mirror of https://github.com/axmolengine/axmol.git
3c2e66e425
# Conflicts: # .travis.yml # build/cocos2d_js_tests.xcodeproj/project.pbxproj # build/cocos2d_tests.xcodeproj/project.pbxproj # cocos/2d/CCFont.h # cocos/2d/CCFontAtlas.cpp # cocos/2d/CCFontAtlas.h # cocos/2d/CCFontFreeType.cpp # cocos/2d/CCFontFreeType.h # cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Windows/libcocos2d_8_1.Windows.vcxproj # cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.WindowsPhone/libcocos2d_8_1.WindowsPhone.vcxproj # cocos/2d/libcocos2d_win10/libcocos2d.vcxproj # cocos/cocos2d.cpp # cocos/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.cpp # cocos/scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.cpp # templates/cpp-template-default/proj.ios_mac/HelloCpp.xcodeproj/project.pbxproj # templates/js-template-default/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj # templates/js-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj # templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj # tests/cpp-tests/Classes/LabelTest/LabelTestNew.cpp # tests/cpp-tests/Classes/LabelTest/LabelTestNew.h # tools/bindings-generator # tools/simulator/frameworks/runtime-src/proj.ios_mac/simulator.xcodeproj/project.pbxproj # tools/travis-scripts/generate-bindings.sh # tools/travis-scripts/generate-cocosfiles.sh # tools/travis-scripts/travis_mac.yml |
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.. | ||
README.mdown | ||
cocos2dx.ini | ||
cocos2dx_3d.ini | ||
cocos2dx_3d_ext.ini | ||
cocos2dx_audioengine.ini | ||
cocos2dx_builder.ini | ||
cocos2dx_experimental_video.ini | ||
cocos2dx_experimental_webView.ini | ||
cocos2dx_extension.ini | ||
cocos2dx_navmesh.ini | ||
cocos2dx_physics3d.ini | ||
cocos2dx_spine.ini | ||
cocos2dx_studio.ini | ||
cocos2dx_ui.ini | ||
genbindings.py |
README.mdown
How to Use bindings-generator
On Windows:
- Make sure that you have installed
android-ndk-r9b
. - Download python2.7.3 (32bit) from (http://www.python.org/ftp/python/2.7.3/python-2.7.3.msi).
- Add the installed path of python (e.g. C:\Python27) to windows environment variable named 'PATH'.
- Download pyyaml from http://pyyaml.org/download/pyyaml/PyYAML-3.10.win32-py2.7.exe and install it.
- Download pyCheetah from https://raw.github.com/dumganhar/cocos2d-x/download/downloads/Cheetah.zip, unzip it to "C:\Python27\Lib\site-packages"
- Set environment variables (
NDK_ROOT
) - Go to "cocos2d-x/tools/tojs" folder, and run "genbindings.py". The generated codes will be under "cocos\scripting\auto-generated\js-bindings".
On MAC:
- The OSX 10.9 has a built-in python2.7 and if your os don't have python2.7 then use Homebrew to install the python and use pip install the python dependencies.
brew install python
- Install python dependices by pip.
sudo easy_install pip sudo pip install PyYAML sudo pip install Cheetah
- Download 64bit ndk-r9b-x86_64 from google
- Run
export NDK_ROOT=/path/to/android-ndk-r9b ./genbindings.py
On Ubuntu Linux 12.04 64bit
- Install python
sudo apt-get install python2.7
- Install python dependices by pip.
sudo apt-get install python-pip sudo pip install PyYAML sudo pip install Cheetah
- Download 64bit ndk-r9b-x86_64 from google
- Go to "cocos2d-x/tools/tojs", Run
export NDK_ROOT=/path/to/android-ndk-r9b ./genbindings.py