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.settings
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add files include test and cocosDenshion
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2011-08-19 14:43:19 +08:00 |
actions
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issue #892: use RTTI to simplify codes, work ok on win32
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2011-12-07 14:28:22 +08:00 |
base_nodes
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issue #879: replase assert with CCAssert
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2011-11-28 17:28:43 +08:00 |
cocoa
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issue #879: replase assert with CCAssert
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2011-11-28 17:28:43 +08:00 |
effects
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issue #879: replase assert with CCAssert
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2011-11-28 17:28:43 +08:00 |
include
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issue #892: use RTTI to simplify codes, work ok on win32
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2011-12-07 14:28:22 +08:00 |
keypad_dispatcher
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issue #892: use RTTI to simplify codes, work ok on win32
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2011-12-07 14:28:22 +08:00 |
label_nodes
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issue #892: use RTTI to simplify codes, work ok on win32
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2011-12-07 14:28:22 +08:00 |
layers_scenes_transitions_nodes
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issue #892: use RTTI to simplify codes, work ok on win32
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2011-12-07 14:28:22 +08:00 |
menu_nodes
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issue #892: use RTTI to simplify codes, work ok on win32
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2011-12-07 14:28:22 +08:00 |
misc_nodes
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issue #879: replase assert with CCAssert
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2011-11-28 17:28:43 +08:00 |
particle_nodes
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issue #879: replase assert with CCAssert
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2011-11-28 17:28:43 +08:00 |
platform
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fixed #887, define GL_GLEXT_PROTOTYPES = 1 automatically when compile on ndk-r7
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2011-12-04 20:18:17 +08:00 |
proj.airplay
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fixed #582, use libpng instead of CIwImage in CCImage_airplay.cpp. Thanks to Max Akensov's contribution.
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2011-07-07 14:45:59 +08:00 |
proj.bada
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Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into master_base
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2011-11-28 23:13:02 +08:00 |
proj.linux
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fixed #850: update Box2d for linux
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2011-11-29 17:12:21 +08:00 |
proj.win32
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issue #892: use RTTI to simplify codes, work ok on win32
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2011-12-07 14:28:22 +08:00 |
proj.wophone
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Merge branch 'master' of https://github.com/jbyu/cocos2d-x
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2011-11-15 14:00:52 +08:00 |
script_support
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[win32] fixed #620: change the output of lua to a lib
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2011-07-20 15:21:51 +08:00 |
sprite_nodes
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issue #892: use RTTI to simplify codes, work ok on win32
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2011-12-07 14:28:22 +08:00 |
support
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issue #879: replase assert with CCAssert
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2011-11-28 17:28:43 +08:00 |
text_input_node
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Non-trivial arguments passed by reference now.
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2011-08-17 17:26:26 +04:00 |
textures
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fixed #854: cache texture on android
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2011-12-01 17:04:56 +08:00 |
tileMap_parallax_nodes
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issue #879: replase assert with CCAssert
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2011-11-28 17:28:43 +08:00 |
touch_dispatcher
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issue #892: use RTTI to simplify codes, work ok on win32
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2011-12-07 14:28:22 +08:00 |
Android.mk
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fixed #838: tests and HelloLua support x86
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2011-11-23 15:51:30 +08:00 |
CCCamera.cpp
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issue #879: replase assert with CCAssert
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2011-11-28 17:28:43 +08:00 |
CCConfiguration.cpp
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Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into bada
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2011-09-29 16:03:37 +08:00 |
CCConfiguration.h
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modified: cocos2dx/.cproject
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2011-08-23 11:28:04 +08:00 |
CCDirector.cpp
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issue #892: use RTTI to simplify codes, work ok on win32
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2011-12-07 14:28:22 +08:00 |
CCDrawingPrimitives.cpp
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issue #879: replase assert with CCAssert
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2011-11-28 17:28:43 +08:00 |
CCScheduler.cpp
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fix a bug when COCOS2D_DEBUG >=1, CCAssert haven't the second param.
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2011-11-30 09:32:07 +08:00 |
cocos2d.cpp
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support for android 4.0
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2011-11-30 15:30:11 +08:00 |