mirror of https://github.com/axmolengine/axmol.git
323ea7c0d4
* Adds slice9 support for Sprite. how to use it: // points coords sprite->setCenterRect(Rect(x,y,w,h)); // normalized coords sprite->setCenterRectNormalized(Rect(x,y,w,h)); starts scale9sprite in sprite more slice 9 changes sprite 9 slice works? kind of works correct anchor point slice 9 works, at least with non-rotated atlases streched works ok better Y invert code. cleaner, compatible with the previous code yay, scaling workings... need a better api now sets scale correctly yay! works as expected! more fixes and tests better test for box setContentSize() changes size in non-9-slice mode sprites as well setCenterRect() -> setCenterRectNormalized() yet another test adds setPositionNormalized() adds setCenterRect() tests remove devel team from xcode tests: add one more tests fun test! improved test yet another test for slice 9 * fixes anchorPoint issues * adds documentation * fix: using top-left coordinate for setRect * sprite: fixes related to scale9 and tiled * Sprite: slice 9 fixes works Ok with rotated frames uses `setCapInsets` instead of `setCenterRect` to be more familiar with `UIScale9Sprite` * fixes js and lua bindings for Autopolygon |
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cpp-empty-test | ||
cpp-tests | ||
game-controller-test | ||
js-memory-gc-tests | ||
js-tests | ||
lua-empty-test | ||
lua-game-controller-test | ||
lua-tests | ||
performance-tests |