axmol/TestAudioEngine.win32/TestAudioEngine.win32.rc

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// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#ifndef APSTUDIO_INVOKED
#include "targetver.h"
#endif
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// Chinese (P.R.C.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)
#ifdef _WIN32
LANGUAGE LANG_CHINESE, SUBLANG_CHINESE_SIMPLIFIED
#pragma code_page(936)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#ifndef APSTUDIO_INVOKED\r\n"
"#include ""targetver.h""\r\n"
"#endif\r\n"
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"#define _AFX_NO_SPLITTER_RESOURCES\r\n"
"#define _AFX_NO_OLE_RESOURCES\r\n"
"#define _AFX_NO_TRACKER_RESOURCES\r\n"
"#define _AFX_NO_PROPERTY_RESOURCES\r\n"
"\r\n"
"#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)\r\n"
"LANGUAGE 9, 1\r\n"
"#pragma code_page(1252)\r\n"
"#include ""res\\TestAudioEnginewin32.rc2"" // non-Microsoft Visual C++ edited resources\r\n"
"#include ""afxres.rc"" // Standard components\r\n"
"#endif\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDR_MAINFRAME ICON "res\\TestAudioEngine-win32.ico"
#endif // Chinese (P.R.C.) resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_TESTAUDIOENGINEWIN32_DIALOG DIALOGEX 0, 0, 320, 200
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU
EXSTYLE WS_EX_APPWINDOW
CAPTION "TestAudioEngine-win32"
FONT 8, "MS Shell Dlg", 0, 0, 0x1
BEGIN
DEFPUSHBUTTON "OK",IDOK,209,179,50,14
PUSHBUTTON "Cancel",IDCANCEL,263,179,50,14
PUSHBUTTON "music",IDC_MUSIC,24,22,50,14
PUSHBUTTON "effect 1",IDC_EFFECT1,24,49,50,14
PUSHBUTTON "effect 2",IDC_EFFECT2,89,49,50,14
PUSHBUTTON "stop music",IDC_MUSIC_STOP,88,23,50,14
END
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,0,0,1
PRODUCTVERSION 1,0,0,1
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x1L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904e4"
BEGIN
VALUE "CompanyName", "TODO: <Company name>"
VALUE "FileDescription", "TODO: <File description>"
VALUE "FileVersion", "1.0.0.1"
VALUE "InternalName", "TestAudioEngine-win32.exe"
VALUE "LegalCopyright", "TODO: (c) <Company name>. All rights reserved."
VALUE "OriginalFilename", "TestAudioEngine-win32.exe"
VALUE "ProductName", "TODO: <Product name>"
VALUE "ProductVersion", "1.0.0.1"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1252
END
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
IDD_TESTAUDIOENGINEWIN32_DIALOG, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 313
TOPMARGIN, 7
BOTTOMMARGIN, 193
END
END
#endif // APSTUDIO_INVOKED
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
#define _AFX_NO_SPLITTER_RESOURCES
#define _AFX_NO_OLE_RESOURCES
#define _AFX_NO_TRACKER_RESOURCES
#define _AFX_NO_PROPERTY_RESOURCES
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
LANGUAGE 9, 1
#pragma code_page(1252)
#include "res\TestAudioEnginewin32.rc2" // non-Microsoft Visual C++ edited resources
#include "afxres.rc" // Standard components
#endif
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED