axmol/templates/lua-template-default/frameworks/runtime-src/proj.win32/SimulatorWin.cpp

831 lines
25 KiB
C++

#pragma comment(lib, "comctl32.lib")
#pragma comment(linker, "\"/manifestdependency:type='Win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='X86' publicKeyToken='6595b64144ccf1df' language='*'\"")
#include "stdafx.h"
#include <io.h>
#include <stdlib.h>
#include <malloc.h>
#include <stdio.h>
#include <fcntl.h>
#include <Commdlg.h>
#include <Shlobj.h>
#include <winnls.h>
#include <shobjidl.h>
#include <objbase.h>
#include <objidl.h>
#include <shlguid.h>
#include <shellapi.h>
#include "SimulatorWin.h"
#include "glfw3.h"
#include "glfw3native.h"
#include "CCLuaEngine.h"
#include "AppEvent.h"
#include "AppLang.h"
#include "runtime/ConfigParser.h"
#include "runtime/Runtime.h"
#include "platform/win32/PlayerWin.h"
#include "platform/win32/PlayerMenuServiceWin.h"
// define 1 to open console ui and setup windows system menu, 0 to disable
#include "ide-support/CodeIDESupport.h"
#if (CC_CODE_IDE_DEBUG_SUPPORT > 0)
#define SIMULATOR_WITH_CONSOLE_AND_MENU 1
#else
#define SIMULATOR_WITH_CONSOLE_AND_MENU 0
#endif
USING_NS_CC;
static WNDPROC g_oldWindowProc = NULL;
INT_PTR CALLBACK AboutDialogCallback(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
UNREFERENCED_PARAMETER(lParam);
switch (message)
{
case WM_INITDIALOG:
return (INT_PTR)TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
}
return (INT_PTR)FALSE;
}
void onHelpAbout()
{
DialogBox(GetModuleHandle(NULL),
MAKEINTRESOURCE(IDD_DIALOG_ABOUT),
Director::getInstance()->getOpenGLView()->getWin32Window(),
AboutDialogCallback);
}
void shutDownApp()
{
auto glview = dynamic_cast<GLViewImpl*> (Director::getInstance()->getOpenGLView());
HWND hWnd = glview->getWin32Window();
::SendMessage(hWnd, WM_CLOSE, NULL, NULL);
}
std::string getCurAppPath(void)
{
TCHAR szAppDir[MAX_PATH] = { 0 };
if (!GetModuleFileName(NULL, szAppDir, MAX_PATH))
return "";
int nEnd = 0;
for (int i = 0; szAppDir[i]; i++)
{
if (szAppDir[i] == '\\')
nEnd = i;
}
szAppDir[nEnd] = 0;
int iLen = 2 * wcslen(szAppDir);
char* chRtn = new char[iLen + 1];
wcstombs(chRtn, szAppDir, iLen + 1);
std::string strPath = chRtn;
delete[] chRtn;
chRtn = NULL;
char fuldir[MAX_PATH] = { 0 };
_fullpath(fuldir, strPath.c_str(), MAX_PATH);
return fuldir;
}
static void initGLContextAttrs()
{
//set OpenGL context attributions,now can only set six attributions:
//red,green,blue,alpha,depth,stencil
GLContextAttrs glContextAttrs = {8, 8, 8, 8, 24, 8};
GLView::setGLContextAttrs(glContextAttrs);
}
SimulatorWin *SimulatorWin::_instance = nullptr;
SimulatorWin *SimulatorWin::getInstance()
{
if (!_instance)
{
_instance = new SimulatorWin();
}
return _instance;
}
SimulatorWin::SimulatorWin()
: _app(nullptr)
, _hwnd(NULL)
, _hwndConsole(NULL)
, _writeDebugLogFile(nullptr)
{
}
SimulatorWin::~SimulatorWin()
{
CC_SAFE_DELETE(_app);
if (_writeDebugLogFile)
{
fclose(_writeDebugLogFile);
}
}
void SimulatorWin::quit()
{
Director::getInstance()->end();
}
void SimulatorWin::relaunch()
{
_project.setWindowOffset(Vec2(getPositionX(), getPositionY()));
openNewPlayerWithProjectConfig(_project);
quit();
}
void SimulatorWin::openNewPlayer()
{
openNewPlayerWithProjectConfig(_project);
}
void SimulatorWin::openNewPlayerWithProjectConfig(const ProjectConfig &config)
{
static long taskid = 100;
stringstream buf;
buf << taskid++;
string commandLine;
commandLine.append(getApplicationExePath());
commandLine.append(" ");
commandLine.append(config.makeCommandLine());
CCLOG("SimulatorWin::openNewPlayerWithProjectConfig(): %s", commandLine.c_str());
// http://msdn.microsoft.com/en-us/library/windows/desktop/ms682499(v=vs.85).aspx
SECURITY_ATTRIBUTES sa = {0};
sa.nLength = sizeof(sa);
PROCESS_INFORMATION pi = {0};
STARTUPINFO si = {0};
si.cb = sizeof(STARTUPINFO);
#define MAX_COMMAND 1024 // lenth of commandLine is always beyond MAX_PATH
WCHAR command[MAX_COMMAND];
memset(command, 0, sizeof(command));
MultiByteToWideChar(CP_UTF8, 0, commandLine.c_str(), -1, command, MAX_COMMAND);
BOOL success = CreateProcess(NULL,
command, // command line
NULL, // process security attributes
NULL, // primary thread security attributes
FALSE, // handles are inherited
0, // creation flags
NULL, // use parent's environment
NULL, // use parent's current directory
&si, // STARTUPINFO pointer
&pi); // receives PROCESS_INFORMATION
if (!success)
{
CCLOG("PlayerTaskWin::run() - create process failed, for execute %s", commandLine.c_str());
}
}
void SimulatorWin::openProjectWithProjectConfig(const ProjectConfig &config)
{
openNewPlayerWithProjectConfig(config);
quit();
}
int SimulatorWin::getPositionX()
{
RECT rect;
GetWindowRect(_hwnd, &rect);
return rect.left;
}
int SimulatorWin::getPositionY()
{
RECT rect;
GetWindowRect(_hwnd, &rect);
return rect.top;
}
int SimulatorWin::run()
{
INITCOMMONCONTROLSEX InitCtrls;
InitCtrls.dwSize = sizeof(InitCtrls);
InitCtrls.dwICC = ICC_WIN95_CLASSES;
InitCommonControlsEx(&InitCtrls);
parseCocosProjectConfig(_project);
// load project config from command line args
vector<string> args;
for (int i = 0; i < __argc; ++i)
{
wstring ws(__wargv[i]);
string s;
s.assign(ws.begin(), ws.end());
args.push_back(s);
}
_project.parseCommandLine(args);
if (_project.getProjectDir().empty())
{
if (args.size() == 2)
{
// for Code IDE before RC2
_project.setProjectDir(args.at(1));
_project.setDebuggerType(kCCRuntimeDebuggerCodeIDE);
}
}
// create the application instance
_app = new AppDelegate();
RuntimeEngine::getInstance()->setProjectConfig(_project);
#if (SIMULATOR_WITH_CONSOLE_AND_MENU > 0)
// create console window
if (_project.isShowConsole())
{
AllocConsole();
_hwndConsole = GetConsoleWindow();
if (_hwndConsole != NULL)
{
ShowWindow(_hwndConsole, SW_SHOW);
BringWindowToTop(_hwndConsole);
freopen("CONOUT$", "wt", stdout);
freopen("CONOUT$", "wt", stderr);
HMENU hmenu = GetSystemMenu(_hwndConsole, FALSE);
if (hmenu != NULL)
{
DeleteMenu(hmenu, SC_CLOSE, MF_BYCOMMAND);
}
}
}
#endif
// log file
if (_project.isWriteDebugLogToFile())
{
const string debugLogFilePath = _project.getDebugLogFilePath();
_writeDebugLogFile = fopen(debugLogFilePath.c_str(), "w");
if (!_writeDebugLogFile)
{
CCLOG("Cannot create debug log file %s", debugLogFilePath.c_str());
}
}
// set environments
SetCurrentDirectoryA(_project.getProjectDir().c_str());
FileUtils::getInstance()->setDefaultResourceRootPath(_project.getProjectDir());
FileUtils::getInstance()->setWritablePath(_project.getWritableRealPath().c_str());
// check screen DPI
HDC screen = GetDC(0);
int dpi = GetDeviceCaps(screen, LOGPIXELSX);
ReleaseDC(0, screen);
// set scale with DPI
// 96 DPI = 100 % scaling
// 120 DPI = 125 % scaling
// 144 DPI = 150 % scaling
// 192 DPI = 200 % scaling
// http://msdn.microsoft.com/en-us/library/windows/desktop/dn469266%28v=vs.85%29.aspx#dpi_and_the_desktop_scaling_factor
//
// enable DPI-Aware with DeclareDPIAware.manifest
// http://msdn.microsoft.com/en-us/library/windows/desktop/dn469266%28v=vs.85%29.aspx#declaring_dpi_awareness
float screenScale = 1.0f;
if (dpi >= 120 && dpi < 144)
{
screenScale = 1.25f;
}
else if (dpi >= 144 && dpi < 192)
{
screenScale = 1.5f;
}
else if (dpi >= 192)
{
screenScale = 2.0f;
}
CCLOG("SCREEN DPI = %d, SCREEN SCALE = %0.2f", dpi, screenScale);
// create opengl view
Size frameSize = _project.getFrameSize();
float frameScale = 1.0f;
if (_project.isRetinaDisplay())
{
frameSize.width *= screenScale;
frameSize.height *= screenScale;
}
else
{
frameScale = screenScale;
}
const Rect frameRect = Rect(0, 0, frameSize.width, frameSize.height);
ConfigParser::getInstance()->setInitViewSize(frameSize);
const bool isResize = _project.isResizeWindow();
std::stringstream title;
title << "Cocos Simulator - " << ConfigParser::getInstance()->getInitViewName();
initGLContextAttrs();
auto glview = GLViewImpl::createWithRect(title.str(), frameRect, frameScale);
_hwnd = glview->getWin32Window();
player::PlayerWin::createWithHwnd(_hwnd);
DragAcceptFiles(_hwnd, TRUE);
//SendMessage(_hwnd, WM_SETICON, ICON_BIG, (LPARAM)icon);
//SendMessage(_hwnd, WM_SETICON, ICON_SMALL, (LPARAM)icon);
//FreeResource(icon);
auto director = Director::getInstance();
director->setOpenGLView(glview);
director->setAnimationInterval(1.0 / 60.0);
// set window position
if (_project.getProjectDir().length())
{
setZoom(_project.getFrameScale());
}
Vec2 pos = _project.getWindowOffset();
if (pos.x != 0 && pos.y != 0)
{
RECT rect;
GetWindowRect(_hwnd, &rect);
MoveWindow(_hwnd, pos.x, pos.y, rect.right - rect.left, rect.bottom - rect.top, FALSE);
}
// path for looking Lang file, Studio Default images
FileUtils::getInstance()->addSearchPath(getApplicationPath().c_str());
#if SIMULATOR_WITH_CONSOLE_AND_MENU > 0
// init player services
setupUI();
DrawMenuBar(_hwnd);
#endif
// prepare
FileUtils::getInstance()->setPopupNotify(false);
_project.dump();
auto app = Application::getInstance();
g_oldWindowProc = (WNDPROC)SetWindowLong(_hwnd, GWL_WNDPROC, (LONG)SimulatorWin::windowProc);
// startup message loop
return app->run();
}
// services
void SimulatorWin::setupUI()
{
auto menuBar = player::PlayerProtocol::getInstance()->getMenuService();
// FILE
menuBar->addItem("FILE_MENU", tr("File"));
menuBar->addItem("EXIT_MENU", tr("Exit"), "FILE_MENU");
// VIEW
menuBar->addItem("VIEW_MENU", tr("View"));
SimulatorConfig *config = SimulatorConfig::getInstance();
int current = config->checkScreenSize(_project.getFrameSize());
for (int i = 0; i < config->getScreenSizeCount(); i++)
{
SimulatorScreenSize size = config->getScreenSize(i);
std::stringstream menuId;
menuId << "VIEWSIZE_ITEM_MENU_" << i;
auto menuItem = menuBar->addItem(menuId.str(), size.title.c_str(), "VIEW_MENU");
if (i == current)
{
menuItem->setChecked(true);
}
}
menuBar->addItem("DIRECTION_MENU_SEP", "-", "VIEW_MENU");
menuBar->addItem("DIRECTION_PORTRAIT_MENU", tr("Portrait"), "VIEW_MENU")
->setChecked(_project.isPortraitFrame());
menuBar->addItem("DIRECTION_LANDSCAPE_MENU", tr("Landscape"), "VIEW_MENU")
->setChecked(_project.isLandscapeFrame());
menuBar->addItem("VIEW_SCALE_MENU_SEP", "-", "VIEW_MENU");
std::vector<player::PlayerMenuItem*> scaleMenuVector;
auto scale100Menu = menuBar->addItem("VIEW_SCALE_MENU_100", tr("Zoom Out").append(" (100%)"), "VIEW_MENU");
auto scale75Menu = menuBar->addItem("VIEW_SCALE_MENU_75", tr("Zoom Out").append(" (75%)"), "VIEW_MENU");
auto scale50Menu = menuBar->addItem("VIEW_SCALE_MENU_50", tr("Zoom Out").append(" (50%)"), "VIEW_MENU");
auto scale25Menu = menuBar->addItem("VIEW_SCALE_MENU_25", tr("Zoom Out").append(" (25%)"), "VIEW_MENU");
int frameScale = int(_project.getFrameScale() * 100);
if (frameScale == 100)
{
scale100Menu->setChecked(true);
}
else if (frameScale == 75)
{
scale75Menu->setChecked(true);
}
else if (frameScale == 50)
{
scale50Menu->setChecked(true);
}
else if (frameScale == 25)
{
scale25Menu->setChecked(true);
}
else
{
scale100Menu->setChecked(true);
}
scaleMenuVector.push_back(scale100Menu);
scaleMenuVector.push_back(scale75Menu);
scaleMenuVector.push_back(scale50Menu);
scaleMenuVector.push_back(scale25Menu);
// About
menuBar->addItem("HELP_MENU", tr("Help"));
menuBar->addItem("ABOUT_MENUITEM", tr("About"), "HELP_MENU");
menuBar->addItem("REFRESH_MENU_SEP", "-", "VIEW_MENU");
menuBar->addItem("REFRESH_MENU", tr("Refresh"), "VIEW_MENU");
HWND &hwnd = _hwnd;
ProjectConfig &project = _project;
auto dispatcher = Director::getInstance()->getEventDispatcher();
dispatcher->addEventListenerWithFixedPriority(EventListenerCustom::create("APP.EVENT", [&project, &hwnd, scaleMenuVector](EventCustom* event){
auto menuEvent = dynamic_cast<AppEvent*>(event);
if (menuEvent)
{
rapidjson::Document dArgParse;
dArgParse.Parse<0>(menuEvent->getDataString().c_str());
if (dArgParse.HasMember("name"))
{
string strcmd = dArgParse["name"].GetString();
if (strcmd == "menuClicked")
{
player::PlayerMenuItem *menuItem = static_cast<player::PlayerMenuItem*>(menuEvent->getUserData());
if (menuItem)
{
if (menuItem->isChecked())
{
return;
}
string data = dArgParse["data"].GetString();
if ((data == "CLOSE_MENU") || (data == "EXIT_MENU"))
{
_instance->quit();
}
else if (data == "REFRESH_MENU")
{
_instance->relaunch();
}
else if (data.find("VIEW_SCALE_MENU_") == 0) // begin with VIEW_SCALE_MENU_
{
string tmp = data.erase(0, strlen("VIEW_SCALE_MENU_"));
float scale = atof(tmp.c_str()) / 100.0f;
project.setFrameScale(scale);
auto glview = static_cast<GLViewImpl*>(Director::getInstance()->getOpenGLView());
glview->setFrameZoomFactor(scale);
// update scale menu state
for (auto &it : scaleMenuVector)
{
it->setChecked(false);
}
menuItem->setChecked(true);
// update window size
RECT rect;
GetWindowRect(hwnd, &rect);
MoveWindow(hwnd, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top + GetSystemMetrics(SM_CYMENU), FALSE);
// fix: can not update window on some windows system
::SendMessage(hwnd, WM_MOVE, NULL, NULL);
}
else if (data.find("VIEWSIZE_ITEM_MENU_") == 0) // begin with VIEWSIZE_ITEM_MENU_
{
string tmp = data.erase(0, strlen("VIEWSIZE_ITEM_MENU_"));
int index = atoi(tmp.c_str());
SimulatorScreenSize size = SimulatorConfig::getInstance()->getScreenSize(index);
if (project.isLandscapeFrame())
{
std::swap(size.width, size.height);
}
project.setFrameSize(cocos2d::Size(size.width, size.height));
project.setWindowOffset(cocos2d::Vec2(_instance->getPositionX(), _instance->getPositionY()));
_instance->openProjectWithProjectConfig(project);
}
else if (data == "DIRECTION_PORTRAIT_MENU")
{
project.changeFrameOrientationToPortait();
_instance->openProjectWithProjectConfig(project);
}
else if (data == "DIRECTION_LANDSCAPE_MENU")
{
project.changeFrameOrientationToLandscape();
_instance->openProjectWithProjectConfig(project);
}
else if (data == "ABOUT_MENUITEM")
{
onHelpAbout();
}
}
}
}
}
}), 1);
AppDelegate *app = _app;
auto listener = EventListenerCustom::create(kAppEventDropName, [&project, app](EventCustom* event)
{
AppEvent *dropEvent = dynamic_cast<AppEvent*>(event);
if (dropEvent)
{
string dirPath = dropEvent->getDataString() + "/";
string configFilePath = dirPath + CONFIG_FILE;
if (FileUtils::getInstance()->isDirectoryExist(dirPath) &&
FileUtils::getInstance()->isFileExist(configFilePath))
{
// parse config.json
ConfigParser::getInstance()->readConfig(configFilePath);
project.setProjectDir(dirPath);
project.setScriptFile(ConfigParser::getInstance()->getEntryFile());
project.setWritablePath(dirPath);
RuntimeEngine::getInstance()->setProjectConfig(project);
}
}
});
dispatcher->addEventListenerWithFixedPriority(listener, 1);
}
void SimulatorWin::setZoom(float frameScale)
{
_project.setFrameScale(frameScale);
cocos2d::Director::getInstance()->getOpenGLView()->setFrameZoomFactor(frameScale);
}
// debug log
void SimulatorWin::writeDebugLog(const char *log)
{
if (!_writeDebugLogFile) return;
fputs(log, _writeDebugLogFile);
fputc('\n', _writeDebugLogFile);
fflush(_writeDebugLogFile);
}
void SimulatorWin::parseCocosProjectConfig(ProjectConfig &config)
{
// get project directory
ProjectConfig tmpConfig;
// load project config from command line args
vector<string> args;
for (int i = 0; i < __argc; ++i)
{
wstring ws(__wargv[i]);
string s;
s.assign(ws.begin(), ws.end());
args.push_back(s);
}
if (args.size() >= 2)
{
if (args.size() && args.at(1).at(0) == '/')
{
// FIXME:
// for Code IDE before RC2
tmpConfig.setProjectDir(args.at(1));
}
tmpConfig.parseCommandLine(args);
}
// set project directory as search root path
FileUtils::getInstance()->setDefaultResourceRootPath(tmpConfig.getProjectDir().c_str());
// parse config.json
auto parser = ConfigParser::getInstance();
auto configPath = tmpConfig.getProjectDir().append(CONFIG_FILE);
parser->readConfig(configPath);
// set information
config.setConsolePort(parser->getConsolePort());
config.setFileUploadPort(parser->getUploadPort());
config.setFrameSize(parser->getInitViewSize());
if (parser->isLanscape())
{
config.changeFrameOrientationToLandscape();
}
else
{
config.changeFrameOrientationToPortait();
}
config.setScriptFile(parser->getEntryFile());
}
//
// D:\aaa\bbb\ccc\ddd\abc.txt --> D:/aaa/bbb/ccc/ddd/abc.txt
//
std::string SimulatorWin::convertPathFormatToUnixStyle(const std::string& path)
{
std::string ret = path;
int len = ret.length();
for (int i = 0; i < len; ++i)
{
if (ret[i] == '\\')
{
ret[i] = '/';
}
}
return ret;
}
//
// @return: C:/Users/win8/Documents/
//
std::string SimulatorWin::getUserDocumentPath()
{
TCHAR filePath[MAX_PATH];
SHGetSpecialFolderPath(NULL, filePath, CSIDL_PERSONAL, FALSE);
int length = 2 * wcslen(filePath);
char* tempstring = new char[length + 1];
wcstombs(tempstring, filePath, length + 1);
string userDocumentPath(tempstring);
free(tempstring);
userDocumentPath = convertPathFormatToUnixStyle(userDocumentPath);
userDocumentPath.append("/");
return userDocumentPath;
}
//
// convert Unicode/LocalCode TCHAR to Utf8 char
//
char* SimulatorWin::convertTCharToUtf8(const TCHAR* src)
{
#ifdef UNICODE
WCHAR* tmp = (WCHAR*)src;
size_t size = wcslen(src) * 3 + 1;
char* dest = new char[size];
memset(dest, 0, size);
WideCharToMultiByte(CP_UTF8, 0, tmp, -1, dest, size, NULL, NULL);
return dest;
#else
char* tmp = (char*)src;
uint32 size = strlen(tmp) + 1;
WCHAR* dest = new WCHAR[size];
memset(dest, 0, sizeof(WCHAR)*size);
MultiByteToWideChar(CP_ACP, 0, src, -1, dest, (int)size); // convert local code to unicode.
size = wcslen(dest) * 3 + 1;
char* dest2 = new char[size];
memset(dest2, 0, size);
WideCharToMultiByte(CP_UTF8, 0, dest, -1, dest2, size, NULL, NULL); // convert unicode to utf8.
delete[] dest;
return dest2;
#endif
}
//
std::string SimulatorWin::getApplicationExePath()
{
TCHAR szFileName[MAX_PATH];
GetModuleFileName(NULL, szFileName, MAX_PATH);
std::u16string u16ApplicationName;
char *applicationExePath = convertTCharToUtf8(szFileName);
std::string path(applicationExePath);
CC_SAFE_FREE(applicationExePath);
return path;
}
std::string SimulatorWin::getApplicationPath()
{
std::string path = getApplicationExePath();
size_t pos;
while ((pos = path.find_first_of("\\")) != std::string::npos)
{
path.replace(pos, 1, "/");
}
size_t p = path.find_last_of("/");
string workdir;
if (p != path.npos)
{
workdir = path.substr(0, p);
}
return workdir;
}
LRESULT CALLBACK SimulatorWin::windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
if (!_instance) return 0;
switch (uMsg)
{
case WM_SYSCOMMAND:
case WM_COMMAND:
{
if (HIWORD(wParam) == 0)
{
// menu
WORD menuId = LOWORD(wParam);
auto menuService = dynamic_cast<player::PlayerMenuServiceWin*> (player::PlayerProtocol::getInstance()->getMenuService());
auto menuItem = menuService->getItemByCommandId(menuId);
if (menuItem)
{
AppEvent event("APP.EVENT", APP_EVENT_MENU);
std::stringstream buf;
buf << "{\"data\":\"" << menuItem->getMenuId().c_str() << "\"";
buf << ",\"name\":" << "\"menuClicked\"" << "}";
event.setDataString(buf.str());
event.setUserData(menuItem);
Director::getInstance()->getEventDispatcher()->dispatchEvent(&event);
}
if (menuId == ID_HELP_ABOUT)
{
onHelpAbout();
}
}
break;
}
case WM_KEYDOWN:
{
#if (SIMULATOR_WITH_CONSOLE_AND_MENU > 0)
if (wParam == VK_F5)
{
_instance->relaunch();
}
#endif
break;
}
case WM_COPYDATA:
{
PCOPYDATASTRUCT pMyCDS = (PCOPYDATASTRUCT) lParam;
if (pMyCDS->dwData == 1)
{
const char *szBuf = (const char*)(pMyCDS->lpData);
SimulatorWin::getInstance()->writeDebugLog(szBuf);
break;
}
}
case WM_DESTROY:
{
DragAcceptFiles(hWnd, FALSE);
break;
}
case WM_DROPFILES:
{
HDROP hDrop = (HDROP)wParam;
const int count = DragQueryFileW(hDrop, 0xffffffff, NULL, 0);
if (count > 0)
{
int fileIndex = 0;
const UINT length = DragQueryFileW(hDrop, fileIndex, NULL, 0);
WCHAR* buffer = (WCHAR*)calloc(length + 1, sizeof(WCHAR));
DragQueryFileW(hDrop, fileIndex, buffer, length + 1);
char *utf8 = SimulatorWin::convertTCharToUtf8(buffer);
std::string firstFile(utf8);
CC_SAFE_FREE(utf8);
DragFinish(hDrop);
// broadcast drop event
AppEvent forwardEvent("APP.EVENT.DROP", APP_EVENT_DROP);
forwardEvent.setDataString(firstFile);
Director::getInstance()->getEventDispatcher()->dispatchEvent(&forwardEvent);
}
} // WM_DROPFILES
}
return g_oldWindowProc(hWnd, uMsg, wParam, lParam);
}