mirror of https://github.com/axmolengine/axmol.git
279 lines
7.0 KiB
C++
279 lines
7.0 KiB
C++
#ifndef _PHYSICS_TEST_H_
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#define _PHYSICS_TEST_H_
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#include "cocos2d.h"
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#include "../BaseTest.h"
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#include <map>
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DEFINE_TEST_SUITE(PhysicsTests);
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#if CC_USE_PHYSICS == 0
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class PhysicsDemoDisabled : public TestCase
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{
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public:
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CREATE_FUNC(PhysicsDemoDisabled);
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virtual void onEnter() override;
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};
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#else
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class PhysicsDemo : public TestCase
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{
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public:
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PhysicsDemo();
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virtual ~PhysicsDemo();
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virtual bool init() override;
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virtual void onEnter() override;
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virtual std::string title() const override;
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void toggleDebugCallback(cocos2d::Ref* sender);
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cocos2d::Sprite* addGrossiniAtPosition(cocos2d::Vec2 p, float scale = 1.0);
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cocos2d::Sprite* makeBall(cocos2d::Vec2 point, float radius, cocos2d::PhysicsMaterial material = cocos2d::PHYSICSBODY_MATERIAL_DEFAULT);
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cocos2d::Sprite* makeBox(cocos2d::Vec2 point, cocos2d::Size size, int color = 0, cocos2d::PhysicsMaterial material = cocos2d::PHYSICSBODY_MATERIAL_DEFAULT);
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cocos2d::Sprite* makeTriangle(cocos2d::Vec2 point, cocos2d::Size size, int color = 0, cocos2d::PhysicsMaterial material = cocos2d::PHYSICSBODY_MATERIAL_DEFAULT);
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bool onTouchBegan(cocos2d::Touch* touch, cocos2d::Event* event);
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void onTouchMoved(cocos2d::Touch* touch, cocos2d::Event* event);
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void onTouchEnded(cocos2d::Touch* touch, cocos2d::Event* event);
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void toggleDebug();
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protected:
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cocos2d::Texture2D* _spriteTexture;
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cocos2d::SpriteBatchNode* _ball;
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std::unordered_map<int, cocos2d::Node*> _mouses;
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bool _debugDraw;
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};
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class PhysicsDemoClickAdd : public PhysicsDemo
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{
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public:
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CREATE_FUNC(PhysicsDemoClickAdd);
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virtual ~PhysicsDemoClickAdd();
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void onEnter() override;
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virtual std::string subtitle() const override;
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void onTouchesEnded(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event* event);
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void onAcceleration(cocos2d::Acceleration* acc, cocos2d::Event* event);
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};
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class PhysicsDemoLogoSmash : public PhysicsDemo
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{
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public:
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CREATE_FUNC(PhysicsDemoLogoSmash);
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void onEnter() override;
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virtual std::string title() const override;
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};
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class PhysicsDemoPyramidStack : public PhysicsDemo
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{
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public:
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CREATE_FUNC(PhysicsDemoPyramidStack);
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void onEnter() override;
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void updateOnce(float delta);
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virtual std::string title() const override;
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};
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class PhysicsDemoRayCast : public PhysicsDemo
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{
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public:
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CREATE_FUNC(PhysicsDemoRayCast);
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PhysicsDemoRayCast();
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void onEnter() override;
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virtual std::string title() const override;
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void update(float delta) override;
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void onTouchesEnded(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event* event);
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void changeModeCallback(cocos2d::Ref* sender);
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bool anyRay(cocos2d::PhysicsWorld& world, const cocos2d::PhysicsRayCastInfo& info, void* data);
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private:
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float _angle;
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cocos2d::DrawNode* _node;
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int _mode;
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};
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class PhysicsDemoJoints : public PhysicsDemo
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{
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public:
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CREATE_FUNC(PhysicsDemoJoints);
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void onEnter() override;
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virtual std::string title() const override;
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};
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class PhysicsDemoActions : public PhysicsDemo
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{
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public:
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CREATE_FUNC(PhysicsDemoActions);
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void onEnter() override;
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virtual std::string title() const override;
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};
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class PhysicsDemoPump : public PhysicsDemo
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{
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public:
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CREATE_FUNC(PhysicsDemoPump);
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void onEnter() override;
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void update(float delta) override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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bool onTouchBegan(cocos2d::Touch* touch, cocos2d::Event* event);
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void onTouchMoved(cocos2d::Touch* touch, cocos2d::Event* event);
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void onTouchEnded(cocos2d::Touch* touch, cocos2d::Event* event);
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private:
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float _distance;
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float _rotationV;
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};
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class PhysicsDemoOneWayPlatform : public PhysicsDemo
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{
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public:
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CREATE_FUNC(PhysicsDemoOneWayPlatform);
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void onEnter() override;
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virtual std::string title() const override;
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bool onContactBegin(cocos2d::PhysicsContact& contact);
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};
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class PhysicsDemoSlice : public PhysicsDemo
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{
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public:
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CREATE_FUNC(PhysicsDemoSlice);
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void onEnter() override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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bool slice(cocos2d::PhysicsWorld& world, const cocos2d::PhysicsRayCastInfo& info, void* data);
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void clipPoly(cocos2d::PhysicsShapePolygon* shape, cocos2d::Vec2 normal, float distance);
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void onTouchEnded(cocos2d::Touch* touch, cocos2d::Event* event);
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private:
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int _sliceTag;
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};
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class PhysicsDemoBug3988 : public PhysicsDemo
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{
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public:
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CREATE_FUNC(PhysicsDemoBug3988);
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void onEnter() override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class PhysicsContactTest : public PhysicsDemo
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{
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public:
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CREATE_FUNC(PhysicsContactTest);
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void onEnter() override;
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void resetTest();
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bool onContactBegin(cocos2d::PhysicsContact& contact);
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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void onDecrease(cocos2d::Ref* sender);
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void onIncrease(cocos2d::Ref* sender);
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private:
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int _yellowBoxNum;
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int _blueBoxNum;
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int _yellowTriangleNum;
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int _blueTriangleNum;
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};
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class PhysicsPositionRotationTest : public PhysicsDemo
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{
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public:
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CREATE_FUNC(PhysicsPositionRotationTest);
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void onEnter() override;
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virtual std::string title() const override;
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};
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class PhysicsSetGravityEnableTest : public PhysicsDemo
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{
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public:
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CREATE_FUNC(PhysicsSetGravityEnableTest);
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void onEnter() override;
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void onScheduleOnce(float delta);
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class Bug5482 : public PhysicsDemo
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{
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public:
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CREATE_FUNC(Bug5482);
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void onEnter() override;
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void onExit() override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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void changeBodyCallback(cocos2d::Ref* sender);
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private:
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cocos2d::Sprite* _nodeA;
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cocos2d::Sprite* _nodeB;
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cocos2d::PhysicsBody* _body;
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cocos2d::MenuItemFont* _button;
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bool _bodyInA;
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};
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class PhysicsFixedUpdate : public PhysicsDemo
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{
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public:
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CREATE_FUNC(PhysicsFixedUpdate);
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void onEnter() override;
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void updateStart(float delta);
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void addBall();
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virtual void update(float delta) override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class PhysicsTransformTest : public PhysicsDemo
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{
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public:
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CREATE_FUNC(PhysicsTransformTest);
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void onEnter() override;
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virtual std::string title() const override;
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bool onTouchBegan(cocos2d::Touch* touch, cocos2d::Event* event);
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private:
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cocos2d::Sprite* _parentSprite;
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cocos2d::Layer* _rootLayer;
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};
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class PhysicsIssue9959 : public PhysicsDemo
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{
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public:
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CREATE_FUNC(PhysicsIssue9959);
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void onEnter() override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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#endif
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#endif
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