mirror of https://github.com/axmolengine/axmol.git
364 lines
9.4 KiB
C++
364 lines
9.4 KiB
C++
#include "PerformanceTextureTest.h"
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enum
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{
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TEST_COUNT = 1,
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};
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static int s_nTexCurCase = 0;
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float calculateDeltaTime( struct timeval *lastUpdate )
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{
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struct timeval now;
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gettimeofday( &now, NULL);
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float dt = (now.tv_sec - lastUpdate->tv_sec) + (now.tv_usec - lastUpdate->tv_usec) / 1000000.0f;
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return dt;
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}
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////////////////////////////////////////////////////////
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//
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// TextureMenuLayer
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//
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////////////////////////////////////////////////////////
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void TextureMenuLayer::showCurrentTest()
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{
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Scene* scene = NULL;
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switch (_curCase)
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{
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case 0:
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scene = TextureTest::scene();
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break;
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}
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s_nTexCurCase = _curCase;
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if (scene)
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{
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Director::getInstance()->replaceScene(scene);
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}
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}
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void TextureMenuLayer::onEnter()
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{
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PerformBasicLayer::onEnter();
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auto s = Director::getInstance()->getWinSize();
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// Title
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auto label = LabelTTF::create(title().c_str(), "Arial", 32);
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addChild(label, 1);
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label->setPosition(Point(s.width/2, s.height-50));
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// Subtitle
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std::string strSubTitle = subtitle();
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if(strSubTitle.length())
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{
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auto l = LabelTTF::create(strSubTitle.c_str(), "Thonburi", 16);
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addChild(l, 1);
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l->setPosition(Point(s.width/2, s.height-80));
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}
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performTests();
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}
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std::string TextureMenuLayer::title() const
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{
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return "no title";
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}
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std::string TextureMenuLayer::subtitle() const
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{
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return "no subtitle";
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}
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////////////////////////////////////////////////////////
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//
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// TextureTest
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//
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////////////////////////////////////////////////////////
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void TextureTest::performTestsPNG(const char* filename)
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{
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struct timeval now;
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Texture2D *texture;
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auto cache = Director::getInstance()->getTextureCache();
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Texture2D::PixelFormat defaultFormat = Texture2D::getDefaultAlphaPixelFormat();
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log("RGBA 8888");
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Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA8888);
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gettimeofday(&now, NULL);
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texture = cache->addImage(filename);
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if( texture )
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log(" ms:%f", calculateDeltaTime(&now) );
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else
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log(" ERROR");
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cache->removeTexture(texture);
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log("RGBA 4444");
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Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA4444);
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gettimeofday(&now, NULL);
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texture = cache->addImage(filename);
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if( texture )
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log(" ms:%f", calculateDeltaTime(&now) );
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else
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log(" ERROR");
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cache->removeTexture(texture);
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log("RGBA 5551");
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Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGB5A1);
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gettimeofday(&now, NULL);
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texture = cache->addImage(filename);
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if( texture )
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log(" ms:%f", calculateDeltaTime(&now) );
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else
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log(" ERROR");
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cache->removeTexture(texture);
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log("RGB 565");
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Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGB565);
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gettimeofday(&now, NULL);
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texture = cache->addImage(filename);
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if( texture )
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log(" ms:%f", calculateDeltaTime(&now) );
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else
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log(" ERROR");
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cache->removeTexture(texture);
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Texture2D::setDefaultAlphaPixelFormat(defaultFormat);
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}
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void TextureTest::performTests()
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{
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// Texture2D *texture;
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// struct timeval now;
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// auto cache = Director::getInstance()->getTextureCache();
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log("--------");
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log("--- PNG 128x128 ---");
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performTestsPNG("Images/test_image.png");
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// log("--- PVR 128x128 ---");
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// log("RGBA 8888");
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// gettimeofday(&now, NULL);
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// texture = cache->addImage("Images/test_image_rgba8888.pvr");
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// if( texture )
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// log(" ms:%f", calculateDeltaTime(&now) );
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// else
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// log("ERROR");
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// cache->removeTexture(texture);
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//
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// log("BGRA 8888");
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// gettimeofday(&now, NULL);
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// texture = cache->addImage("Images/test_image_bgra8888.pvr");
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// if( texture )
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// log(" ms:%f", calculateDeltaTime(&now) );
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// else
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// log("ERROR");
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// cache->removeTexture(texture);
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//
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// log("RGBA 4444");
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// gettimeofday(&now, NULL);
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// texture = cache->addImage("Images/test_image_rgba4444.pvr");
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// if( texture )
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// log(" ms:%f", calculateDeltaTime(&now) );
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// else
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// log("ERROR");
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// cache->removeTexture(texture);
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//
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// log("RGB 565");
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// gettimeofday(&now, NULL);
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// texture = cache->addImage("Images/test_image_rgb565.pvr");
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// if( texture )
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// log(" ms:%f", calculateDeltaTime(&now) );
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// else
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// log("ERROR");
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// cache->removeTexture(texture);
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log("--- PNG 512x512 ---");
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performTestsPNG("Images/texture512x512.png");
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// log("--- PVR 512x512 ---");
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// log("RGBA 4444");
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// gettimeofday(&now, NULL);
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// texture = cache->addImage("Images/texture512x512_rgba4444.pvr");
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// if( texture )
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// log(" ms:%f", calculateDeltaTime(&now) );
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// else
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// log("ERROR");
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// cache->removeTexture(texture);
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//
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// ---- 1024X1024
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// RGBA4444
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// Empty image
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//
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log("EMPTY IMAGE");
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log("--- PNG 1024x1024 ---");
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performTestsPNG("Images/texture1024x1024.png");
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// log("--- PVR 1024x1024 ---");
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// log("RGBA 4444");
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// gettimeofday(&now, NULL);
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// texture = cache->addImage("Images/texture1024x1024_rgba4444.pvr");
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// if( texture )
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// log(" ms:%f", calculateDeltaTime(&now) );
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// else
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// log("ERROR");
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// cache->removeTexture(texture);
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//
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// log("--- PVR.GZ 1024x1024 ---");
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// log("RGBA 4444");
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// gettimeofday(&now, NULL);
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// texture = cache->addImage("Images/texture1024x1024_rgba4444.pvr.gz");
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// if( texture )
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// log(" ms:%f", calculateDeltaTime(&now) );
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// else
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// log("ERROR");
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// cache->removeTexture(texture);
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//
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// log("--- PVR.CCZ 1024x1024 ---");
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// log("RGBA 4444");
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// gettimeofday(&now, NULL);
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// texture = cache->addImage("Images/texture1024x1024_rgba4444.pvr.ccz");
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// if( texture )
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// log(" ms:%f", calculateDeltaTime(&now) );
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// else
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// log("ERROR");
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// cache->removeTexture(texture);
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//
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// ---- 1024X1024
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// RGBA4444
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// SpriteSheet images
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//
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log("SPRITESHEET IMAGE");
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log("--- PNG 1024x1024 ---");
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performTestsPNG("Images/PlanetCute-1024x1024.png");
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// log("--- PVR 1024x1024 ---");
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// log("RGBA 4444");
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// gettimeofday(&now, NULL);
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// texture = cache->addImage("Images/PlanetCute-1024x1024-rgba4444.pvr");
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// if( texture )
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// log(" ms:%f", calculateDeltaTime(&now) );
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// else
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// log("ERROR");
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// cache->removeTexture(texture);
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//
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// log("--- PVR.GZ 1024x1024 ---");
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// log("RGBA 4444");
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// gettimeofday(&now, NULL);
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// texture = cache->addImage("Images/PlanetCute-1024x1024-rgba4444.pvr.gz");
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// if( texture )
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// log(" ms:%f", calculateDeltaTime(&now) );
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// else
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// log("ERROR");
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// cache->removeTexture(texture);
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//
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// log("--- PVR.CCZ 1024x1024 ---");
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// log("RGBA 4444");
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// gettimeofday(&now, NULL);
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// texture = cache->addImage("Images/PlanetCute-1024x1024-rgba4444.pvr.ccz");
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// if( texture )
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// log(" ms:%f", calculateDeltaTime(&now) );
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// else
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// log("ERROR");
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// cache->removeTexture(texture);
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//
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// ---- 1024X1024
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// RGBA8888
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// Landscape Image
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//
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log("LANDSCAPE IMAGE");
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log("--- PNG 1024x1024 ---");
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performTestsPNG("Images/landscape-1024x1024.png");
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// log("--- PVR 1024x1024 ---");
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// log("RGBA 8888");
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// gettimeofday(&now, NULL);
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// texture = cache->addImage("Images/landscape-1024x1024-rgba8888.pvr");
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// if( texture )
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// log(" ms:%f", calculateDeltaTime(&now) );
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// else
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// log("ERROR");
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// cache->removeTexture(texture);
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//
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// log("--- PVR.GZ 1024x1024 ---");
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// log("RGBA 8888");
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// gettimeofday(&now, NULL);
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// texture = cache->addImage("Images/landscape-1024x1024-rgba8888.pvr.gz");
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// if( texture )
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// log(" ms:%f", calculateDeltaTime(&now) );
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// else
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// log("ERROR");
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// cache->removeTexture(texture);
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//
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// log("--- PVR.CCZ 1024x1024 ---");
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// log("RGBA 8888");
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// gettimeofday(&now, NULL);
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// texture = cache->addImage("Images/landscape-1024x1024-rgba8888.pvr.ccz");
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// if( texture )
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// log(" ms:%f", calculateDeltaTime(&now) );
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// else
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// log("ERROR");
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// cache->removeTexture(texture);
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//
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// 2048x2048
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// RGBA444
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//
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// most platform don't support texture with width/height is 2048
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// log("--- PNG 2048x2048 ---");
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// performTestsPNG("Images/texture2048x2048.png");
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// log("--- PVR 2048x2048 ---");
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// log("RGBA 4444");
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// gettimeofday(&now, NULL);
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// texture = cache->addImage("Images/texture2048x2048_rgba4444.pvr");
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// if( texture )
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// log(" ms:%f", calculateDeltaTime(&now) );
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// else
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// log("ERROR");
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// cache->removeTexture(texture);
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}
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std::string TextureTest::title() const
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{
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return "Texture Performance Test";
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}
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std::string TextureTest::subtitle() const
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{
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return "See console for results";
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}
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Scene* TextureTest::scene()
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{
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auto scene = Scene::create();
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TextureTest *layer = new TextureTest(false, TEST_COUNT, s_nTexCurCase);
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scene->addChild(layer);
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layer->release();
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return scene;
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}
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void runTextureTest()
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{
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s_nTexCurCase = 0;
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auto scene = TextureTest::scene();
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Director::getInstance()->replaceScene(scene);
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}
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