axmol/cocos/scripting/lua-bindings/auto/api/GLView.lua

149 lines
4.1 KiB
Lua

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-- @module GLView
-- @extend Ref
-- @parent_module cc
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-- @function [parent=#GLView] setFrameSize
-- @param self
-- @param #float float
-- @param #float float
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-- @function [parent=#GLView] getViewPortRect
-- @param self
-- @return rect_table#rect_table ret (return value: rect_table)
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-- @function [parent=#GLView] getContentScaleFactor
-- @param self
-- @return float#float ret (return value: float)
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-- @function [parent=#GLView] setIMEKeyboardState
-- @param self
-- @param #bool bool
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-- @function [parent=#GLView] setScissorInPoints
-- @param self
-- @param #float float
-- @param #float float
-- @param #float float
-- @param #float float
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-- @function [parent=#GLView] getViewName
-- @param self
-- @return string#string ret (return value: string)
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-- @function [parent=#GLView] isOpenGLReady
-- @param self
-- @return bool#bool ret (return value: bool)
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-- @function [parent=#GLView] end
-- @param self
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-- @function [parent=#GLView] getScaleY
-- @param self
-- @return float#float ret (return value: float)
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-- @function [parent=#GLView] getScaleX
-- @param self
-- @return float#float ret (return value: float)
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-- @function [parent=#GLView] getVisibleOrigin
-- @param self
-- @return vec2_table#vec2_table ret (return value: vec2_table)
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-- @function [parent=#GLView] getFrameSize
-- @param self
-- @return size_table#size_table ret (return value: size_table)
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-- @function [parent=#GLView] getFrameZoomFactor
-- @param self
-- @return float#float ret (return value: float)
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-- @function [parent=#GLView] getDesignResolutionSize
-- @param self
-- @return size_table#size_table ret (return value: size_table)
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-- @function [parent=#GLView] windowShouldClose
-- @param self
-- @return bool#bool ret (return value: bool)
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-- @function [parent=#GLView] swapBuffers
-- @param self
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-- @function [parent=#GLView] setDesignResolutionSize
-- @param self
-- @param #float float
-- @param #float float
-- @param #int resolutionpolicy
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-- @function [parent=#GLView] getResolutionPolicy
-- @param self
-- @return int#int ret (return value: int)
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-- @function [parent=#GLView] isRetinaDisplay
-- @param self
-- @return bool#bool ret (return value: bool)
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-- @function [parent=#GLView] setViewPortInPoints
-- @param self
-- @param #float float
-- @param #float float
-- @param #float float
-- @param #float float
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-- @function [parent=#GLView] getScissorRect
-- @param self
-- @return rect_table#rect_table ret (return value: rect_table)
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-- @function [parent=#GLView] getRetinaFactor
-- @param self
-- @return int#int ret (return value: int)
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-- @function [parent=#GLView] setViewName
-- @param self
-- @param #string str
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-- @function [parent=#GLView] getVisibleRect
-- @param self
-- @return rect_table#rect_table ret (return value: rect_table)
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-- @function [parent=#GLView] getVisibleSize
-- @param self
-- @return size_table#size_table ret (return value: size_table)
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-- @function [parent=#GLView] isScissorEnabled
-- @param self
-- @return bool#bool ret (return value: bool)
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-- @function [parent=#GLView] pollEvents
-- @param self
return nil