..
actions
issue #1310 : syncronize actions
2012-06-08 13:55:28 +08:00
base_nodes
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-06-08 15:31:23 +08:00
cocoa
issue #1310 : Removed some functions.
2012-06-08 17:15:00 +08:00
effects
issue #1188 : Refactor directory. Compile successfully on android and win32(vs2008 debug).
2012-04-25 16:18:04 +08:00
extensions
issue #1310 : Tests project updated!.
2012-06-08 17:34:15 +08:00
include
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-06-08 14:14:13 +08:00
kazmath
fixed #1270 : Fixed some warning on win32.
2012-05-29 17:11:33 +08:00
keypad_dispatcher
issue #1188 : Refactor directory. Compile successfully on android and win32(vs2008 debug).
2012-04-25 16:18:04 +08:00
label_nodes
issue #1310 : Made CCFileUtils as a singleton.
2012-06-08 16:22:57 +08:00
layers_scenes_transitions_nodes
issue #1310 : Updated CCScene.h.
2012-06-08 15:03:18 +08:00
menu_nodes
issue #1310 : Made CCFileUtils as a singleton.
2012-06-08 16:22:57 +08:00
misc_nodes
issue #1310 : Synchronize to RC2, HelloWorld works ok on win32.
2012-06-08 16:54:38 +08:00
particle_nodes
issue #1310 : Synchronize to RC2, HelloWorld works ok on win32.
2012-06-08 16:54:38 +08:00
platform
issue #1310 : Used CCLabelAtlas instead of CCLabelBMFont to display FPS,SPF status.
2012-06-11 10:59:57 +08:00
proj.ios
issue #1188 : Updated project configuration for ios platform.
2012-04-25 17:33:28 +08:00
proj.win32
issue #1310 : Synchronize to RC2, HelloWorld works ok on win32.
2012-06-08 16:54:38 +08:00
script_support
issue #1310 : syncronize actions
2012-06-08 13:55:28 +08:00
shaders
issue #1310 : Made CCFileUtils as a singleton.
2012-06-08 16:22:57 +08:00
sprite_nodes
issue #1310 : fixed a bug in CCSpriteFrameCache.cpp. Disable retina mode for tests project.
2012-06-08 17:58:21 +08:00
support
issue #1310 : Removed some functions.
2012-06-08 17:15:00 +08:00
text_input_node
issue #1188 : Refactor directory. Compile successfully on android and win32(vs2008 debug).
2012-04-25 16:18:04 +08:00
textures
issue #1310 : Synchronize to RC2, HelloWorld works ok on win32.
2012-06-08 16:54:38 +08:00
tileMap_parallax_nodes
issue #1310 : Made CCFileUtils as a singleton.
2012-06-08 16:22:57 +08:00
touch_dispatcher
fixed #1308 : Used std::sort to sort the touchHandler array.
2012-06-07 11:38:59 +08:00
Android.mk
fixed #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces.
2012-05-29 16:21:23 +08:00
CCCamera.cpp
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
2012-04-19 14:35:52 +08:00
CCCamera.h
issue #1188 : Refactor directory. Compile successfully on android and win32(vs2008 debug).
2012-04-25 16:18:04 +08:00
CCConfiguration.cpp
issue #1310 : First commit since sync to rc2.
2012-06-08 14:11:48 +08:00
CCConfiguration.h
issue #1310 : First commit since sync to rc2.
2012-06-08 14:11:48 +08:00
CCDirector.cpp
issue #1310 : Used CCLabelAtlas instead of CCLabelBMFont to display FPS,SPF status.
2012-06-11 10:59:57 +08:00
CCDirector.h
issue #1310 : Used CCLabelAtlas instead of CCLabelBMFont to display FPS,SPF status.
2012-06-11 10:59:57 +08:00
CCDrawingPrimitives.cpp
issue #1310 : Made CCFileUtils as a singleton.
2012-06-08 16:22:57 +08:00
CCDrawingPrimitives.h
issue #1310 : First commit since sync to rc2.
2012-06-08 14:11:48 +08:00
CCScheduler.cpp
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-06-08 14:14:13 +08:00
CCScheduler.h
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-06-08 14:14:13 +08:00
cocos2d.cpp
issue #1310 : First commit since sync to rc2.
2012-06-08 14:11:48 +08:00