mirror of https://github.com/axmolengine/axmol.git
7c410f8b25
1. Add compiled shader dir `axslc` to search path for win32,linux 2. ProgramManager: register shader program by shader name 3. modify all shader define from sources to name in Shader.cpp/Shader.hpp 4. Remove shader version define and precision decls for GLES |
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.. | ||
2d | ||
3d | ||
audio | ||
base | ||
math | ||
media | ||
navmesh | ||
network | ||
physics | ||
physics3d | ||
platform | ||
renderer | ||
ui | ||
CMakeLists.txt | ||
axmol.cpp | ||
axmol.h | ||
axmol.natvis | ||
axmolver.h.in | ||
cocos2d.h |