axmol/cocos/3d
halx99 b459acbcf7 Remove all unnecessary nothrow 2021-12-08 00:11:53 +08:00
..
CC3DProgramInfo.cpp 3d support: some test cases works 2019-01-30 09:35:17 +08:00
CC3DProgramInfo.h 3d support: some test cases works 2019-01-30 09:35:17 +08:00
CCAABB.cpp remove redundant user-defined copy constructor and destructor, (#19638) 2019-04-25 17:59:25 -07:00
CCAABB.h remove redundant user-defined copy constructor and destructor, (#19638) 2019-04-25 17:59:25 -07:00
CCAnimate3D.cpp Remove all unnecessary nothrow 2021-12-08 00:11:53 +08:00
CCAnimate3D.h metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
CCAnimation3D.cpp Remove all unnecessary nothrow 2021-12-08 00:11:53 +08:00
CCAnimation3D.h metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
CCAnimationCurve.h metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
CCAnimationCurve.inl Remove all unnecessary nothrow 2021-12-08 00:11:53 +08:00
CCAttachNode.cpp Remove all unnecessary nothrow 2021-12-08 00:11:53 +08:00
CCAttachNode.h update Copyright. might need manual fix later (#18659) 2018-01-29 16:25:32 +08:00
CCBillBoard.cpp Remove all unnecessary nothrow 2021-12-08 00:11:53 +08:00
CCBillBoard.h [3d] add billboard (#19407) 2019-02-19 14:56:21 +08:00
CCBundle3D.cpp Remove all unnecessary nothrow 2021-12-08 00:11:53 +08:00
CCBundle3D.h finish issue: #85 2020-05-06 15:42:25 +08:00
CCBundle3DData.cpp Issue19416 (#19427) 2019-02-22 14:06:26 +08:00
CCBundle3DData.h Improve win dll support 2020-10-06 16:46:38 +08:00
CCBundleReader.cpp Usage of long and unsigned long changed to platform independent fixed-sized types where appropriate. 2021-09-02 15:39:28 +10:00
CCBundleReader.h Usage of long and unsigned long changed to platform independent fixed-sized types where appropriate. 2021-09-02 15:39:28 +10:00
CCFrustum.cpp update Copyright. might need manual fix later (#18659) 2018-01-29 16:25:32 +08:00
CCFrustum.h update Copyright. might need manual fix later (#18659) 2018-01-29 16:25:32 +08:00
CCMesh.cpp Remove all unnecessary nothrow 2021-12-08 00:11:53 +08:00
CCMesh.h move VertexLayout to ProgramState (#20029) 2019-08-15 16:51:49 +08:00
CCMeshSkin.cpp Remove all unnecessary nothrow 2021-12-08 00:11:53 +08:00
CCMeshSkin.h sync 3d support code (#19392) 2019-02-15 14:30:10 +08:00
CCMeshVertexIndexData.cpp Remove all unnecessary nothrow 2021-12-08 00:11:53 +08:00
CCMeshVertexIndexData.h rename 2019-04-30 13:39:38 +08:00
CCMotionStreak3D.cpp Remove all unnecessary nothrow 2021-12-08 00:11:53 +08:00
CCMotionStreak3D.h remove duplicated PrgramState instance in the derived class of Node (#20350) 2019-11-20 11:04:42 +08:00
CCOBB.cpp update Copyright. might need manual fix later (#18659) 2018-01-29 16:25:32 +08:00
CCOBB.h update Copyright. might need manual fix later (#18659) 2018-01-29 16:25:32 +08:00
CCObjLoader.cpp Improve code quality 2020-08-18 14:29:09 +08:00
CCObjLoader.h update Copyright. might need manual fix later (#18659) 2018-01-29 16:25:32 +08:00
CCPlane.cpp update Copyright. might need manual fix later (#18659) 2018-01-29 16:25:32 +08:00
CCPlane.h update Copyright. might need manual fix later (#18659) 2018-01-29 16:25:32 +08:00
CCRay.cpp update Copyright. might need manual fix later (#18659) 2018-01-29 16:25:32 +08:00
CCRay.h update Copyright. might need manual fix later (#18659) 2018-01-29 16:25:32 +08:00
CCSkeleton3D.cpp Remove all unnecessary nothrow 2021-12-08 00:11:53 +08:00
CCSkeleton3D.h update Copyright. might need manual fix later (#18659) 2018-01-29 16:25:32 +08:00
CCSkybox.cpp Remove all unnecessary nothrow 2021-12-08 00:11:53 +08:00
CCSkybox.h remove duplicated PrgramState instance in the derived class of Node (#20350) 2019-11-20 11:04:42 +08:00
CCSprite3D.cpp Remove all unnecessary nothrow 2021-12-08 00:11:53 +08:00
CCSprite3D.h Refactor programState management (#236) 2020-10-16 16:23:14 +08:00
CCSprite3DMaterial.cpp Remove all unnecessary nothrow 2021-12-08 00:11:53 +08:00
CCSprite3DMaterial.h 3d support: some test cases works 2019-01-30 09:35:17 +08:00
CCTerrain.cpp Remove all unnecessary nothrow 2021-12-08 00:11:53 +08:00
CCTerrain.h Use struct `Vec2` instead `Size` 2021-10-23 23:27:14 +08:00
CCVertexAttribBinding.cpp Remove all unnecessary nothrow 2021-12-08 00:11:53 +08:00
CCVertexAttribBinding.h move VertexLayout to ProgramState (#20029) 2019-08-15 16:51:49 +08:00
CMakeLists.txt [3d] terrain impl & test case (#19442) 2019-02-27 17:16:25 +08:00
cocos3d.h update Copyright. might need manual fix later (#18659) 2018-01-29 16:25:32 +08:00