mirror of https://github.com/axmolengine/axmol.git
122 lines
2.9 KiB
C++
122 lines
2.9 KiB
C++
#include "BaseObject.h"
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DRAGONBONES_NAMESPACE_BEGIN
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unsigned BaseObject::_hashCode = 0;
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unsigned BaseObject::_defaultMaxCount = 3000;
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std::map<std::size_t, unsigned> BaseObject::_maxCountMap;
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std::map<std::size_t, std::vector<BaseObject*>> BaseObject::_poolsMap;
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void BaseObject::_returnObject(BaseObject* object)
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{
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const auto classType = object->getClassTypeIndex();
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const auto maxCountIterator = _maxCountMap.find(classType);
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const auto maxCount = maxCountIterator != _maxCountMap.end() ? maxCountIterator->second : _defaultMaxCount;
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auto& pool = _poolsMap[classType];
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if (pool.size() < maxCount)
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{
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if (!object->_isInPool)
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{
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object->_isInPool = true;
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pool.push_back(object);
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}
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else
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{
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DRAGONBONES_ASSERT(false, "The object is already in the pool.");
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}
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}
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else
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{
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delete object;
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}
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}
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void BaseObject::setMaxCount(std::size_t classType, unsigned maxCount)
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{
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if (classType > 0)
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{
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const auto iterator = _poolsMap.find(classType);
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if (iterator != _poolsMap.end())
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{
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auto& pool = iterator->second;
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if (pool.size() > (size_t)maxCount)
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{
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for (auto i = (size_t)maxCount, l = pool.size(); i < l; ++i)
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{
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delete pool[i];
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}
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pool.resize(maxCount);
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}
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}
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_maxCountMap[classType] = maxCount;
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}
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else
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{
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_defaultMaxCount = maxCount;
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for (auto& pair : _poolsMap)
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{
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auto& pool = pair.second;
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if (pool.size() > (size_t)maxCount)
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{
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for (auto i = (size_t)maxCount, l = pool.size(); i < l; ++i)
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{
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delete pool[i];
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}
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pool.resize(maxCount);
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}
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if (_maxCountMap.find(pair.first) != _maxCountMap.end())
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{
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_maxCountMap[pair.first] = maxCount;
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}
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}
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}
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}
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void BaseObject::clearPool(std::size_t classType)
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{
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if (classType > 0)
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{
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const auto iterator = _poolsMap.find(classType);
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if (iterator != _poolsMap.end())
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{
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auto& pool = iterator->second;
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if (!pool.empty())
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{
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for (auto object : pool)
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{
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delete object;
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}
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pool.clear();
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}
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}
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}
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else
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{
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for (auto& pair : _poolsMap)
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{
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auto& pool = pair.second;
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if (!pool.empty())
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{
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for (auto object : pool)
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{
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delete object;
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}
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pool.clear();
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}
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}
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}
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}
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void BaseObject::returnToPool()
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{
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_onClear();
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BaseObject::_returnObject(this);
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}
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DRAGONBONES_NAMESPACE_END
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