mirror of https://github.com/axmolengine/axmol.git
120 lines
2.5 KiB
C++
120 lines
2.5 KiB
C++
#ifndef _MENU_TEST_H_
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#define _MENU_TEST_H_
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////----#include "cocos2d.h"
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#include "../testBasic.h"
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class MenuLayerMainMenu : public CCLayer
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{
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protected:
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CCMenuItem* m_disabledItem;
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public:
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MenuLayerMainMenu(void);
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~MenuLayerMainMenu();
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public:
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virtual bool ccTouchBegan(CCTouch *touch, CCEvent * pEvent);
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virtual void ccTouchEnded(CCTouch *touch, CCEvent * pEvent);
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virtual void ccTouchCancelled(CCTouch *touch, CCEvent * pEvent);
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virtual void ccTouchMoved(CCTouch *touch, CCEvent * pEvent);
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void allowTouches(float dt);
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void menuCallback(CCObject* pSender);
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void menuCallbackConfig(CCObject* pSender);
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void menuCallbackDisabled(CCObject* pSender);
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void menuCallbackEnable(CCObject* pSender);
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void menuCallback2(CCObject* pSender);
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void menuCallbackPriorityTest(CCObject* pSender);
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void menuCallbackBugsTest(CCObject *pSender);
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void onQuit(CCObject* pSender);
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//CREATE_NODE(MenuLayer1);
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};
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class MenuLayer2 : public CCLayer
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{
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protected:
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CCPoint m_centeredMenu;
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bool m_alignedH;
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void alignMenusH();
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void alignMenusV();
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public:
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MenuLayer2(void);
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~MenuLayer2();
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public:
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void menuCallback(CCObject* pSender);
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void menuCallbackOpacity(CCObject* pSender);
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void menuCallbackAlign(CCObject* pSender);
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//CREATE_NODE(MenuLayer2);
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};
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class MenuLayer3 : public CCLayer
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{
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protected:
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CCMenuItem* m_disabledItem;
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public:
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MenuLayer3(void);
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~MenuLayer3();
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public:
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void menuCallback(CCObject* pSender);
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void menuCallback2(CCObject* pSender);
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void menuCallback3(CCObject* pSender);
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//CREATE_NODE(MenuLayer3);
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};
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class MenuLayer4 : public CCLayer
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{
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public:
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MenuLayer4(void);
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~MenuLayer4();
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public:
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void menuCallback(CCObject* pSender);
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void backCallback(CCObject* pSender);
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//CREATE_NODE(MenuLayer4);
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};
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class MenuLayerPriorityTest : public CCLayer
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{
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public:
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MenuLayerPriorityTest();
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~MenuLayerPriorityTest();
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void menuCallback(CCObject* pSender);
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void disableMenuCallback(CCObject* pSender);
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void enableMenuCallback();
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void togglePriorityCallback(CCObject* pSender);
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private:
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CCMenu* m_pMenu1;
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CCMenu* m_pMenu2;
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bool m_bPriority;
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};
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class BugsTest : public CCLayer
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{
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public:
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BugsTest();
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void issue1410MenuCallback(CCObject *pSender);
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void issue1410v2MenuCallback(CCObject *pSender);
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void backMenuCallback(CCObject *pSender);
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};
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class MenuTestScene : public TestScene
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{
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public:
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virtual void runThisTest();
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};
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#endif
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