axmol/cocos2dx/platform/third_party/qnx/include/grskia/SkDisplayApply.h

117 lines
3.5 KiB
C++

/* libs/graphics/animator/SkDisplayApply.h
**
** Copyright 2006, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#ifndef SkDisplayApply_DEFINED
#define SkDisplayApply_DEFINED
#include "SkAnimateBase.h"
#include "SkDrawable.h"
#include "SkIntArray.h"
class SkActive;
class SkApply : public SkDrawable {
DECLARE_MEMBER_INFO(Apply);
public:
SkApply();
virtual ~SkApply();
enum Transition {
kTransition_normal,
kTransition_reverse
};
enum Mode {
kMode_create,
kMode_immediate,
//kMode_once
};
void activate(SkAnimateMaker& );
void append(SkApply* apply);
void appendActive(SkActive* );
void applyValues(int animatorIndex, SkOperand* values, int count,
SkDisplayTypes , SkMSec time);
virtual bool contains(SkDisplayable*);
// void createActive(SkAnimateMaker& );
virtual SkDisplayable* deepCopy(SkAnimateMaker* );
void disable();
virtual bool draw(SkAnimateMaker& );
#ifdef SK_DUMP_ENABLED
virtual void dump(SkAnimateMaker* );
#endif
virtual bool enable(SkAnimateMaker& );
void enableCreate(SkAnimateMaker& );
void enableDynamic(SkAnimateMaker& );
void endSave(int index);
Mode getMode() { return mode; }
virtual bool getProperty(int index, SkScriptValue* value) const;
SkDrawable* getScope() { return scope; }
void getStep(SkScriptValue* );
SkDrawable* getTarget(SkAnimateBase* );
bool hasDelayedAnimator() const;
virtual bool hasEnable() const;
bool inactivate(SkAnimateMaker& maker);
virtual void initialize();
bool interpolate(SkAnimateMaker& , SkMSec time);
virtual void onEndElement(SkAnimateMaker& );
virtual const SkMemberInfo* preferredChild(SkDisplayTypes type);
void refresh(SkAnimateMaker& );
void reset();
virtual bool resolveIDs(SkAnimateMaker& maker, SkDisplayable* original, SkApply* );
bool resolveField(SkAnimateMaker& , SkDisplayable* parent, SkString* str);
void save(int index);
void setEmbedded() { fEmbedded = true; }
virtual bool setProperty(int index, SkScriptValue& );
virtual void setSteps(int _steps);
// virtual void setTime(SkMSec time);
#ifdef SK_DEBUG
virtual void validate();
#endif
private:
SkMSec begin;
SkBool dontDraw;
SkString dynamicScope;
SkMSec interval;
Mode mode;
#if 0
SkBool pickup;
#endif
SkBool restore;
SkDrawable* scope;
int32_t steps;
Transition transition;
SkActive* fActive;
SkTDAnimateArray fAnimators;
// SkDrawable* fCurrentScope;
SkMSec fLastTime; // used only to return script property time
SkTDDrawableArray fScopes;
SkBool fAppended : 1;
SkBool fContainsScope : 1;
SkBool fDeleteScope : 1;
SkBool fEmbedded : 1;
SkBool fEnabled : 1;
SkBool fEnabling : 1; // set if calling interpolate from enable
friend class SkActive;
friend class SkDisplayList;
typedef SkDrawable INHERITED;
};
#endif // SkDisplayApply_DEFINED