mirror of https://github.com/axmolengine/axmol.git
68 lines
2.1 KiB
Lua
68 lines
2.1 KiB
Lua
--[[
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Copyright (c) 2014-2017 Chukong Technologies Inc.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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]]
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local Sprite = cc.Sprite
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function Sprite:playAnimationOnce(animation, args)
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local actions = {}
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local showDelay = args.showDelay
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if showDelay then
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self:setVisible(false)
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actions[#actions + 1] = cc.DelayTime:create(showDelay)
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actions[#actions + 1] = cc.Show:create()
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end
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local delay = args.delay or 0
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if delay > 0 then
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actions[#actions + 1] = cc.DelayTime:create(delay)
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end
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actions[#actions + 1] = cc.Animate:create(animation)
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if args.removeSelf then
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actions[#actions + 1] = cc.RemoveSelf:create()
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end
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if args.onComplete then
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actions[#actions + 1] = cc.CallFunc:create(args.onComplete)
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end
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local action
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if #actions > 1 then
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action = cc.Sequence:create(actions)
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else
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action = actions[1]
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end
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self:runAction(action)
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return action
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end
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function Sprite:playAnimationForever(animation)
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local animate = cc.Animate:create(animation)
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local action = cc.RepeatForever:create(animate)
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self:runAction(action)
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return action
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end
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