mirror of https://github.com/axmolengine/axmol.git
440 lines
13 KiB
C++
440 lines
13 KiB
C++
#include "TransitionsTest.h"
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#include "../testResource.h"
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#define TRANSITION_DURATION (1.2f)
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class FadeWhiteTransition : public CCFadeTransition
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{
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public:
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static CCTransitionScene* transitionWithDuration(ccTime t, CCScene* s)
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{
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return CCFadeTransition::transitionWithDuration(t, s, ccWHITE);
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}
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};
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class FlipXLeftOver : public CCFlipXTransition
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{
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public:
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static CCTransitionScene* transitionWithDuration(ccTime t, CCScene* s)
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{
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return CCFlipXTransition::transitionWithDuration(t, s, kOrientationLeftOver);
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}
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};
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class FlipXRightOver : public CCFlipXTransition
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{
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public:
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static CCTransitionScene* transitionWithDuration(ccTime t, CCScene* s)
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{
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return CCFlipXTransition::transitionWithDuration(t, s, kOrientationRightOver);
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}
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};
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class FlipYUpOver : public CCFlipYTransition
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{
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public:
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static CCTransitionScene* transitionWithDuration(ccTime t, CCScene* s)
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{
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return CCFlipYTransition::transitionWithDuration(t, s, kOrientationUpOver);
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}
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};
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class FlipYDownOver : public CCFlipYTransition
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{
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public:
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static CCTransitionScene* transitionWithDuration(ccTime t, CCScene* s)
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{
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return CCFlipYTransition::transitionWithDuration(t, s, kOrientationDownOver);
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}
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};
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class FlipAngularLeftOver : public CCFlipAngularTransition
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{
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public:
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static CCTransitionScene* transitionWithDuration(ccTime t, CCScene* s)
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{
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return CCFlipAngularTransition::transitionWithDuration(t, s, kOrientationLeftOver);
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}
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};
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class FlipAngularRightOver : public CCFlipAngularTransition
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{
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public:
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static CCTransitionScene* transitionWithDuration(ccTime t, CCScene* s)
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{
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return CCFlipAngularTransition::transitionWithDuration(t, s, kOrientationRightOver);
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}
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};
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class ZoomFlipXLeftOver : public CCZoomFlipXTransition
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{
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public:
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static CCTransitionScene* transitionWithDuration(ccTime t, CCScene* s)
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{
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return CCZoomFlipXTransition::transitionWithDuration(t, s, kOrientationLeftOver);
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}
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};
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class ZoomFlipXRightOver : public CCZoomFlipXTransition
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{
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public:
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static CCTransitionScene* transitionWithDuration(ccTime t, CCScene* s)
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{
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return CCZoomFlipXTransition::transitionWithDuration(t, s, kOrientationRightOver);
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}
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};
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class ZoomFlipYUpOver : public CCZoomFlipYTransition
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{
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public:
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static CCTransitionScene* transitionWithDuration(ccTime t, CCScene* s)
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{
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return CCZoomFlipYTransition::transitionWithDuration(t, s, kOrientationUpOver);
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}
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};
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class ZoomFlipYDownOver : public CCZoomFlipYTransition
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{
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public:
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static CCTransitionScene* transitionWithDuration(ccTime t, CCScene* s)
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{
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return CCZoomFlipYTransition::transitionWithDuration(t, s, kOrientationDownOver);
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}
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};
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class ZoomFlipAngularLeftOver : public CCZoomFlipAngularTransition
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{
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public:
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static CCTransitionScene* transitionWithDuration(ccTime t, CCScene* s)
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{
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return CCZoomFlipAngularTransition::transitionWithDuration(t, s, kOrientationLeftOver);
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}
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};
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class ZoomFlipAngularRightOver : public CCZoomFlipAngularTransition
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{
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public:
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static CCTransitionScene* transitionWithDuration(ccTime t, CCScene* s)
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{
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return CCZoomFlipAngularTransition::transitionWithDuration(t, s, kOrientationRightOver);
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}
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};
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class PageTransitionForward : public CCPageTurnTransition
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{
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public:
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static CCTransitionScene* transitionWithDuration(ccTime t, CCScene* s)
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{
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return CCPageTurnTransition::transitionWithDuration(t, s, false);
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}
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};
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class PageTransitionBackward : public CCPageTurnTransition
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{
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public:
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static CCTransitionScene* transitionWithDuration(ccTime t, CCScene* s)
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{
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return CCPageTurnTransition::transitionWithDuration(t, s, true);
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}
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};
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#define MAX_LAYER 37
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static std::string transitions[MAX_LAYER] = {
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"JumpZoomTransition",
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"FadeTransition",
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"FadeWhiteTransition",
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"FlipXLeftOver",
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"FlipXRightOver",
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"FlipYUpOver",
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"FlipYDownOver",
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"FlipAngularLeftOver",
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"FlipAngularRightOver",
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"ZoomFlipXLeftOver",
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"ZoomFlipXRightOver",
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"ZoomFlipYUpOver",
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"ZoomFlipYDownOver",
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"ZoomFlipAngularLeftOver",
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"ZoomFlipAngularRightOver",
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"ShrinkGrowTransition",
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"RotoZoomTransition",
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"MoveInLTransition",
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"MoveInRTransition",
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"MoveInTTransition",
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"MoveInBTransition",
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"SlideInLTransition",
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"SlideInRTransition",
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"SlideInTTransition",
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"SlideInBTransition",
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"CCCrossFadeTransition",
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"CCRadialCCWTransition",
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"CCRadialCWTransition",
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"PageTransitionForward",
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"PageTransitionBackward",
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"FadeTRTransition",
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"FadeBLTransition",
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"FadeUpTransition",
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"FadeDownTransition",
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"TurnOffTilesTransition",
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"SplitRowsTransition",
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"SplitColsTransition",
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};
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static int s_nSceneIdx = 0;
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CCTransitionScene* createTransition(int nIndex, ccTime t, CCScene* s)
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{
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switch(nIndex)
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{
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case 0: return CCJumpZoomTransition::transitionWithDuration(t, s);
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case 1: return CCFadeTransition::transitionWithDuration(t, s);
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case 2: return FadeWhiteTransition::transitionWithDuration(t, s);
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case 3: return FlipXLeftOver::transitionWithDuration(t, s);
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case 4: return FlipXRightOver::transitionWithDuration(t, s);
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case 5: return FlipYUpOver::transitionWithDuration(t, s);
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case 6: return FlipYDownOver::transitionWithDuration(t, s);
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case 7: return FlipAngularLeftOver::transitionWithDuration(t, s);
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case 8: return FlipAngularRightOver::transitionWithDuration(t, s);
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case 9: return ZoomFlipXLeftOver::transitionWithDuration(t, s);
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case 10: return ZoomFlipXRightOver::transitionWithDuration(t, s);
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case 11: return ZoomFlipYUpOver::transitionWithDuration(t, s);
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case 12: return ZoomFlipYDownOver::transitionWithDuration(t, s);
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case 13: return ZoomFlipAngularLeftOver::transitionWithDuration(t, s);
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case 14: return ZoomFlipAngularRightOver::transitionWithDuration(t, s);
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case 15: return CCShrinkGrowTransition::transitionWithDuration(t, s);
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case 16: return CCRotoZoomTransition::transitionWithDuration(t, s);
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case 17: return CCMoveInLTransition::transitionWithDuration(t, s);
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case 18: return CCMoveInRTransition::transitionWithDuration(t, s);
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case 19: return CCMoveInTTransition::transitionWithDuration(t, s);
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case 20: return CCMoveInBTransition::transitionWithDuration(t, s);
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case 21: return CCSlideInLTransition::transitionWithDuration(t, s);
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case 22: return CCSlideInRTransition::transitionWithDuration(t, s);
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case 23: return CCSlideInTTransition::transitionWithDuration(t, s);
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case 24: return CCSlideInBTransition::transitionWithDuration(t, s);
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case 25: return CCCrossFadeTransition::transitionWithDuration(t,s);
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case 26: return CCRadialCCWTransition::transitionWithDuration(t,s);
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case 27: return CCRadialCWTransition::transitionWithDuration(t,s);
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case 28: return PageTransitionForward::transitionWithDuration(t, s);
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case 29: return PageTransitionBackward::transitionWithDuration(t, s);
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case 30: return CCFadeTRTransition::transitionWithDuration(t, s);
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case 31: return CCFadeBLTransition::transitionWithDuration(t, s);
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case 32: return CCFadeUpTransition::transitionWithDuration(t, s);
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case 33: return CCFadeDownTransition::transitionWithDuration(t, s);
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case 34: return CCTurnOffTilesTransition::transitionWithDuration(t, s);
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case 35: return CCSplitRowsTransition::transitionWithDuration(t, s);
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case 36: return CCSplitColsTransition::transitionWithDuration(t, s);
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default: break;
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}
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return NULL;
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}
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void TransitionsTestScene::runThisTest()
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{
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CCLayer * pLayer = new TestLayer1();
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addChild(pLayer);
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CCDirector::getSharedDirector()->replaceScene(this);
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}
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TestLayer1::TestLayer1(void)
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{
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float x,y;
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CGSize size = CCDirector::getSharedDirector()->getWinSize();
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x = size.width;
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y = size.height;
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CCSprite* bg1 = CCSprite::spriteWithFile(s_back1);
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bg1->setPosition( CGPointMake(size.width/2, size.height/2) );
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addChild(bg1, -1);
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CCLabel* title = CCLabel::labelWithString( (transitions[s_nSceneIdx]).c_str(), "Thonburi", 32 );
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addChild(title);
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title->setColor( ccc3(255,32,32) );
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title->setPosition( CGPointMake(x/2, y-100) );
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CCLabel* label = CCLabel::labelWithString("SCENE 1", "Marker Felt", 38);
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label->setColor( ccc3(16,16,255));
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label->setPosition( CGPointMake(x/2,y/2));
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addChild( label);
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// menu
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CCMenuItemImage *item1 = CCMenuItemImage::itemFromNormalImage(s_pPathB1, s_pPathB2, this, menu_selector(TestLayer1::backCallback) );
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CCMenuItemImage *item2 = CCMenuItemImage::itemFromNormalImage(s_pPathR1, s_pPathR2, this, menu_selector(TestLayer1::restartCallback) );
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CCMenuItemImage *item3 = CCMenuItemImage::itemFromNormalImage(s_pPathF1, s_pPathF2, this, menu_selector(TestLayer1::nextCallback) );
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CCMenu *menu = CCMenu::menuWithItems(item1, item2, item3, NULL);
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menu->setPosition( CGPointZero );
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item1->setPosition( CGPointMake( size.width/2 - 100,30) );
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item2->setPosition( CGPointMake( size.width/2, 30) );
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item3->setPosition( CGPointMake( size.width/2 + 100,30) );
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addChild(menu, 1);
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schedule( schedule_selector(TestLayer1::step), 1.0f);
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}
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TestLayer1::~TestLayer1(void)
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{
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}
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void TestLayer1::restartCallback(NSObject* pSender)
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{
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CCScene* s = new TransitionsTestScene();
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CCLayer* pLayer = new TestLayer2();
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s->addChild(pLayer);
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CCScene* pScene = createTransition(s_nSceneIdx, TRANSITION_DURATION, s);
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if (pScene)
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{
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CCDirector::getSharedDirector()->replaceScene(pScene);
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}
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}
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void TestLayer1::nextCallback(NSObject* pSender)
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{
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s_nSceneIdx++;
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s_nSceneIdx = s_nSceneIdx % MAX_LAYER;
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CCScene* s = new TransitionsTestScene();
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CCLayer* pLayer = new TestLayer2();
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s->addChild(pLayer);
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CCScene* pScene = createTransition(s_nSceneIdx, TRANSITION_DURATION, s);
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if (pScene)
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{
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CCDirector::getSharedDirector()->replaceScene(pScene);
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}
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}
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void TestLayer1::backCallback(NSObject* pSender)
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{
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s_nSceneIdx--;
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int total = MAX_LAYER;
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if( s_nSceneIdx < 0 )
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s_nSceneIdx += total;
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CCScene* s = new TransitionsTestScene();
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CCLayer* pLayer = new TestLayer2();
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s->addChild(pLayer);
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CCScene* pScene = createTransition(s_nSceneIdx, TRANSITION_DURATION, s);
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if (pScene)
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{
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CCDirector::getSharedDirector()->replaceScene(pScene);
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}
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}
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void TestLayer1::step(ccTime dt)
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{
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}
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TestLayer2::TestLayer2()
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{
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float x,y;
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CGSize size = CCDirector::getSharedDirector()->getWinSize();
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x = size.width;
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y = size.height;
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CCSprite* bg1 = CCSprite::spriteWithFile(s_back2);
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bg1->setPosition( CGPointMake(size.width/2, size.height/2) );
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addChild(bg1, -1);
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CCLabel* title = CCLabel::labelWithString((transitions[s_nSceneIdx]).c_str(), "Thonburi", 32 );
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addChild(title);
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title->setColor( ccc3(255,32,32) );
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title->setPosition( CGPointMake(x/2, y-100) );
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CCLabel* label = CCLabel::labelWithString("SCENE 2", "Marker Felt", 38);
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label->setColor( ccc3(16,16,255));
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label->setPosition( CGPointMake(x/2,y/2));
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addChild( label);
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// menu
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CCMenuItemImage *item1 = CCMenuItemImage::itemFromNormalImage(s_pPathB1, s_pPathB2, this, menu_selector(TestLayer2::backCallback) );
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CCMenuItemImage *item2 = CCMenuItemImage::itemFromNormalImage(s_pPathR1, s_pPathR2, this, menu_selector(TestLayer2::restartCallback) );
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CCMenuItemImage *item3 = CCMenuItemImage::itemFromNormalImage(s_pPathF1, s_pPathF2, this, menu_selector(TestLayer2::nextCallback) );
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CCMenu *menu = CCMenu::menuWithItems(item1, item2, item3, NULL);
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menu->setPosition( CGPointZero );
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item1->setPosition( CGPointMake( x/2 - 100,30) );
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item2->setPosition( CGPointMake( x/2, 30) );
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item3->setPosition( CGPointMake( x/2 + 100,30) );
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addChild(menu, 1);
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schedule(schedule_selector(TestLayer2::step), 1.0f);
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}
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TestLayer2::~TestLayer2()
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{
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}
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void TestLayer2::restartCallback(NSObject* pSender)
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{
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CCScene* s = new TransitionsTestScene();
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CCLayer* pLayer = new TestLayer1();
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s->addChild(pLayer);
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CCScene* pScene = createTransition(s_nSceneIdx, TRANSITION_DURATION, s);
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if (pScene)
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{
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CCDirector::getSharedDirector()->replaceScene(pScene);
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}
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}
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void TestLayer2::nextCallback(NSObject* pSender)
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{
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s_nSceneIdx++;
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s_nSceneIdx = s_nSceneIdx % MAX_LAYER;
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CCScene* s = new TransitionsTestScene();
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CCLayer* pLayer = new TestLayer1();
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s->addChild(pLayer);
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CCScene* pScene = createTransition(s_nSceneIdx, TRANSITION_DURATION, s);
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if (pScene)
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{
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CCDirector::getSharedDirector()->replaceScene(pScene);
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}
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}
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void TestLayer2::backCallback(NSObject* pSender)
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{
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s_nSceneIdx--;
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int total = MAX_LAYER;
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if( s_nSceneIdx < 0 )
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s_nSceneIdx += total;
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CCScene* s = new TransitionsTestScene();
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CCLayer* pLayer = new TestLayer1();
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s->addChild(pLayer);
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CCScene* pScene = createTransition(s_nSceneIdx, TRANSITION_DURATION, s);
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if (pScene)
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{
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CCDirector::getSharedDirector()->replaceScene(pScene);
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}
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}
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void TestLayer2::step(ccTime dt)
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{
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}
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