.. |
CC3DProgramInfo.cpp
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3d support: some test cases works
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2019-01-30 09:35:17 +08:00 |
CC3DProgramInfo.h
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3d support: some test cases works
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2019-01-30 09:35:17 +08:00 |
CCAABB.cpp
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remove redundant user-defined copy constructor and destructor, (#19638)
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2019-04-25 17:59:25 -07:00 |
CCAABB.h
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remove redundant user-defined copy constructor and destructor, (#19638)
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2019-04-25 17:59:25 -07:00 |
CCAnimate3D.cpp
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Remove all unnecessary nothrow
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2021-12-08 00:11:53 +08:00 |
CCAnimate3D.h
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metal support for cocos2d-x (#19305)
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2019-01-18 15:08:25 +08:00 |
CCAnimation3D.cpp
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Remove all unnecessary nothrow
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2021-12-08 00:11:53 +08:00 |
CCAnimation3D.h
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metal support for cocos2d-x (#19305)
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2019-01-18 15:08:25 +08:00 |
CCAnimationCurve.h
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metal support for cocos2d-x (#19305)
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2019-01-18 15:08:25 +08:00 |
CCAnimationCurve.inl
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Remove all unnecessary nothrow
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2021-12-08 00:11:53 +08:00 |
CCAttachNode.cpp
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Remove all unnecessary nothrow
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2021-12-08 00:11:53 +08:00 |
CCAttachNode.h
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |
CCBillBoard.cpp
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Remove all unnecessary nothrow
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2021-12-08 00:11:53 +08:00 |
CCBillBoard.h
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[3d] add billboard (#19407)
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2019-02-19 14:56:21 +08:00 |
CCBundle3D.cpp
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Remove all unnecessary nothrow
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2021-12-08 00:11:53 +08:00 |
CCBundle3D.h
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finish issue: #85
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2020-05-06 15:42:25 +08:00 |
CCBundle3DData.cpp
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Issue19416 (#19427)
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2019-02-22 14:06:26 +08:00 |
CCBundle3DData.h
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Improve win dll support
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2020-10-06 16:46:38 +08:00 |
CCBundleReader.cpp
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Usage of long and unsigned long changed to platform independent fixed-sized types where appropriate.
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2021-09-02 15:39:28 +10:00 |
CCBundleReader.h
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Usage of long and unsigned long changed to platform independent fixed-sized types where appropriate.
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2021-09-02 15:39:28 +10:00 |
CCFrustum.cpp
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |
CCFrustum.h
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |
CCMesh.cpp
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Remove all unnecessary nothrow
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2021-12-08 00:11:53 +08:00 |
CCMesh.h
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move VertexLayout to ProgramState (#20029)
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2019-08-15 16:51:49 +08:00 |
CCMeshSkin.cpp
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Remove all unnecessary nothrow
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2021-12-08 00:11:53 +08:00 |
CCMeshSkin.h
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sync 3d support code (#19392)
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2019-02-15 14:30:10 +08:00 |
CCMeshVertexIndexData.cpp
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Remove all unnecessary nothrow
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2021-12-08 00:11:53 +08:00 |
CCMeshVertexIndexData.h
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rename
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2019-04-30 13:39:38 +08:00 |
CCMotionStreak3D.cpp
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Remove all unnecessary nothrow
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2021-12-08 00:11:53 +08:00 |
CCMotionStreak3D.h
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remove duplicated PrgramState instance in the derived class of Node (#20350)
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2019-11-20 11:04:42 +08:00 |
CCOBB.cpp
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |
CCOBB.h
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |
CCObjLoader.cpp
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Improve code quality
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2020-08-18 14:29:09 +08:00 |
CCObjLoader.h
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |
CCPlane.cpp
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |
CCPlane.h
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |
CCRay.cpp
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |
CCRay.h
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |
CCSkeleton3D.cpp
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Remove all unnecessary nothrow
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2021-12-08 00:11:53 +08:00 |
CCSkeleton3D.h
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |
CCSkybox.cpp
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Remove all unnecessary nothrow
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2021-12-08 00:11:53 +08:00 |
CCSkybox.h
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remove duplicated PrgramState instance in the derived class of Node (#20350)
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2019-11-20 11:04:42 +08:00 |
CCSprite3D.cpp
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Remove all unnecessary nothrow
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2021-12-08 00:11:53 +08:00 |
CCSprite3D.h
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Refactor programState management (#236)
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2020-10-16 16:23:14 +08:00 |
CCSprite3DMaterial.cpp
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Remove all unnecessary nothrow
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2021-12-08 00:11:53 +08:00 |
CCSprite3DMaterial.h
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3d support: some test cases works
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2019-01-30 09:35:17 +08:00 |
CCTerrain.cpp
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Remove all unnecessary nothrow
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2021-12-08 00:11:53 +08:00 |
CCTerrain.h
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Use struct `Vec2` instead `Size`
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2021-10-23 23:27:14 +08:00 |
CCVertexAttribBinding.cpp
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Remove all unnecessary nothrow
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2021-12-08 00:11:53 +08:00 |
CCVertexAttribBinding.h
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move VertexLayout to ProgramState (#20029)
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2019-08-15 16:51:49 +08:00 |
CMakeLists.txt
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[3d] terrain impl & test case (#19442)
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2019-02-27 17:16:25 +08:00 |
cocos3d.h
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |