axmol/core/renderer/backend/opengl
aismann 2a2e8a1e95 Improve c++11 for-loop performance with Universal References (#760) 2022-07-21 19:19:08 +08:00
..
BufferGL.cpp Migrate more macors 2022-07-16 10:43:05 +08:00
BufferGL.h Migrate more macors 2022-07-16 10:43:05 +08:00
CommandBufferGL.cpp Improve c++11 for-loop performance with Universal References (#760) 2022-07-21 19:19:08 +08:00
CommandBufferGL.h Migrate more macors 2022-07-16 10:43:05 +08:00
DepthStencilStateGL.cpp Migrate engine namespace to `axis`(abbv: `ax`) (#743) 2022-07-11 17:50:21 +08:00
DepthStencilStateGL.h Migrate engine namespace to `axis`(abbv: `ax`) (#743) 2022-07-11 17:50:21 +08:00
DeviceGL.cpp Migrate engine namespace to `axis`(abbv: `ax`) (#743) 2022-07-11 17:50:21 +08:00
DeviceGL.h Migrate engine namespace to `axis`(abbv: `ax`) (#743) 2022-07-11 17:50:21 +08:00
DeviceInfoGL.cpp Migrate more macors 2022-07-16 10:43:05 +08:00
DeviceInfoGL.h Migrate engine namespace to `axis`(abbv: `ax`) (#743) 2022-07-11 17:50:21 +08:00
MacrosGL.h Migrate more macors 2022-07-16 10:43:05 +08:00
ProgramGL.cpp Migrate more macors 2022-07-16 10:43:05 +08:00
ProgramGL.h Migrate more macors 2022-07-16 10:43:05 +08:00
RenderPipelineGL.cpp Migrate more macors 2022-07-16 10:43:05 +08:00
RenderPipelineGL.h Migrate engine namespace to `axis`(abbv: `ax`) (#743) 2022-07-11 17:50:21 +08:00
RenderTargetGL.cpp Migrate more macors 2022-07-16 10:43:05 +08:00
RenderTargetGL.h Migrate engine namespace to `axis`(abbv: `ax`) (#743) 2022-07-11 17:50:21 +08:00
ShaderModuleGL.cpp Migrate more macors 2022-07-16 10:43:05 +08:00
ShaderModuleGL.h Migrate engine namespace to `axis`(abbv: `ax`) (#743) 2022-07-11 17:50:21 +08:00
TextureGL.cpp Improve c++11 for-loop performance with Universal References (#760) 2022-07-21 19:19:08 +08:00
TextureGL.h Migrate more macors 2022-07-16 10:43:05 +08:00
UtilsGL.cpp Add primitive type support for mesh materials. 2022-07-20 02:33:45 +03:00
UtilsGL.h Migrate engine namespace to `axis`(abbv: `ax`) (#743) 2022-07-11 17:50:21 +08:00