mirror of https://github.com/axmolengine/axmol.git
1139 lines
39 KiB
JavaScript
1139 lines
39 KiB
JavaScript
/*
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* Copyright (c) 2014 Chukong Technologies Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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/************************************************************
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*
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* Constructors with built in init function
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*
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************************************************************/
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var _p;
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/************************ Layers *************************/
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var dummyCtor = function(){
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this.init();
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};
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_p = cc.Layer.prototype;
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_p._ctor = function() {
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cc.Layer.prototype.init.call(this);
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};
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_p = cc.LayerColor.prototype;
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_p._ctor = function(color, w, h) {
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color = color || cc.color(0, 0, 0, 255);
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w = w === undefined ? cc.winSize.width : w;
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h = h === undefined ? cc.winSize.height : h;
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cc.LayerColor.prototype.init.call(this, color, w, h);
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};
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_p = cc.LayerGradient.prototype;
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_p._ctor = function(start, end, v, colorStops) {
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start = start || cc.color(0,0,0,255);
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end = end || cc.color(0,0,0,255);
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v = v || cc.p(0, -1);
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this.initWithColor(start, end, v);
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if (colorStops instanceof Array) {
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cc.log('Warning: Color stops parameter is not supported in JSB.');
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}
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};
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_p = cc.LayerMultiplex.prototype;
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_p._ctor = function(layers) {
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if(layers !== undefined){
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if (layers instanceof Array)
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cc.LayerMultiplex.prototype.initWithArray.call(this, layers);
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else
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cc.LayerMultiplex.prototype.initWithArray.call(this, Array.prototype.slice.call(arguments));
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}else{
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cc.LayerMultiplex.prototype.init.call(this);
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}
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};
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/************************ Sprite *************************/
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_p = cc.Sprite.prototype;
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_p._ctor = function(fileName, rect) {
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if (fileName === undefined) {
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cc.Sprite.prototype.init.call(this);
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}
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else if (typeof(fileName) === 'string') {
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if (fileName[0] === '#') {
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//init with a sprite frame name
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var frameName = fileName.substr(1, fileName.length - 1);
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this.initWithSpriteFrameName(frameName);
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} else {
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// Create with filename and rect
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rect ? this.initWithFile(fileName, rect) : this.initWithFile(fileName);
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}
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}
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else if (typeof(fileName) === 'object') {
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if (fileName instanceof cc.Texture2D) {
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//init with texture and rect
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rect ? this.initWithTexture(fileName, rect) : this.initWithTexture(fileName);
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} else if (fileName instanceof cc.SpriteFrame) {
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//init with a sprite frame
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this.initWithSpriteFrame(fileName);
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} else if (fileName instanceof jsb.PolygonInfo) {
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//init with a polygon info
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this.initWithPolygon(fileName);
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}
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}
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};
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_p = cc.SpriteBatchNode.prototype;
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_p._ctor = function(fileImage, capacity) {
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capacity = capacity || cc.SpriteBatchNode.DEFAULT_CAPACITY;
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if (typeof(fileImage) == 'string')
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this.initWithFile(fileImage, capacity);
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else
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this.initWithTexture(fileImage, capacity);
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};
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_p = cc.SpriteFrame.prototype;
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_p._ctor = function(filename, rect, rotated, offset, originalSize){
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if(originalSize !== undefined){
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if(filename instanceof cc.Texture2D)
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this.initWithTexture(filename, rect, rotated, offset, originalSize);
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else
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this.initWithTexture(filename, rect, rotated, offset, originalSize);
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}else if(rect !== undefined){
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if(filename instanceof cc.Texture2D)
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this.initWithTexture(filename, rect);
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else
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this.initWithTextureFilename(filename, rect);
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}
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};
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/***************************** effect *******************************/
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_p = cc.GridBase.prototype;
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_p._ctor = function(gridSize, texture, flipped){
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if(gridSize !== undefined)
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this.initWithSize(gridSize, texture, flipped);
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};
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_p = cc.Grid3D.prototype;
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_p._ctor = function(gridSize, texture, flipped){
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if(gridSize !== undefined)
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this.initWithSize(gridSize, texture, flipped);
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};
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_p = cc.TiledGrid3D.prototype;
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_p._ctor = function(gridSize, texture, flipped){
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if(gridSize !== undefined)
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this.initWithSize(gridSize, texture, flipped);
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};
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/************************ Menu and menu items *************************/
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_p = cc.Menu.prototype;
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_p._ctor = function(menuItems) {
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if((arguments.length > 0) && (arguments[arguments.length-1] == null))
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cc.log('parameters should not be ending with null in Javascript');
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var argc = arguments.length,
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items = [];
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if (argc == 1) {
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if (menuItems instanceof Array) {
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items = menuItems;
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}
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else{
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items.push(arguments[0]);
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}
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}
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else if (argc > 1) {
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for (var i = 0; i < argc; i++) {
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if (arguments[i])
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items.push(arguments[i]);
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}
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}
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if(items && items.length > 0)
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this.initWithArray(items);
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else
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this.init();
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};
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_p = cc.MenuItem.prototype;
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_p._ctor = function(callback, target) {
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callback && this.initWithCallback(callback.bind(target));
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};
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_p = cc.MenuItemLabel.prototype;
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_p._ctor = function(label, callback, target) {
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callback = callback ? callback.bind(target) : null;
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label && this.initWithLabel(label, callback);
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};
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_p = cc.MenuItemAtlasFont.prototype;
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_p._ctor = function(value, charMapFile, itemWidth, itemHeight, startCharMap, callback, target) {
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callback = callback ? callback.bind(target) : null;
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value !== undefined && this.initWithString(value, charMapFile, itemWidth, itemHeight, startCharMap, callback);
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};
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_p = cc.MenuItemFont.prototype;
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_p._ctor = function(value, callback, target) {
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callback = callback ? callback.bind(target) : null;
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value !== undefined && this.initWithString(value, callback);
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};
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_p = cc.MenuItemSprite.prototype;
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_p._ctor = function(normalSprite, selectedSprite, three, four, five) {
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if (selectedSprite) {
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normalSprite = normalSprite;
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selectedSprite = selectedSprite;
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var disabledSprite, target, callback;
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if (five) {
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disabledSprite = three;
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callback = four;
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target = five;
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} else if (four && typeof four === 'function') {
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disabledSprite = three;
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callback = four;
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} else if (four && typeof three === 'function') {
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target = four;
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callback = three;
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disabledSprite = normalSprite;
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} else if (three === undefined) {
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disabledSprite = normalSprite;
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}
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callback = callback ? callback.bind(target) : null;
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this.initWithNormalSprite(normalSprite, selectedSprite, disabledSprite, callback);
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}
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};
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_p = cc.MenuItemImage.prototype;
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_p._ctor = function(normalImage, selectedImage, three, four, five) {
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var disabledImage = null,
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callback = null,
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target = null;
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if (normalImage === undefined) {
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cc.MenuItemImage.prototype.init.call(this);
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}
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else {
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if (four === undefined) {
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callback = three;
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}
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else if (five === undefined) {
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if (typeof three === 'function') {
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callback = three;
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target = four;
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}
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else {
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disabledImage = three;
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callback = four;
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}
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}
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else if (five) {
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disabledImage = three;
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callback = four;
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target = five;
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}
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callback = callback ? callback.bind(target) : null;
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var normalSprite = new cc.Sprite(normalImage);
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var selectedSprite = new cc.Sprite(selectedImage);
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var disabledSprite = disabledImage ? new cc.Sprite(disabledImage) : new cc.Sprite(normalImage);
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this.initWithNormalSprite(normalSprite, selectedSprite, disabledSprite, callback);
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}
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};
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_p = cc.MenuItemToggle.prototype;
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_p._ctor = function() {
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var argc = arguments.length, callback, target;
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// passing callback.
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if (typeof arguments[argc-2] === 'function') {
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callback = arguments[argc-2];
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target = arguments[argc-1];
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argc = argc - 2;
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} else if(typeof arguments[argc-1] === 'function'){
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callback = arguments[argc-1];
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argc = argc - 1;
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}
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if(argc > 0) {
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this.initWithItem(arguments[0]);
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for (var i = 1; i < argc; i++) {
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if (arguments[i])
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this.addSubItem(arguments[i]);
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}
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if (callback)
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target ? this.setCallback(callback, target) : this.setCallback(callback);
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}
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else {
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callback = callback ? callback.bind(target) : null;
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this.initWithCallback(callback);
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}
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};
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/************************ motion-streak *************************/
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_p = cc.MotionStreak.prototype;
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_p._ctor = function(fade, minSeg, stroke, color, texture){
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if(texture !== undefined)
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this.initWithFade(fade, minSeg, stroke, color, texture);
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};
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/************************ Particle *************************/
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_p = cc.ParticleBatchNode.prototype;
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_p._ctor = function(fileImage, capacity){
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capacity = capacity || cc.PARTICLE_DEFAULT_CAPACITY;
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if (typeof(fileImage) == 'string') {
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cc.ParticleBatchNode.prototype.init.call(this, fileImage, capacity);
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} else if (fileImage instanceof cc.Texture2D) {
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this.initWithTexture(fileImage, capacity);
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}
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};
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_p = cc.ParticleSystem.prototype;
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_p._ctor = function(plistFile){
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if (!plistFile || typeof(plistFile) === 'number') {
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var ton = plistFile || 100;
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this.initWithTotalParticles(ton);
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} else if ( typeof plistFile === 'string') {
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this.initWithFile(plistFile);
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} else if(plistFile){
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this.initWithDictionary(plistFile);
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}
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};
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cc.ParticleFire.prototype._ctor = dummyCtor;
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cc.ParticleFireworks.prototype._ctor = dummyCtor;
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cc.ParticleSun.prototype._ctor = dummyCtor;
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cc.ParticleGalaxy.prototype._ctor = dummyCtor;
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cc.ParticleMeteor.prototype._ctor = dummyCtor;
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cc.ParticleFlower.prototype._ctor = dummyCtor;
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cc.ParticleSpiral.prototype._ctor = dummyCtor;
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cc.ParticleExplosion.prototype._ctor = dummyCtor;
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cc.ParticleSmoke.prototype._ctor = dummyCtor;
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cc.ParticleRain.prototype._ctor = dummyCtor;
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cc.ParticleSnow.prototype._ctor = dummyCtor;
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/************************ ProgressTimer *************************/
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_p = cc.ProgressTimer.prototype;
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_p._ctor = function(sprite){
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sprite !== undefined && this.initWithSprite(sprite);
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};
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/************************ TextFieldTTF *************************/
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_p = cc.TextFieldTTF.prototype;
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_p._ctor = function(placeholder, dimensions, alignment, fontName, fontSize){
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if(fontSize !== undefined){
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this.initWithPlaceHolder('', dimensions, alignment, fontName, fontSize);
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if(placeholder)
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this._placeHolder = placeholder;
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}
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else if(fontName === undefined && alignment !== undefined){
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fontName = arguments[1];
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fontSize = arguments[2];
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this.initWithString('', fontName, fontSize);
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if(placeholder)
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this._placeHolder = placeholder;
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}
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};
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/************************ RenderTexture *************************/
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_p = cc.RenderTexture.prototype;
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_p._ctor = function(width, height, format, depthStencilFormat){
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if(width !== undefined && height !== undefined){
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format = format || cc.Texture2D.PIXEL_FORMAT_RGBA8888;
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depthStencilFormat = depthStencilFormat || 0;
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this.initWithWidthAndHeight(width, height, format, depthStencilFormat);
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}
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};
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/************************ Tile Map *************************/
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_p = cc.TileMapAtlas.prototype;
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_p._ctor = function(tile, mapFile, tileWidth, tileHeight){
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if(tileHeight !== undefined)
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this.initWithTileFile(tile, mapFile, tileWidth, tileHeight);
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};
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_p = cc.TMXLayer.prototype;
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_p._ctor = function(tilesetInfo, layerInfo, mapInfo){
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if(mapInfo !== undefined)
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this.initWithTilesetInfo(tilesetInfo, layerInfo, mapInfo);
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};
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_p = cc.TMXTiledMap.prototype;
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_p._ctor = function(tmxFile, resourcePath){
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if(resourcePath !== undefined){
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this.initWithXML(tmxFile,resourcePath);
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}else if(tmxFile !== undefined){
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this.initWithTMXFile(tmxFile);
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}
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};
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_p = cc.TMXMapInfo.prototype;
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_p._ctor = function(tmxFile, resourcePath){
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if (resourcePath !== undefined) {
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this.initWithXML(tmxFile,resourcePath);
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}else if(tmxFile !== undefined){
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this.initWithTMXFile(tmxFile);
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}
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};
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/************************ TransitionScene *************************/
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_p = cc.TransitionScene.prototype;
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_p._ctor = function(t, scene){
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if(t !== undefined && scene !== undefined)
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this.initWithDuration(t, scene);
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};
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_p = cc.TransitionSceneOriented.prototype;
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_p._ctor = function(t, scene, orientation){
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orientation != undefined && this.initWithDuration(t, scene, orientation);
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};
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_p = cc.TransitionPageTurn.prototype;
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_p._ctor = function(t, scene, backwards){
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backwards != undefined && this.initWithDuration(t, scene, backwards);
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};
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/************************ Actions *************************/
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cc.Speed.prototype._ctor = function(action, speed) {
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speed !== undefined && this.initWithAction(action, speed);
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};
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cc.Follow.prototype._ctor = function (followedNode, rect) {
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if(followedNode)
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rect ? ret.initWithTarget(followedNode, rect)
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: ret.initWithTarget(followedNode);
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};
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cc.OrbitCamera.prototype._ctor = function (t, radius, deltaRadius, angleZ, deltaAngleZ, angleX, deltaAngleX) {
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deltaAngleX !== undefined && this.initWithDuration(t, radius, deltaRadius, angleZ, deltaAngleZ, angleX, deltaAngleX);
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};
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cc.CardinalSplineTo.prototype._ctor = cc.CardinalSplineBy.prototype._ctor = function(duration, points, tension) {
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tension !== undefined && this.initWithDuration(duration, points, tension);
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};
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cc.CatmullRomTo.prototype._ctor = cc.CatmullRomBy.prototype._ctor = function(dt, points) {
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points !== undefined && this.initWithDuration(dt, points);
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};
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var easeCtor = function(action) {
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action !== undefined && this.initWithAction(action);
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};
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cc.ActionEase.prototype._ctor = easeCtor;
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cc.EaseExponentialIn.prototype._ctor = easeCtor;
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cc.EaseExponentialOut.prototype._ctor = easeCtor;
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cc.EaseExponentialInOut.prototype._ctor = easeCtor;
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cc.EaseSineIn.prototype._ctor = easeCtor;
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cc.EaseSineOut.prototype._ctor = easeCtor;
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cc.EaseSineInOut.prototype._ctor = easeCtor;
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cc.EaseBounce.prototype._ctor = easeCtor;
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cc.EaseBounceIn.prototype._ctor = easeCtor;
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cc.EaseBounceOut.prototype._ctor = easeCtor;
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cc.EaseBounceInOut.prototype._ctor = easeCtor;
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cc.EaseBackIn.prototype._ctor = easeCtor;
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cc.EaseBackOut.prototype._ctor = easeCtor;
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cc.EaseBackInOut.prototype._ctor = easeCtor;
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var easeRateCtor = function(action, rate) {
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rate !== undefined && this.initWithAction(action, rate);
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};
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cc.EaseRateAction.prototype._ctor = easeRateCtor;
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cc.EaseIn.prototype._ctor = easeRateCtor;
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cc.EaseOut.prototype._ctor = easeRateCtor;
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cc.EaseInOut.prototype._ctor = easeRateCtor;
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var easeElasticCtor = function(action, period) {
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if( action ) {
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period !== undefined ? this.initWithAction(action, period)
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: this.initWithAction(action);
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}
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};
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cc.EaseElastic.prototype._ctor = easeElasticCtor;
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cc.EaseElasticIn.prototype._ctor = easeElasticCtor;
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cc.EaseElasticOut.prototype._ctor = easeElasticCtor;
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cc.EaseElasticInOut.prototype._ctor = easeElasticCtor;
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cc.ReuseGrid.prototype._ctor = function(times) {
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times !== undefined && this.initWithTimes(times);
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};
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var durationCtor = function(duration, gridSize) {
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gridSize && this.initWithDuration(duration, gridSize);
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};
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cc.GridAction.prototype._ctor = durationCtor;
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cc.Grid3DAction.prototype._ctor = durationCtor;
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cc.TiledGrid3DAction.prototype._ctor = durationCtor;
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cc.PageTurn3D.prototype._ctor = durationCtor;
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cc.FadeOutTRTiles.prototype._ctor = durationCtor;
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cc.FadeOutBLTiles.prototype._ctor = durationCtor;
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cc.FadeOutUpTiles.prototype._ctor = durationCtor;
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cc.FadeOutDownTiles.prototype._ctor = durationCtor;
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cc.Twirl.prototype._ctor = function(duration, gridSize, position, twirls, amplitude) {
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|
amplitude !== undefined && this.initWithDuration(duration, gridSize, position, twirls, amplitude);
|
|
};
|
|
|
|
cc.Waves.prototype._ctor = function(duration, gridSize, waves, amplitude, horizontal, vertical) {
|
|
vertical !== undefined && this.initWithDuration(duration, gridSize, waves, amplitude, horizontal, vertical);
|
|
};
|
|
|
|
cc.Liquid.prototype._ctor = function(duration, gridSize, waves, amplitude) {
|
|
amplitude !== undefined && this.initWithDuration(duration, gridSize, waves, amplitude);
|
|
};
|
|
|
|
cc.Shaky3D.prototype._ctor = function(duration, gridSize, range, shakeZ) {
|
|
shakeZ !== undefined && this.initWithDuration(duration, gridSize, range, shakeZ);
|
|
};
|
|
|
|
cc.Ripple3D.prototype._ctor = function(duration, gridSize, position, radius, waves, amplitude) {
|
|
amplitude !== undefined && this.initWithDuration(duration, gridSize, position, radius, waves, amplitude);
|
|
};
|
|
|
|
cc.Lens3D.prototype._ctor = function(duration, gridSize, position, radius) {
|
|
radius !== undefined && this.initWithDuration(duration, gridSize, position, radius);
|
|
};
|
|
|
|
cc.FlipY3D.prototype._ctor = cc.FlipX3D.prototype._ctor = function(duration) {
|
|
duration !== undefined && this.initWithDuration(duration, cc.size(1, 1));
|
|
};
|
|
|
|
cc.Waves3D.prototype._ctor = function(duration, gridSize, waves, amplitude) {
|
|
amplitude !== undefined && this.initWithDuration(duration, gridSize, waves, amplitude);
|
|
};
|
|
|
|
cc.RemoveSelf.prototype._ctor = function(isNeedCleanUp) {
|
|
isNeedCleanUp !== undefined && cc.RemoveSelf.prototype.init.call(this, isNeedCleanUp);
|
|
};
|
|
|
|
cc.FlipX.prototype._ctor = function(flip) {
|
|
flip !== undefined && this.initWithFlipX(flip);
|
|
};
|
|
|
|
cc.FlipY.prototype._ctor = function(flip) {
|
|
flip !== undefined && this.initWithFlipY(flip);
|
|
};
|
|
|
|
cc.Place.prototype._ctor = function(pos, y) {
|
|
if (pos !== undefined) {
|
|
if (pos.x !== undefined) {
|
|
y = pos.y;
|
|
pos = pos.x;
|
|
}
|
|
this.initWithPosition(cc.p(pos, y));
|
|
}
|
|
};
|
|
|
|
cc.CallFunc.prototype._ctor = function(selector, selectorTarget, data) {
|
|
if(selector !== undefined){
|
|
if(selectorTarget === undefined)
|
|
this.initWithFunction(selector);
|
|
else this.initWithFunction(selector, selectorTarget, data);
|
|
}
|
|
};
|
|
|
|
cc.ActionInterval.prototype._ctor = function(d) {
|
|
d !== undefined && this.initWithDuration(d);
|
|
};
|
|
|
|
cc.Sequence.prototype._ctor = function(tempArray) {
|
|
var paramArray = (tempArray instanceof Array) ? tempArray : arguments;
|
|
var last = paramArray.length - 1;
|
|
if ((last >= 0) && (paramArray[last] == null))
|
|
cc.log('parameters should not be ending with null in Javascript');
|
|
|
|
if (last >= 0) {
|
|
var prev = paramArray[0];
|
|
for (var i = 1; i < last; i++) {
|
|
if (paramArray[i]) {
|
|
prev = cc.Sequence.create(prev, paramArray[i]);
|
|
}
|
|
}
|
|
this.initWithTwoActions(prev, paramArray[last]);
|
|
}
|
|
};
|
|
|
|
cc.Repeat.prototype._ctor = function(action, times) {
|
|
times !== undefined && this.initWithAction(action, times);
|
|
};
|
|
|
|
cc.RepeatForever.prototype._ctor = function(action) {
|
|
action !== undefined && this.initWithAction(action);
|
|
};
|
|
|
|
cc.Spawn.prototype._ctor = function(tempArray) {
|
|
var paramArray = (tempArray instanceof Array) ? tempArray : arguments;
|
|
var last = paramArray.length - 1;
|
|
if ((last >= 0) && (paramArray[last] == null))
|
|
cc.log('parameters should not be ending with null in Javascript');
|
|
|
|
if (last >= 0) {
|
|
var prev = paramArray[0];
|
|
for (var i = 1; i < last; i++) {
|
|
if (paramArray[i]) {
|
|
prev = cc.Spawn.create(prev, paramArray[i]);
|
|
}
|
|
}
|
|
this.initWithTwoActions(prev, paramArray[last]);
|
|
}
|
|
};
|
|
|
|
cc.RotateTo.prototype._ctor = cc.RotateBy.prototype._ctor = function(duration, deltaAngleX, deltaAngleY) {
|
|
if (deltaAngleX !== undefined) {
|
|
if (deltaAngleY !== undefined)
|
|
this.initWithDuration(duration, deltaAngleX, deltaAngleY);
|
|
else
|
|
this.initWithDuration(duration, deltaAngleX, deltaAngleX);
|
|
}
|
|
};
|
|
|
|
cc.MoveBy.prototype._ctor = cc.MoveTo.prototype._ctor = function(duration, pos, y) {
|
|
if (pos !== undefined) {
|
|
if(pos.x === undefined) {
|
|
pos = cc.p(pos, y);
|
|
}
|
|
|
|
this.initWithDuration(duration, pos);
|
|
}
|
|
};
|
|
|
|
cc.SkewTo.prototype._ctor = cc.SkewBy.prototype._ctor = function(t, sx, sy) {
|
|
sy !== undefined && this.initWithDuration(t, sx, sy);
|
|
};
|
|
|
|
cc.JumpBy.prototype._ctor = cc.JumpTo.prototype._ctor = function(duration, position, y, height, jumps) {
|
|
if (height !== undefined) {
|
|
if (jumps !== undefined) {
|
|
position = cc.p(position, y);
|
|
}
|
|
else {
|
|
jumps = height;
|
|
height = y;
|
|
}
|
|
this.initWithDuration(duration, position, height, jumps);
|
|
}
|
|
};
|
|
|
|
cc.BezierBy.prototype._ctor = cc.BezierTo.prototype._ctor = function(t, c) {
|
|
c !== undefined && this.initWithDuration(t, c);
|
|
};
|
|
|
|
cc.ScaleTo.prototype._ctor = cc.ScaleBy.prototype._ctor = function(duration, sx, sy) {
|
|
if (sx !== undefined) {
|
|
if (sy !== undefined)
|
|
this.initWithDuration(duration, sx, sy);
|
|
else this.initWithDuration(duration, sx);
|
|
}
|
|
};
|
|
|
|
cc.Blink.prototype._ctor = function(duration, blinks) {
|
|
blinks !== undefined && this.initWithDuration(duration, blinks);
|
|
};
|
|
|
|
cc.FadeTo.prototype._ctor = function(duration, opacity) {
|
|
opacity !== undefined && this.initWithDuration(duration, opacity);
|
|
};
|
|
|
|
cc.FadeIn.prototype._ctor = function(duration) {
|
|
duration !== undefined && this.initWithDuration(duration, 255);
|
|
};
|
|
|
|
cc.FadeOut.prototype._ctor = function(duration) {
|
|
duration !== undefined && this.initWithDuration(duration, 0);
|
|
};
|
|
|
|
cc.TintTo.prototype._ctor = cc.TintBy.prototype._ctor = function(duration, red, green, blue) {
|
|
blue !== undefined && this.initWithDuration(duration, red, green, blue);
|
|
};
|
|
|
|
cc.DelayTime.prototype._ctor = function(duration) {
|
|
duration !== undefined && this.initWithDuration(duration);
|
|
};
|
|
/*
|
|
cc.ReverseTime.prototype._ctor = function(action) {
|
|
action && this.initWithAction(action);
|
|
};*/
|
|
|
|
cc.Animate.prototype._ctor = function(animation) {
|
|
animation && this.initWithAnimation(animation);
|
|
};
|
|
|
|
cc.TargetedAction.prototype._ctor = function(target, action) {
|
|
action && this.initWithTarget(target, action);
|
|
};
|
|
|
|
cc.ProgressTo.prototype._ctor = function(duration, percent) {
|
|
percent !== undefined && this.initWithDuration(duration, percent);
|
|
};
|
|
|
|
cc.ProgressFromTo.prototype._ctor = function(duration, fromPercentage, toPercentage) {
|
|
toPercentage !== undefined && this.initWithDuration(duration, fromPercentage, toPercentage);
|
|
};
|
|
|
|
cc.SplitCols.prototype._ctor = cc.SplitRows.prototype._ctor = function(duration, rowsCols) {
|
|
rowsCols !== undefined && this.initWithDuration(duration, rowsCols);
|
|
};
|
|
|
|
cc.JumpTiles3D.prototype._ctor = function(duration, gridSize, numberOfJumps, amplitude) {
|
|
amplitude !== undefined && this.initWithDuration(duration, gridSize, numberOfJumps, amplitude);
|
|
};
|
|
|
|
cc.WavesTiles3D.prototype._ctor = function(duration, gridSize, waves, amplitude) {
|
|
amplitude !== undefined && this.initWithDuration(duration, gridSize, waves, amplitude);
|
|
};
|
|
|
|
cc.TurnOffTiles.prototype._ctor = function(duration, gridSize, seed) {
|
|
if (gridSize !== undefined) {
|
|
seed = seed || 0;
|
|
this.initWithDuration(duration, gridSize, seed);
|
|
}
|
|
};
|
|
|
|
cc.ShakyTiles3D.prototype._ctor = function(duration, gridSize, range, shakeZ) {
|
|
shakeZ !== undefined && this.initWithDuration(duration, gridSize, range, shakeZ);
|
|
};
|
|
|
|
cc.ShatteredTiles3D.prototype._ctor = function(duration, gridSize, range, shatterZ) {
|
|
shatterZ !== undefined && this.initWithDuration(duration, gridSize, range, shatterZ);
|
|
};
|
|
|
|
cc.ShuffleTiles.prototype._ctor = function(duration, gridSize, seed) {
|
|
seed !== undefined && this.initWithDuration(duration, gridSize, seed);
|
|
};
|
|
|
|
cc.ActionTween.prototype._ctor = function(duration, key, from, to) {
|
|
to !== undefined && this.initWithDuration(duration, key, from, to);
|
|
};
|
|
|
|
cc.Animation.prototype._ctor = function(frames, delay, loops) {
|
|
if (frames === undefined) {
|
|
this.init();
|
|
} else {
|
|
var frame0 = frames[0];
|
|
delay = delay === undefined ? 0 : delay;
|
|
loops = loops === undefined ? 1 : loops;
|
|
if(frame0){
|
|
if (frame0 instanceof cc.SpriteFrame) {
|
|
//init with sprite frames , delay and loops.
|
|
this.initWithSpriteFrames(frames, delay, loops);
|
|
}else if(frame0 instanceof cc.AnimationFrame) {
|
|
//init with sprite frames , delay and loops.
|
|
this.initWithAnimationFrames(frames, delay, loops);
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
cc.AnimationFrame.prototype._ctor = function(spriteFrame, delayUnits, userInfo) {
|
|
delayUnits !== undefined && this.initWithSpriteFrame(spriteFrame, delayUnits, userInfo);
|
|
};
|
|
|
|
|
|
/************************ Nodes *************************/
|
|
|
|
cc.AtlasNode.prototype._ctor = function(tile, tileWidth, tileHeight, itemsToRender) {
|
|
itemsToRender !== undefined && this.initWithTileFile(tile, tileWidth, tileHeight, itemsToRender);
|
|
};
|
|
|
|
cc.ClippingNode.prototype._ctor = function(stencil) {
|
|
if(stencil != undefined)
|
|
cc.ClippingNode.prototype.init.call(this, stencil);
|
|
else
|
|
cc.ClippingNode.prototype.init.call(this);
|
|
};
|
|
|
|
cc.DrawNode.prototype._ctor = function() {
|
|
cc.DrawNode.prototype.init.call(this);
|
|
};
|
|
|
|
cc.LabelAtlas.prototype._ctor = function(strText, charMapFile, itemWidth, itemHeight, startCharMap) {
|
|
if(startCharMap != undefined){
|
|
startCharMap = startCharMap.charCodeAt(0);
|
|
cc.LabelAtlas.prototype.initWithString.call(this, strText, charMapFile, itemWidth, itemHeight, startCharMap);
|
|
}else if(charMapFile != undefined){
|
|
this.initWithString(strText, charMapFile);
|
|
}
|
|
};
|
|
|
|
cc.LabelBMFont.prototype._ctor = function(str, fntFile, width, alignment, imageOffset) {
|
|
str = str || '';
|
|
if( fntFile ) {
|
|
width = width || 0;
|
|
alignment = alignment === undefined ? cc.TEXT_ALIGNMENT_LEFT : alignment;
|
|
imageOffset = imageOffset || cc.p(0, 0);
|
|
cc.LabelBMFont.prototype.initWithString.call(this, str, fntFile, width, alignment, imageOffset);
|
|
}
|
|
};
|
|
|
|
cc.LabelTTF.prototype._ctor = function(text, fontName, fontSize, dimensions, hAlignment, vAlignment) {
|
|
text = text || '';
|
|
if (fontName && fontName instanceof cc.FontDefinition) {
|
|
this.initWithStringAndTextDefinition(text, fontName);
|
|
}
|
|
else {
|
|
fontName = fontName || '';
|
|
fontSize = fontSize || 16;
|
|
dimensions = dimensions || cc.size(0,0);
|
|
hAlignment = hAlignment === undefined ? cc.TEXT_ALIGNMENT_LEFT : hAlignment;
|
|
vAlignment = vAlignment === undefined ? cc.VERTICAL_TEXT_ALIGNMENT_TOP : vAlignment;
|
|
this.initWithString(text, fontName, fontSize, dimensions, hAlignment, vAlignment);
|
|
}
|
|
};
|
|
|
|
|
|
/************************ Other classes *************************/
|
|
|
|
cc.EventTouch.prototype._ctor = function(touches) {
|
|
touches !== undefined && cc.EventTouch.prototype.setTouches.call(this, touches);
|
|
};
|
|
cc.Touch.prototype._ctor = function(x, y, id) {
|
|
id !== undefined && cc.Touch.prototype.setTouchInfo.call(this, x, y, id);
|
|
};
|
|
|
|
cc.GLProgram.prototype._ctor = function(vShaderFileName, fShaderFileName) {
|
|
if(vShaderFileName !== undefined && fShaderFileName !== undefined){
|
|
cc.GLProgram.prototype.init.call(this, vShaderFileName, fShaderFileName);
|
|
cc.GLProgram.prototype.link.call(this);
|
|
cc.GLProgram.prototype.updateUniforms.call(this);
|
|
}
|
|
};
|
|
|
|
|
|
|
|
|
|
/************************************************************
|
|
*
|
|
* Unified create function
|
|
*
|
|
************************************************************/
|
|
|
|
/**
|
|
* Create a sprite with image path or frame name or texture or spriteFrame.
|
|
* @constructs
|
|
* @param {String|cc.Texture2D|cc.SpriteFrame} fileName The string which indicates a path to image file, e.g., 'scene1/monster.png'.
|
|
* @param {cc.Rect} rect Only the contents inside rect of pszFileName's texture will be applied for this sprite.
|
|
* @return {cc.Sprite} A valid sprite object
|
|
* @example
|
|
*
|
|
* 1.Create a sprite with image path and rect
|
|
* var sprite1 = cc.Sprite.create('res/HelloHTML5World.png');
|
|
* var sprite2 = cc.Sprite.create('res/HelloHTML5World.png',cc.rect(0,0,480,320));
|
|
*
|
|
* 2.Create a sprite with a sprite frame name. Must add '#' before frame name.
|
|
* var sprite = cc.Sprite.create('#grossini_dance_01.png');
|
|
*
|
|
* 3.Create a sprite with a sprite frame
|
|
* var spriteFrame = cc.spriteFrameCache.getSpriteFrame('grossini_dance_01.png');
|
|
* var sprite = cc.Sprite.create(spriteFrame);
|
|
*
|
|
* 4.Create a sprite with an exsiting texture contained in a CCTexture2D object
|
|
* After creation, the rect will be the size of the texture, and the offset will be (0,0).
|
|
* var texture = cc.textureCache.addImage('HelloHTML5World.png');
|
|
* var sprite1 = cc.Sprite.create(texture);
|
|
* var sprite2 = cc.Sprite.create(texture, cc.rect(0,0,480,320));
|
|
*
|
|
*/
|
|
cc.Sprite.create = function (fileName, rect) {
|
|
return new cc.Sprite(fileName, rect);
|
|
};
|
|
|
|
/**
|
|
* creates a cc.LabelTTF from a font name, alignment, dimension and font size
|
|
* @param {String} text
|
|
* @param {String|cc.FontDefinition} fontName
|
|
* @param {Number} fontSize
|
|
* @param {cc.Size} [dimensions=cc.size(0,0)]
|
|
* @param {Number} [hAlignment=]
|
|
* @param {Number} [vAlignment=cc.VERTICAL_TEXT_ALIGNMENT_TOP]
|
|
* @return {cc.LabelTTF|Null}
|
|
* @example
|
|
* // Example
|
|
* 1.
|
|
* var myLabel = cc.LabelTTF.create('label text', 'Times New Roman', 32, cc.size(320,32), cc.TEXT_ALIGNMENT_LEFT);
|
|
* 2.
|
|
* var fontDef = new cc.FontDefinition();
|
|
* fontDef.fontName = 'Arial';
|
|
* fontDef.fontSize = '32';
|
|
* var myLabel = cc.LabelTTF.create('label text', fontDef);
|
|
*/
|
|
cc.LabelTTF.create = function (text, fontName, fontSize, dimensions, hAlignment, vAlignment) {
|
|
return new cc.LabelTTF(text, fontName, fontSize, dimensions, hAlignment, vAlignment);
|
|
};
|
|
|
|
|
|
/**
|
|
* <p>
|
|
* creates a cc.SpriteBatchNodeCanvas with a file image (.png, .jpg etc) with a default capacity of 29 children.<br/>
|
|
* The capacity will be increased in 33% in runtime if it run out of space.<br/>
|
|
* The file will be loaded using the TextureMgr.<br/>
|
|
* </p>
|
|
* @param {String|cc.Texture2D} fileImage
|
|
* @param {Number} capacity
|
|
* @return {cc.SpriteBatchNode}
|
|
* @example
|
|
* 1.
|
|
* //create a SpriteBatchNode with image path
|
|
* var spriteBatchNode = cc.SpriteBatchNode.create('res/animations/grossini.png', 50);
|
|
* 2.
|
|
* //create a SpriteBatchNode with texture
|
|
* var texture = cc.textureCache.addImage('res/animations/grossini.png');
|
|
* var spriteBatchNode = cc.SpriteBatchNode.create(texture,50);
|
|
*/
|
|
cc.SpriteBatchNode.create = function(fileName, capacity){
|
|
return new cc.SpriteBatchNode(fileName, capacity);
|
|
};
|
|
|
|
|
|
/**
|
|
* <p>
|
|
* Create a cc.SpriteFrame with a texture filename, rect, rotated, offset and originalSize in pixels.<br/>
|
|
* The originalSize is the size in pixels of the frame before being trimmed.
|
|
* </p>
|
|
* @param {String|cc.Texture2D} filename
|
|
* @param {cc.Rect} rect if parameters' length equal 2, rect in points, else rect in pixels
|
|
* @param {Boolean} rotated
|
|
* @param {cc.Point} offset
|
|
* @param {cc.Size} originalSize
|
|
* @return {cc.SpriteFrame}
|
|
* @example
|
|
* 1.
|
|
* //Create a cc.SpriteFrame with image path
|
|
* var frame1 = cc.SpriteFrame.create('res/grossini_dance.png',cc.rect(0,0,90,128));
|
|
* var frame2 = cc.SpriteFrame.create('res/grossini_dance.png',cc.rect(0,0,90,128),false,0,cc.size(90,128));
|
|
*
|
|
* 2.
|
|
* //Create a cc.SpriteFrame with a texture, rect, rotated, offset and originalSize in pixels.
|
|
* var texture = cc.textureCache.addImage('res/grossini_dance.png');
|
|
* var frame1 = cc.SpriteFrame.create(texture, cc.rect(0,0,90,128));
|
|
* var frame2 = cc.SpriteFrame.create(texture, cc.rect(0,0,90,128),false,0,cc.size(90,128));
|
|
*/
|
|
cc.SpriteFrame.create = function(fileName, rect, rotated, offset, originalSize){
|
|
return new cc.SpriteFrame(fileName, rect, rotated, offset, originalSize);
|
|
};
|
|
|
|
|
|
cc.ParticleSystem._create = cc.ParticleSystem.create;
|
|
/**
|
|
* <p> return the string found by key in dict. <br/>
|
|
* This plist files can be create manually or with Particle Designer:<br/>
|
|
* http://particledesigner.71squared.com/<br/>
|
|
* </p>
|
|
* @param {String|Number} plistFile
|
|
* @return {cc.ParticleSystem}
|
|
*/
|
|
cc.ParticleSystem.create = function(plistFile){
|
|
return new cc.ParticleSystem(plistFile);
|
|
};
|
|
|
|
|
|
/**
|
|
* initializes the particle system with the name of a file on disk (for a list of supported formats look at the cc.Texture2D class), a capacity of particles
|
|
* @param {String|cc.Texture2D} fileImage
|
|
* @param {Number} capacity
|
|
* @return {cc.ParticleBatchNode}
|
|
* @example
|
|
* 1.
|
|
* //Create a cc.ParticleBatchNode with image path and capacity
|
|
* var particleBatchNode = cc.ParticleBatchNode.create('res/grossini_dance.png',30);
|
|
*
|
|
* 2.
|
|
* //Create a cc.ParticleBatchNode with a texture and capacity
|
|
* var texture = cc.TextureCache.getInstance().addImage('res/grossini_dance.png');
|
|
* var particleBatchNode = cc.ParticleBatchNode.create(texture, 30);
|
|
*/
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|
cc.ParticleBatchNode.create = function(fileImage, capacity){
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return new cc.ParticleBatchNode(fileImage, capacity);
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|
};
|
|
|
|
|
|
/**
|
|
* Creates a TMX Tiled Map with a TMX file or content string.
|
|
* Implementation cc.TMXTiledMap
|
|
* @param {String} tmxFile tmxFile fileName or content string
|
|
* @param {String} resourcePath If tmxFile is a file name ,it is not required.If tmxFile is content string ,it is must required.
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|
* @return {cc.TMXTiledMap|undefined}
|
|
* @example
|
|
* //example
|
|
* 1.
|
|
* //create a TMXTiledMap with file name
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|
* var tmxTiledMap = cc.TMXTiledMap.create('res/orthogonal-test1.tmx');
|
|
* 2.
|
|
* //create a TMXTiledMap with content string and resource path
|
|
* var resources = 'res/TileMaps';
|
|
* var filePath = 'res/TileMaps/orthogonal-test1.tmx';
|
|
* var xmlStr = cc.loader.getRes(filePath);
|
|
* var tmxTiledMap = cc.TMXTiledMap.create(xmlStr, resources);
|
|
*/
|
|
cc.TMXTiledMap.create = function (tmxFile, resourcePath) {
|
|
return new cc.TMXTiledMap(tmxFile, resourcePath);
|
|
};
|
|
|
|
// MenuItems
|
|
cc.MenuItem.create = function (callback, target) {
|
|
return new cc.MenuItem(callback, target);
|
|
};
|
|
cc.MenuItemLabel.create = function (label, selector, target) {
|
|
return new cc.MenuItemLabel(label, selector, target);
|
|
};
|
|
cc.MenuItemAtlasFont.create = function (value, charMapFile, itemWidth, itemHeight, startCharMap, callback, target) {
|
|
return new cc.MenuItemAtlasFont(value, charMapFile, itemWidth, itemHeight, startCharMap, callback, target);
|
|
};
|
|
cc.MenuItemFont.create = function (value, callback, target) {
|
|
return new cc.MenuItemFont(value, callback, target);
|
|
};
|
|
cc.MenuItemSprite.create = function (normalSprite, selectedSprite, three, four, five) {
|
|
return new cc.MenuItemSprite(normalSprite, selectedSprite, three, four, five || undefined);
|
|
};
|
|
cc.MenuItemImage.create = function(normalImage, selectedImage, three, four, five) {
|
|
return new cc.MenuItemImage(normalImage, selectedImage, three, four, five);
|
|
};
|
|
cc.MenuItemToggle.create = function(/* var args */) {
|
|
var n = arguments.length;
|
|
|
|
if (typeof arguments[n-2] === 'function' || typeof arguments[n-1] === 'function') {
|
|
var args = Array.prototype.slice.call(arguments);
|
|
var obj = null;
|
|
if( typeof arguments[n-2] === 'function' )
|
|
obj = args.pop();
|
|
|
|
var func = args.pop();
|
|
|
|
// create it with arguments,
|
|
var item = cc.MenuItemToggle._create.apply(this, args);
|
|
|
|
// then set the callback
|
|
if( obj !== null )
|
|
item.setCallback(func, obj);
|
|
else
|
|
item.setCallback(func);
|
|
return item;
|
|
} else {
|
|
return cc.MenuItemToggle._create.apply(this, arguments);
|
|
}
|
|
};
|
|
|
|
|
|
// LabelAtlas
|
|
cc.LabelAtlas.create = function(strText, charMapFile, itemWidth, itemHeight, startCharMap) {
|
|
return new cc.LabelAtlas(strText, charMapFile, itemWidth, itemHeight, startCharMap);
|
|
};
|
|
|
|
|
|
// LayerMultiplex
|
|
cc.LayerMultiplex.create = cc.LayerMultiplex.createWithArray = function (layers) {
|
|
var result = new cc.LayerMultiplex();
|
|
if(layers !== undefined){
|
|
if (layers instanceof Array)
|
|
cc.LayerMultiplex.prototype.initWithArray.call(result, layers);
|
|
else
|
|
cc.LayerMultiplex.prototype.initWithArray.call(result, Array.prototype.slice.call(arguments));
|
|
}else{
|
|
cc.LayerMultiplex.prototype.init.call(result);
|
|
}
|
|
return result;
|
|
};
|
|
|
|
/**
|
|
* Creates an animation.
|
|
* @param {Array} frames
|
|
* @param {Number} delay
|
|
* @param {Number} [loops=1]
|
|
* @return {cc.Animation}
|
|
* @example
|
|
*
|
|
* 1.Creates an empty animation
|
|
* var animation1 = cc.Animation.create();
|
|
*
|
|
* 2.Create an animation with sprite frames , delay and loops.
|
|
* var spriteFrames = [];
|
|
* var frame = cache.getSpriteFrame('grossini_dance_01.png');
|
|
* spriteFrames.push(frame);
|
|
* var animation1 = cc.Animation.create(spriteFrames);
|
|
* var animation2 = cc.Animation.create(spriteFrames, 0.2);
|
|
* var animation2 = cc.Animation.create(spriteFrames, 0.2, 2);
|
|
*
|
|
* 3.Create an animation with animation frames , delay and loops.
|
|
* var animationFrames = [];
|
|
* var frame = new cc.AnimationFrame();
|
|
* animationFrames.push(frame);
|
|
* var animation1 = cc.Animation.create(animationFrames);
|
|
* var animation2 = cc.Animation.create(animationFrames, 0.2);
|
|
* var animation3 = cc.Animation.create(animationFrames, 0.2, 2);
|
|
*/
|
|
cc.Animation.create = function (frames, delay, loops) {
|
|
if(frames === undefined){
|
|
return cc.Animation.createWithAnimationFrames();
|
|
}
|
|
else if(frames[0] && frames[0] instanceof cc.AnimationFrame){
|
|
return cc.Animation.createWithAnimationFrames.apply(this, arguments);
|
|
}
|
|
else if(frames[0] && frames[0] instanceof cc.SpriteFrame){
|
|
delay = delay || 0;
|
|
return cc.Animation.createWithSpriteFrames.apply(this, arguments);
|
|
}
|
|
};
|
|
|
|
cc.Menu.create = function(menuItems) {
|
|
if((arguments.length > 0) && (arguments[arguments.length-1] == null))
|
|
cc.log('parameters should not be ending with null in Javascript');
|
|
|
|
var argc = arguments.length,
|
|
items = [];
|
|
if (argc == 1) {
|
|
if (menuItems instanceof Array) {
|
|
items = menuItems;
|
|
}
|
|
else{
|
|
items.push(arguments[0]);
|
|
}
|
|
}
|
|
else if (argc > 1) {
|
|
for (var i = 0; i < argc; i++) {
|
|
if (arguments[i])
|
|
items.push(arguments[i]);
|
|
}
|
|
}
|
|
return cc.Menu._create.apply(null, items);
|
|
};
|
|
|
|
cc.GLProgram.create = function (vShaderFileName, fShaderFileName) {
|
|
return new cc.GLProgram(vShaderFileName, fShaderFileName);
|
|
};
|
|
|
|
cc.GLProgram.createWithString = function (vShader, fShader) {
|
|
var program = new cc.GLProgram();
|
|
program.initWithByteArrays(vShader, fShader);
|
|
return program;
|
|
};
|
|
|
|
cc.TMXLayer.prototype.tileFlagsAt = cc.TMXLayer.prototype.getTileFlagsAt;
|