mirror of https://github.com/axmolengine/axmol.git
58 lines
2.1 KiB
C++
58 lines
2.1 KiB
C++
//////////////////////////////////////////////////////////////////////////////////////////
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// A multi-platform support c++11 library with focus on asynchronous socket I/O for any
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// client application.
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//////////////////////////////////////////////////////////////////////////////////////////
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/*
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The MIT License (MIT)
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Copyright (c) 2012-2021 HALX99
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include "Modules/ModuleManager.h"
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#include "yasio/yasio.hpp"
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using namespace yasio;
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DECLARE_LOG_CATEGORY_EXTERN(yasio_ue, Log, All);
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DEFINE_LOG_CATEGORY(yasio_ue);
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YASIO_API void yasio_unreal_init()
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{
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print_fn2_t log_cb = [](int level, const char* msg) {
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FString text(msg);
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const TCHAR* tstr = *text;
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UE_LOG(yasio_ue, Log, TEXT("%s"), tstr);
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};
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io_service::init_globals(log_cb);
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}
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YASIO_API void yasio_unreal_cleanup()
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{
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io_service::cleanup_globals();
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}
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#if defined(YASIO_INSIDE_UNREAL) && (YASIO_BUILD_AS_SHARED)
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class yasio_unreal_module : public IModuleInterface
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{
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public:
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/** IModuleInterface implementation */
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void StartupModule() override {}
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void ShutdownModule() override {}
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};
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IMPLEMENT_MODULE(yasio_unreal_module, yasio)
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#endif
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