreateBody(&bd);
b2EdgeShape edge;
edge.SetTwoSided(b2Vec2(-10.0f, 0.0f), b2Vec2(10.0f, 0.0f));
body->CreateFixture(&edge, 0.0f);
b2PolygonShape shape;
shape.SetAsBox(0.2f, 1.0f, b2Vec2(0.5f, 1.0f), 0.0f);
body->CreateFixture(&shape, 0.0f);
}
#if 1
{
b2BodyDef bd;
bd.type = b2_dynamicBody;
bd.position.Set(0.0f, 20.0f);
// bd.angle = 0.1f;
b2PolygonShape shape;
shape.SetAsBox(2.0f, 0.1f);
m_body = m_world->CreateBody(&bd);
m_body->CreateFixture(&shape, 1.0f);
m_angularVelocity = RandomFloat(-50.0f, 50.0f);
// m_angularVelocity = 46.661274f;
m_body->SetLinearVelocity(b2Vec2(0.0f, -100.0f));
m_body->SetAngularVelocity(m_angularVelocity);
}
#else
{
b2BodyDef bd;
bd.type = b2_dynamicBody;
bd.position.Set(0.0f, 2.0f);
b2Body* body = m_world->CreateBody(&bd);
b2CircleShape shape;
shape.m_p.SetZero();
shape.m_radius = 0.5f;
body->CreateFixture(&shape, 1.0f);
bd.bullet = true;
bd.position.Set(0.0f, 10.0f);
body = m_world->CreateBody(&bd);
body->CreateFixture(&shape, 1.0f);
body->SetLinearVelocity(b2Vec2(0.0f, -100.0f));
}
#endif
extern B2_API int32 b2_gjkCalls, b2_gjkIters, b2_gjkMaxIters;
extern B2_API int32 b2_toiCalls, b2_toiIters;
extern B2_API int32 b2_toiRootIters, b2_toiMaxRootIters;
extern B2_API float b2_toiTime, b2_toiMaxTime;
b2_gjkCalls = 0;
b2_gjkIters = 0;
b2_gjkMaxIters = 0;
b2_toiCalls = 0;
b2_toiIters = 0;
b2_toiRootIters = 0;
b2_toiMaxRootIters = 0;
b2_toiTime = 0.0f;
b2_toiMaxTime = 0.0f;
}
void Launch()
{
extern B2_API int32 b2_gjkCalls, b2_gjkIters, b2_gjkMaxIters;
extern B2_API int32 b2_toiCalls, b2_toiIters;
extern B2_API int32 b2_toiRootIters, b2_toiMaxRootIters;
extern B2_API float b2_toiTime, b2_toiMaxTime;
b2_gjkCalls = 0;
b2_gjkIters = 0;
b2_gjkMaxIters = 0;
b2_toiCalls = 0;
b2_toiIters = 0;
b2_toiRootIters = 0;
b2_toiMaxRootIters = 0;
b2_toiTime = 0.0f;
b2_toiMaxTime = 0.0f;
m_body->SetTransform(b2Vec2(0.0f, 20.0f), 0.0f);
m_angularVelocity = RandomFloat(-50.0f, 50.0f);
m_body->SetLinearVelocity(b2Vec2(0.0f, -100.0f));
m_body->SetAngularVelocity(m_angularVelocity);
}
void Step(Settings& settings) override
{
Test::Step(settings);
extern B2_API int32 b2_gjkCalls, b2_gjkIters, b2_gjkMaxIters;
if (b2_gjkCalls > 0)
{
DrawString(5, m_textLine, "gjk calls = %d, ave gjk iters = %3.1f, max gjk iters = %d", b2_gjkCalls,
b2_gjkIters / float(b2_gjkCalls), b2_gjkMaxIters);
}
extern B2_API int32 b2_toiCalls, b2_toiIters;
extern B2_API int32 b2_toiRootIters, b2_toiMaxRootIters;
extern B2_API float b2_toiTime, b2_toiMaxTime;
if (b2_toiCalls > 0)
{
DrawString(5, m_textLine, "toi calls = %d, ave [max] toi iters = %3.1f [%d]", b2_toiCalls,
b2_toiIters / float(b2_toiCalls), b2_toiMaxRootIters);
DrawString(5, m_textLine, "ave [max] toi root iters = %3.1f [%d]", b2_toiRootIters / float(b2_toiCalls),
b2_toiMaxRootIters);
DrawString(5, m_textLine, "ave [max] toi time = %.1f [%.1f] (microseconds)",
1000.0f * b2_toiTime / float(b2_toiCalls), 1000.0f * b2_toiMaxTime);
}
if (m_stepCount % 60 == 0)
{
Launch();
}
}
static Test* Create() { return new ContinuousTest; }
b2Body* m_body;
float m_angularVelocity;
};
static int testIndex = RegisterTest("Continuous", "Continuous Test", ContinuousTest::Create);